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-rw-r--r--scene/2d/animated_sprite.cpp2
-rw-r--r--scene/2d/camera_2d.cpp18
-rw-r--r--scene/2d/canvas_item.cpp55
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/collision_object_2d.cpp2
-rw-r--r--scene/2d/light_2d.cpp2
-rw-r--r--scene/2d/light_occluder_2d.cpp2
-rw-r--r--scene/2d/path_2d.cpp2
-rw-r--r--scene/2d/physics_body_2d.cpp2
-rw-r--r--scene/2d/polygon_2d.cpp2
-rw-r--r--scene/2d/remote_transform_2d.cpp7
-rw-r--r--scene/2d/remote_transform_2d.h2
-rw-r--r--scene/2d/skeleton_2d.cpp4
-rw-r--r--scene/2d/tile_map.cpp16
-rw-r--r--scene/2d/tile_map.h7
-rw-r--r--scene/2d/visibility_notifier_2d.cpp2
16 files changed, 86 insertions, 41 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index b7ace804ef..c7f622dee3 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -663,7 +663,7 @@ StringName AnimatedSprite::get_animation() const {
String AnimatedSprite::get_configuration_warning() const {
if (frames.is_null()) {
- return TTR("A SpriteFrames resource must be created or set in the 'Frames' property in order for AnimatedSprite to display frames.");
+ return TTR("A SpriteFrames resource must be created or set in the \"Frames\" property in order for AnimatedSprite to display frames.");
}
return String();
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index a0d74dd283..6011941142 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -140,9 +140,6 @@ Transform2D Camera2D::get_camera_transform() {
Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5 * zoom) : Point2());
Rect2 screen_rect(-screen_offset + camera_pos, screen_size * zoom);
- if (offset != Vector2())
- screen_rect.position += offset;
-
if (limit_smoothing_enabled) {
if (screen_rect.position.x < limit[MARGIN_LEFT])
camera_pos.x -= screen_rect.position.x - limit[MARGIN_LEFT];
@@ -193,21 +190,8 @@ Transform2D Camera2D::get_camera_transform() {
if (screen_rect.position.y < limit[MARGIN_TOP])
screen_rect.position.y = limit[MARGIN_TOP];
- if (offset != Vector2()) {
-
+ if (offset != Vector2())
screen_rect.position += offset;
- if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT])
- screen_rect.position.x = limit[MARGIN_RIGHT] - screen_rect.size.x;
-
- if (screen_rect.position.y + screen_rect.size.y > limit[MARGIN_BOTTOM])
- screen_rect.position.y = limit[MARGIN_BOTTOM] - screen_rect.size.y;
-
- if (screen_rect.position.x < limit[MARGIN_LEFT])
- screen_rect.position.x = limit[MARGIN_LEFT];
-
- if (screen_rect.position.y < limit[MARGIN_TOP])
- screen_rect.position.y = limit[MARGIN_TOP];
- }
camera_screen_center = screen_rect.position + screen_rect.size * 0.5;
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 23f6404e3e..7368efd21a 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -759,7 +759,7 @@ void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vec
VisualServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width, p_antialiased);
}
-void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled) {
+void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, float p_width, bool p_antialiased) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -767,13 +767,53 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil
}
if (p_filled) {
+ if (p_width != 1.0) {
+ WARN_PRINT("The draw_rect() \"width\" argument has no effect when \"filled\" is \"true\".");
+ }
+
+ if (p_antialiased) {
+ WARN_PRINT("The draw_rect() \"antialiased\" argument has no effect when \"filled\" is \"true\".");
+ }
VisualServer::get_singleton()->canvas_item_add_rect(canvas_item, p_rect, p_color);
} else {
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position, p_rect.position + Size2(p_rect.size.width, 0), p_color);
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position, p_rect.position + Size2(0, p_rect.size.height), p_color);
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position + Point2(0, p_rect.size.height), p_rect.position + p_rect.size, p_color);
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_rect.position + Point2(p_rect.size.width, 0), p_rect.position + p_rect.size, p_color);
+ // Thick lines are offset depending on their width to avoid partial overlapping.
