summaryrefslogtreecommitdiff
path: root/scene/2d
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/navigation_agent_2d.cpp10
-rw-r--r--scene/2d/navigation_agent_2d.h14
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp4
-rw-r--r--scene/2d/navigation_obstacle_2d.h2
-rw-r--r--scene/2d/navigation_region_2d.cpp11
-rw-r--r--scene/2d/navigation_region_2d.h10
6 files changed, 15 insertions, 36 deletions
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index df23a40721..dfeb5eea45 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -133,15 +133,7 @@ void NavigationAgent2D::_notification(int p_what) {
}
}
-NavigationAgent2D::NavigationAgent2D() :
- agent_parent(nullptr),
- navigation(nullptr),
- agent(RID()),
- target_desired_distance(1.0),
- path_max_distance(3.0),
- velocity_submitted(false),
- target_reached(false),
- navigation_finished(true) {
+NavigationAgent2D::NavigationAgent2D() {
agent = NavigationServer2D::get_singleton()->agent_create();
set_neighbor_dist(500.0);
set_max_neighbors(10);
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 26eccfc949..796a85f3f2 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -40,29 +40,29 @@ class Navigation2D;
class NavigationAgent2D : public Node {
GDCLASS(NavigationAgent2D, Node);
- Node2D *agent_parent;
- Navigation2D *navigation;
+ Node2D *agent_parent = nullptr;
+ Navigation2D *navigation = nullptr;
RID agent;
- real_t target_desired_distance;
+ real_t target_desired_distance = 1.0;
real_t radius;
real_t neighbor_dist;
int max_neighbors;
real_t time_horizon;
real_t max_speed;
- real_t path_max_distance;
+ real_t path_max_distance = 3.0;
Vector2 target_location;
Vector<Vector2> navigation_path;
int nav_path_index;
- bool velocity_submitted;
+ bool velocity_submitted = false;
Vector2 prev_safe_velocity;
/// The submitted target velocity
Vector2 target_velocity;
- bool target_reached;
- bool navigation_finished;
+ bool target_reached = false;
+ bool navigation_finished = true;
// No initialized on purpose
uint32_t update_frame_id;
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index 50d02ca507..3eb3ef332f 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -78,9 +78,7 @@ void NavigationObstacle2D::_notification(int p_what) {
}
}
-NavigationObstacle2D::NavigationObstacle2D() :
- navigation(nullptr),
- agent(RID()) {
+NavigationObstacle2D::NavigationObstacle2D() {
agent = NavigationServer2D::get_singleton()->agent_create();
}
diff --git a/scene/2d/navigation_obstacle_2d.h b/scene/2d/navigation_obstacle_2d.h
index 3935fe1bc5..bdef6f2843 100644
--- a/scene/2d/navigation_obstacle_2d.h
+++ b/scene/2d/navigation_obstacle_2d.h
@@ -38,7 +38,7 @@ class Navigation2D;
class NavigationObstacle2D : public Node {
GDCLASS(NavigationObstacle2D, Node);
- Navigation2D *navigation;
+ Navigation2D *navigation = nullptr;
RID agent;
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index abbfbf83b7..f3f335e66a 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -367,13 +367,6 @@ void NavigationPolygon::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
}
-NavigationPolygon::NavigationPolygon() :
- rect_cache_dirty(true) {
-}
-
-NavigationPolygon::~NavigationPolygon() {
-}
-
void NavigationRegion2D::set_enabled(bool p_enabled) {
if (enabled == p_enabled)
@@ -569,12 +562,8 @@ void NavigationRegion2D::_bind_methods() {
}
NavigationRegion2D::NavigationRegion2D() {
-
- enabled = true;
set_notify_transform(true);
region = NavigationServer2D::get_singleton()->region_create();
-
- navigation = nullptr;
}
NavigationRegion2D::~NavigationRegion2D() {
diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h
index e730df6373..54d2ac11f8 100644
--- a/scene/2d/navigation_region_2d.h
+++ b/scene/2d/navigation_region_2d.h
@@ -46,7 +46,7 @@ class NavigationPolygon : public Resource {
Vector<Vector<Vector2>> outlines;
mutable Rect2 item_rect;
- mutable bool rect_cache_dirty;
+ mutable bool rect_cache_dirty = true;
Mutex navmesh_generation;
// Navigation mesh
@@ -88,8 +88,8 @@ public:
Ref<NavigationMesh> get_mesh();
- NavigationPolygon();
- ~NavigationPolygon();
+ NavigationPolygon() {}
+ ~NavigationPolygon() {}
};
class Navigation2D;
@@ -98,9 +98,9 @@ class NavigationRegion2D : public Node2D {
GDCLASS(NavigationRegion2D, Node2D);
- bool enabled;
+ bool enabled = true;
RID region;
- Navigation2D *navigation;
+ Navigation2D *navigation = nullptr;
Ref<NavigationPolygon> navpoly;
void _navpoly_changed();