diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 21 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.h | 4 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/shape_cast_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/visible_on_screen_notifier_2d.h | 2 |
6 files changed, 27 insertions, 6 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index d2a08af76c..e7f1740f0b 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -148,7 +148,7 @@ void AudioStreamPlayer2D::_update_panning() { Vector2 global_pos = get_global_position(); - RBSet<Viewport *> viewports = world_2d->get_viewports(); + HashSet<Viewport *> viewports = world_2d->get_viewports(); viewports.insert(get_viewport()); // TODO: This is a mediocre workaround for #50958. Remove when that bug is fixed! volume_vector.resize(4); diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index daa6d83867..00082b321e 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -37,6 +37,9 @@ void NavigationAgent2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rid"), &NavigationAgent2D::get_rid); + ClassDB::bind_method(D_METHOD("set_avoidance_enabled", "enabled"), &NavigationAgent2D::set_avoidance_enabled); + ClassDB::bind_method(D_METHOD("get_avoidance_enabled"), &NavigationAgent2D::get_avoidance_enabled); + ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent2D::set_target_desired_distance); ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent2D::get_target_desired_distance); @@ -82,6 +85,7 @@ void NavigationAgent2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10000,0.01,suffix:s"), "set_time_horizon", "get_time_horizon"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,100000,0.01,suffix:px/s"), "set_max_speed", "get_max_speed"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1,suffix:px"), "set_path_max_distance", "get_path_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "navigable_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigable_layers", "get_navigable_layers"); ADD_SIGNAL(MethodInfo("path_changed")); @@ -97,7 +101,7 @@ void NavigationAgent2D::_notification(int p_what) { if (agent_parent != nullptr) { // place agent on navigation map first or else the RVO agent callback creation fails silently later NavigationServer2D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_2d()->get_navigation_map()); - NavigationServer2D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done"); + set_avoidance_enabled(avoidance_enabled); } set_physics_process_internal(true); } break; @@ -150,6 +154,19 @@ NavigationAgent2D::~NavigationAgent2D() { agent = RID(); // Pointless } +void NavigationAgent2D::set_avoidance_enabled(bool p_enabled) { + avoidance_enabled = p_enabled; + if (avoidance_enabled) { + NavigationServer2D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done"); + } else { + NavigationServer2D::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done"); + } +} + +bool NavigationAgent2D::get_avoidance_enabled() const { + return avoidance_enabled; +} + void NavigationAgent2D::set_navigable_layers(uint32_t p_layers) { bool layers_changed = navigable_layers != p_layers; navigable_layers = p_layers; @@ -268,7 +285,7 @@ TypedArray<String> NavigationAgent2D::get_configuration_warnings() const { TypedArray<String> warnings = Node::get_configuration_warnings(); if (!Object::cast_to<Node2D>(get_parent())) { - warnings.push_back(RTR("The NavigationAgent2D can be used only under a Node2D node.")); + warnings.push_back(RTR("The NavigationAgent2D can be used only under a Node2D inheriting parent node.")); } return warnings; diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h index 2a401190d0..5ab4cdba5d 100644 --- a/scene/2d/navigation_agent_2d.h +++ b/scene/2d/navigation_agent_2d.h @@ -43,6 +43,7 @@ class NavigationAgent2D : public Node { RID agent; RID map_before_pause; + bool avoidance_enabled = false; uint32_t navigable_layers = 1; real_t target_desired_distance = 1.0; @@ -78,6 +79,9 @@ public: return agent; } + void set_avoidance_enabled(bool p_enabled); + bool get_avoidance_enabled() const; + void set_navigable_layers(uint32_t p_layers); uint32_t get_navigable_layers() const; diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index b809bc4b8e..1fb97d89fe 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -44,7 +44,7 @@ class RayCast2D : public Node2D { int against_shape = 0; Vector2 collision_point; Vector2 collision_normal; - RBSet<RID> exclude; + HashSet<RID> exclude; uint32_t collision_mask = 1; bool exclude_parent_body = true; diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h index 78125b08bd..7ff080aed0 100644 --- a/scene/2d/shape_cast_2d.h +++ b/scene/2d/shape_cast_2d.h @@ -46,7 +46,7 @@ class ShapeCast2D : public Node2D { RID shape_rid; Vector2 target_position = Vector2(0, 50); - RBSet<RID> exclude; + HashSet<RID> exclude; real_t margin = 0.0; uint32_t collision_mask = 1; bool exclude_parent_body = true; diff --git a/scene/2d/visible_on_screen_notifier_2d.h b/scene/2d/visible_on_screen_notifier_2d.h index 3165eb92df..38b508e2f6 100644 --- a/scene/2d/visible_on_screen_notifier_2d.h +++ b/scene/2d/visible_on_screen_notifier_2d.h @@ -37,7 +37,7 @@ class Viewport; class VisibleOnScreenNotifier2D : public Node2D { GDCLASS(VisibleOnScreenNotifier2D, Node2D); - RBSet<Viewport *> viewports; + HashSet<Viewport *> viewports; Rect2 rect; |