+ // Thin lines don't require an offset, so don't apply one in this case
+ float offset;
+ if (p_width >= 2) {
+ offset = p_width / 2.0;
+ } else {
+ offset = 0.0;
+ }
+
+ VisualServer::get_singleton()->canvas_item_add_line(
+ canvas_item,
+ p_rect.position + Point2(-offset, 0),
+ p_rect.position + Size2(p_rect.size.width + offset, 0),
+ p_color,
+ p_width,
+ p_antialiased);
+ VisualServer::get_singleton()->canvas_item_add_line(
+ canvas_item,
+ p_rect.position + Point2(0, offset),
+ p_rect.position + Size2(0, p_rect.size.height - offset),
+ p_color,
+ p_width,
+ p_antialiased);
+ VisualServer::get_singleton()->canvas_item_add_line(
+ canvas_item,
+ p_rect.position + Point2(-offset, p_rect.size.height),
+ p_rect.position + Size2(p_rect.size.width + offset, p_rect.size.height),
+ p_color,
+ p_width,
+ p_antialiased);
+ VisualServer::get_singleton()->canvas_item_add_line(
+ canvas_item,
+ p_rect.position + Point2(p_rect.size.width, offset),
+ p_rect.position + Size2(p_rect.size.width, p_rect.size.height - offset),
+ p_color,
+ p_width,
+ p_antialiased);
}
}
@@ -928,6 +968,9 @@ float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const
ERR_FAIL_COND_V(p_char.length() != 1, 0);
ERR_FAIL_COND_V(p_font.is_null(), 0);
+ if (p_font->has_outline()) {
+ p_font->draw_char(canvas_item, p_pos, p_char[0], p_next.c_str()[0], Color(1, 1, 1), true);
+ }
return p_font->draw_char(canvas_item, p_pos, p_char[0], p_next.c_str()[0], p_modulate);
}
@@ -1158,7 +1201,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_multiline", "points", "color", "width", "antialiased"), &CanvasItem::draw_multiline, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_multiline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_multiline_colors, DEFVAL(1.0), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled", "width", "antialiased"), &CanvasItem::draw_rect, DEFVAL(true), DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_circle", "position", "radius", "color"), &CanvasItem::draw_circle);
ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 2604eb04e4..9c6799a441 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -307,7 +307,7 @@ public:
void draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false);
void draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
void draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false);
- void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true);
+ void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true, float p_width = 1.0, bool p_antialiased = false);
void draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color);
void draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1, 1), const Ref<Texture> &p_normal_map = Ref<Texture>());
void draw_texture_rect(const Ref<Texture> &p_texture, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>());
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 36c88e395a..202c7c9cf2 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -389,7 +389,7 @@ String CollisionObject2D::get_configuration_warning() const {
if (shapes.empty()) {
if (!warning.empty()) {
- warning += "\n";
+ warning += "\n\n";
}
warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape2D or CollisionPolygon2D as a child to define its shape.");
}
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 7f01ff8806..7b3eab175a 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -347,7 +347,7 @@ void Light2D::_notification(int p_what) {
String Light2D::get_configuration_warning() const {
if (!texture.is_valid()) {
- return TTR("A texture with the shape of the light must be supplied to the 'texture' property.");
+ return TTR("A texture with the shape of the light must be supplied to the \"Texture\" property.");
}
return String();
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index 3a3f90ac4b..313b23b9d4 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -268,7 +268,7 @@ String LightOccluder2D::get_configuration_warning() const {
}
if (occluder_polygon.is_valid() && occluder_polygon->get_polygon().size() == 0) {
- return TTR("The occluder polygon for this occluder is empty. Please draw a polygon!");
+ return TTR("The occluder polygon for this occluder is empty. Please draw a polygon.");
}
return String();
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index e062067248..f2f53d4354 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -58,7 +58,7 @@ Rect2 Path2D::_edit_get_rect() const {
}
bool Path2D::_edit_use_rect() const {
- return true;
+ return curve.is_valid() && curve->get_point_count() != 0;
}
bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 95acf13fad..39b3375f09 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -963,7 +963,7 @@ String RigidBody2D::get_configuration_warning() const {
if ((get_mode() == MODE_RIGID || get_mode() == MODE_CHARACTER) && (ABS(t.elements[0].length() - 1.0) > 0.05 || ABS(t.elements[1].length() - 1.0) > 0.05)) {
if (warning != String()) {
- warning += "\n";
+ warning += "\n\n";
}
warning += TTR("Size changes to RigidBody2D (in character or rigid modes) will be overridden by the physics engine when running.\nChange the size in children collision shapes instead.");
}
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index f6f1bad581..32a0b732c0 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -76,7 +76,7 @@ Rect2 Polygon2D::_edit_get_rect() const {
}
bool Polygon2D::_edit_use_rect() const {
- return true;
+ return polygon.size() > 0;
}
bool Polygon2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index 1c38a91877..fe8cc5a5fc 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -110,7 +110,7 @@ void RemoteTransform2D::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY: {
+ case NOTIFICATION_ENTER_TREE: {
_update_cache();
@@ -180,6 +180,10 @@ bool RemoteTransform2D::get_update_scale() const {
return update_remote_scale;
}
+void RemoteTransform2D::force_update_cache() {
+ _update_cache();
+}
+
String RemoteTransform2D::get_configuration_warning() const {
if (!has_node(remote_node) || !Object::cast_to<Node2D>(get_node(remote_node))) {
@@ -193,6 +197,7 @@ void RemoteTransform2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_remote_node", "path"), &RemoteTransform2D::set_remote_node);
ClassDB::bind_method(D_METHOD("get_remote_node"), &RemoteTransform2D::get_remote_node);
+ ClassDB::bind_method(D_METHOD("force_update_cache"), &RemoteTransform2D::force_update_cache);
ClassDB::bind_method(D_METHOD("set_use_global_coordinates", "use_global_coordinates"), &RemoteTransform2D::set_use_global_coordinates);
ClassDB::bind_method(D_METHOD("get_use_global_coordinates"), &RemoteTransform2D::get_use_global_coordinates);
diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h
index 16a5417592..e85fe33fc6 100644
--- a/scene/2d/remote_transform_2d.h
+++ b/scene/2d/remote_transform_2d.h
@@ -69,6 +69,8 @@ public:
void set_update_scale(const bool p_update);
bool get_update_scale() const;
+ void force_update_cache();
+
virtual String get_configuration_warning() const;
RemoteTransform2D();
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index aa15255384..bf43fca864 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -137,7 +137,7 @@ String Bone2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!skeleton) {
if (warning != String()) {
- warning += "\n";
+ warning += "\n\n";
}
if (parent_bone) {
warning += TTR("This Bone2D chain should end at a Skeleton2D node.");
@@ -148,7 +148,7 @@ String Bone2D::get_configuration_warning() const {
if (rest == Transform2D(0, 0, 0, 0, 0, 0)) {
if (warning != String()) {
- warning += "\n";
+ warning += "\n\n";
}
warning += TTR("This bone lacks a proper REST pose. Go to the Skeleton2D node and set one.");
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 0a6d630428..c79cd80e2e 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -861,7 +861,7 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
if (!E && p_tile == INVALID_CELL)
return; //nothing to do
- PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size());
+ PosKey qk = pk.to_quadrant(_get_quadrant_size());
if (p_tile == INVALID_CELL) {
//erase existing
tile_map.erase(pk);
@@ -1020,7 +1020,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
E->get().autotile_coord_x = (int)coord.x;
E->get().autotile_coord_y = (int)coord.y;
- PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size());
+ PosKey qk = p.to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
_make_quadrant_dirty(Q);
@@ -1117,7 +1117,7 @@ void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord)
c.autotile_coord_y = p_coord.y;
tile_map[pk] = c;
- PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size());
+ PosKey qk = pk.to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
if (!Q)
@@ -1144,7 +1144,7 @@ void TileMap::_recreate_quadrants() {
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
- PosKey qk(E->key().x / _get_quadrant_size(), E->key().y / _get_quadrant_size());
+ PosKey qk = PosKey(E->key().x, E->key().y).to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
if (!Q) {
@@ -1281,7 +1281,11 @@ PoolVector<int> TileMap::_get_tile_data() const {
}
Rect2 TileMap::_edit_get_rect() const {
- const_cast<TileMap *>(this)->update_dirty_quadrants();
+ if (pending_update) {
+ const_cast<TileMap *>(this)->update_dirty_quadrants();
+ } else {
+ const_cast<TileMap *>(this)->_recompute_rect_cache();
+ }
return rect_cache;
}
@@ -1776,7 +1780,7 @@ String TileMap::get_configuration_warning() const {
if (use_parent && !collision_parent) {
if (!warning.empty()) {
- warning += "\n";
+ warning += "\n\n";
}
return TTR("TileMap with Use Parent on needs a parent CollisionObject2D to give shapes to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
}
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 6c9648ff32..e30b7eff83 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -94,6 +94,13 @@ private:
bool operator==(const PosKey &p_k) const { return (y == p_k.y && x == p_k.x); }
+ PosKey to_quadrant(const int &p_quadrant_size) const {
+ // rounding down, instead of simply rounding towards zero (truncating)
+ return PosKey(
+ x > 0 ? x / p_quadrant_size : (x - (p_quadrant_size - 1)) / p_quadrant_size,
+ y > 0 ? y / p_quadrant_size : (y - (p_quadrant_size - 1)) / p_quadrant_size);
+ }
+
PosKey(int16_t p_x, int16_t p_y) {
x = p_x;
y = p_y;
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 1cf037daf2..a1d074e6cd 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -327,7 +327,7 @@ void VisibilityEnabler2D::_node_removed(Node *p_node) {
String VisibilityEnabler2D::get_configuration_warning() const {
#ifdef TOOLS_ENABLED
if (is_inside_tree() && get_parent() && (get_parent()->get_filename() == String() && get_parent() != get_tree()->get_edited_scene_root())) {
- return TTR("VisibilityEnable2D works best when used with the edited scene root directly as parent.");
+ return TTR("VisibilityEnabler2D works best when used with the edited scene root directly as parent.");
}
#endif
return String();