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-rw-r--r--scene/2d/cpu_particles_2d.cpp95
-rw-r--r--scene/2d/cpu_particles_2d.h4
-rw-r--r--scene/2d/light_2d.cpp2
-rw-r--r--scene/2d/position_2d.cpp2
-rw-r--r--scene/2d/position_2d.h2
5 files changed, 65 insertions, 40 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 2b1009a2d1..451da8c7c4 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -29,8 +29,9 @@
/*************************************************************************/
#include "cpu_particles_2d.h"
-#include "particles_2d.h"
+
#include "scene/2d/canvas_item.h"
+#include "scene/2d/particles_2d.h"
#include "scene/resources/particles_material.h"
#include "servers/visual_server.h"
@@ -85,7 +86,9 @@ void CPUParticles2D::set_randomness_ratio(float p_ratio) {
void CPUParticles2D::set_use_local_coordinates(bool p_enable) {
local_coords = p_enable;
+ set_notify_transform(!p_enable);
}
+
void CPUParticles2D::set_speed_scale(float p_scale) {
speed_scale = p_scale;
@@ -324,9 +327,9 @@ void CPUParticles2D::set_param_curve(Parameter p_param, const Ref<Curve> &p_curv
case PARAM_ANGULAR_VELOCITY: {
_adjust_curve_range(p_curve, -360, 360);
} break;
- /*case PARAM_ORBIT_VELOCITY: {
+ case PARAM_ORBIT_VELOCITY: {
_adjust_curve_range(p_curve, -500, 500);
- } break;*/
+ } break;
case PARAM_LINEAR_ACCEL: {
_adjust_curve_range(p_curve, -200, 200);
} break;
@@ -489,12 +492,6 @@ void CPUParticles2D::_validate_property(PropertyInfo &property) const {
if (property.name == "emission_colors" && emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) {
property.usage = 0;
}
-
- /*
- if (property.name.begins_with("orbit_") && !flags[FLAG_DISABLE_Z]) {
- property.usage = 0;
- }
- */
}
static uint32_t idhash(uint32_t x) {
@@ -695,16 +692,12 @@ void CPUParticles2D::_particles_process(float p_delta) {
if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(p.custom[1]);
}
- /*
- float tex_orbit_velocity = 0.0;
- if (flags[FLAG_DISABLE_Z]) {
-
- if (curve_parameters[PARAM_INITIAL_ORBIT_VELOCITY].is_valid()) {
- tex_orbit_velocity = curve_parameters[PARAM_INITIAL_ORBIT_VELOCITY]->interpolate(p.custom[1]);
- }
+ float tex_orbit_velocity = 0.0;
+ if (curve_parameters[PARAM_ORBIT_VELOCITY].is_valid()) {
+ tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->interpolate(p.custom[1]);
}
-*/
+
float tex_angular_velocity = 0.0;
if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) {
tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(p.custom[1]);
@@ -759,18 +752,15 @@ void CPUParticles2D::_particles_process(float p_delta) {
//apply attractor forces
p.velocity += force * local_delta;
//orbit velocity
-#if 0
- if (flags[FLAG_DISABLE_Z]) {
-
- float orbit_amount = (orbit_velocity + tex_orbit_velocity) * mix(1.0, rand_from_seed(alt_seed), orbit_velocity_random);
- if (orbit_amount != 0.0) {
- float ang = orbit_amount * DELTA * pi * 2.0;
- mat2 rot = mat2(vec2(cos(ang), -sin(ang)), vec2(sin(ang), cos(ang)));
- TRANSFORM[3].xy -= diff.xy;
- TRANSFORM[3].xy += rot * diff.xy;
- }
+ float orbit_amount = (parameters[PARAM_ORBIT_VELOCITY] + tex_orbit_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ORBIT_VELOCITY]);
+ if (orbit_amount != 0.0) {
+ float ang = orbit_amount * local_delta * Math_PI * 2.0;
+ // Not sure why the ParticlesMaterial code uses a clockwise rotation matrix,
+ // but we use -ang here to reproduce its behavior.
+ Transform2D rot = Transform2D(-ang, Vector2());
+ p.transform[2] -= diff;
+ p.transform[2] += rot.basis_xform(diff);
}
-#endif
if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
p.velocity = p.velocity.normalized() * tex_linear_velocity;
}
@@ -872,11 +862,6 @@ void CPUParticles2D::_update_particle_data_buffer() {
PoolVector<Particle>::Read r = particles.read();
float *ptr = w.ptr();
- Transform2D un_transform;
- if (!local_coords) {
- un_transform = get_global_transform().affine_inverse();
- }
-
if (draw_order != DRAW_ORDER_INDEX) {
ow = particle_order.write();
order = ow.ptr();
@@ -898,7 +883,7 @@ void CPUParticles2D::_update_particle_data_buffer() {
Transform2D t = r[idx].transform;
if (!local_coords) {
- t = un_transform * t;
+ t = inv_emission_transform * t;
}
if (r[idx].active) {
@@ -1067,6 +1052,42 @@ void CPUParticles2D::_notification(int p_what) {
_update_particle_data_buffer();
}
+
+ if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
+
+ inv_emission_transform = get_global_transform().affine_inverse();
+
+ if (!local_coords) {
+
+ int pc = particles.size();
+
+ PoolVector<float>::Write w = particle_data.write();
+ PoolVector<Particle>::Read r = particles.read();
+ float *ptr = w.ptr();
+
+ for (int i = 0; i < pc; i++) {
+
+ Transform2D t = inv_emission_transform * r[i].transform;
+
+ if (r[i].active) {
+
+ ptr[0] = t.elements[0][0];
+ ptr[1] = t.elements[1][0];
+ ptr[2] = 0;
+ ptr[3] = t.elements[2][0];
+ ptr[4] = t.elements[0][1];
+ ptr[5] = t.elements[1][1];
+ ptr[6] = 0;
+ ptr[7] = t.elements[2][1];
+
+ } else {
+ zeromem(ptr, sizeof(float) * 8);
+ }
+
+ ptr += 13;
+ }
+ }
+ }
}
void CPUParticles2D::convert_from_particles(Node *p_particles) {
@@ -1271,12 +1292,10 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
- /*
ADD_GROUP("Orbit Velocity", "orbit_");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY);
-*/
ADD_GROUP("Linear Accel", "linear_");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL);
@@ -1332,6 +1351,8 @@ void CPUParticles2D::_bind_methods() {
BIND_ENUM_CONSTANT(PARAM_MAX);
BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY);
+ BIND_ENUM_CONSTANT(FLAG_ROTATE_Y); // Unused, but exposed for consistency with 3D.
+ BIND_ENUM_CONSTANT(FLAG_DISABLE_Z); // Unused, but exposed for consistency with 3D.
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
@@ -1370,7 +1391,7 @@ CPUParticles2D::CPUParticles2D() {
set_spread(45);
set_flatness(0);
set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1);
- //set_param(PARAM_ORBIT_VELOCITY, 0);
+ set_param(PARAM_ORBIT_VELOCITY, 0);
set_param(PARAM_LINEAR_ACCEL, 0);
set_param(PARAM_ANGULAR_VELOCITY, 0);
set_param(PARAM_RADIAL_ACCEL, 0);
diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h
index 81343a4604..9bd3424c04 100644
--- a/scene/2d/cpu_particles_2d.h
+++ b/scene/2d/cpu_particles_2d.h
@@ -68,6 +68,8 @@ public:
enum Flags {
FLAG_ALIGN_Y_TO_VELOCITY,
+ FLAG_ROTATE_Y, // Unused, but exposed for consistency with 3D.
+ FLAG_DISABLE_Z, // Unused, but exposed for consistency with 3D.
FLAG_MAX
};
@@ -142,6 +144,8 @@ private:
int fixed_fps;
bool fractional_delta;
+ Transform2D inv_emission_transform;
+
DrawOrder draw_order;
Ref<Texture> texture;
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 6b12db9e44..7f01ff8806 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -435,7 +435,7 @@ void Light2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_texture_offset", "get_texture_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_energy", "get_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Add,Sub,Mix,Mask"), "set_mode", "get_mode");
ADD_GROUP("Range", "range_");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "range_height", PROPERTY_HINT_RANGE, "-2048,2048,0.1,or_lesser,or_greater"), "set_height", "get_height");
diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp
index 8bccf117fd..f0c46a5fb7 100644
--- a/scene/2d/position_2d.cpp
+++ b/scene/2d/position_2d.cpp
@@ -33,6 +33,8 @@
#include "core/engine.h"
#include "scene/resources/texture.h"
+const float DEFAULT_GIZMO_EXTENTS = 10.0;
+
void Position2D::_draw_cross() {
float extents = get_gizmo_extents();
diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h
index dc9cc2df15..ec73c02d2b 100644
--- a/scene/2d/position_2d.h
+++ b/scene/2d/position_2d.h
@@ -37,8 +37,6 @@ class Position2D : public Node2D {
GDCLASS(Position2D, Node2D)
- const float DEFAULT_GIZMO_EXTENTS = 10.0;
-
void _draw_cross();
protected: