diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/animated_sprite_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/collision_object_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/collision_object_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/line_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/navigation_obstacle_2d.cpp | 7 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 18 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.h | 4 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 20 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.h | 6 | ||||
-rw-r--r-- | scene/2d/shape_cast_2d.cpp | 20 | ||||
-rw-r--r-- | scene/2d/shape_cast_2d.h | 6 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 17 |
13 files changed, 45 insertions, 65 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index 4916eb573c..decb3d0dd8 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -417,7 +417,7 @@ void AnimatedSprite2D::_reset_timeout() { void AnimatedSprite2D::set_animation(const StringName &p_animation) { ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation)); - ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation)); + ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation)); if (animation == p_animation) { return; diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 0f4e3c8bed..70c7e48fd4 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -268,7 +268,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) { id = shapes.back()->key() + 1; } - sd.owner = p_owner; + sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID(); shapes[id] = sd; @@ -382,7 +382,7 @@ Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const { ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr); - return shapes[p_owner].owner; + return ObjectDB::get_instance(shapes[p_owner].owner_id); } void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) { diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 9463b2c429..f2b7eecc7b 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -59,7 +59,7 @@ private: PhysicsServer2D::BodyMode body_mode = PhysicsServer2D::BODY_MODE_STATIC; struct ShapeData { - Object *owner = nullptr; + ObjectID owner_id; Transform2D xform; struct Shape { Ref<Shape2D> shape; diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 1a6aaecaa8..7f2290bdc7 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -133,7 +133,7 @@ int Line2D::get_point_count() const { void Line2D::clear_points() { int count = _points.size(); if (count > 0) { - _points.resize(0); + _points.clear(); update(); } } diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index e5df089771..fad54070a5 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -53,9 +53,9 @@ void NavigationObstacle2D::_validate_property(PropertyInfo &p_property) const { void NavigationObstacle2D::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_READY: { - initialize_agent(); + case NOTIFICATION_ENTER_TREE: { parent_node2d = Object::cast_to<Node2D>(get_parent()); + reevaluate_agent_radius(); if (parent_node2d != nullptr) { // place agent on navigation map first or else the RVO agent callback creation fails silently later NavigationServer2D::get_singleton()->agent_set_map(get_rid(), parent_node2d->get_world_2d()->get_navigation_map()); @@ -83,6 +83,7 @@ void NavigationObstacle2D::_notification(int p_what) { NavigationObstacle2D::NavigationObstacle2D() { agent = NavigationServer2D::get_singleton()->agent_create(); + initialize_agent(); } NavigationObstacle2D::~NavigationObstacle2D() { @@ -110,7 +111,7 @@ void NavigationObstacle2D::initialize_agent() { void NavigationObstacle2D::reevaluate_agent_radius() { if (!estimate_radius) { NavigationServer2D::get_singleton()->agent_set_radius(agent, radius); - } else if (parent_node2d) { + } else if (parent_node2d && parent_node2d->is_inside_tree()) { NavigationServer2D::get_singleton()->agent_set_radius(agent, estimate_agent_radius()); } } diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index 34f5830d8d..4bead978f1 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -299,7 +299,7 @@ void NavigationPolygon::make_polygons_from_outlines() { } polygons.clear(); - vertices.resize(0); + vertices.clear(); Map<Vector2, int> points; for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) { diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 01fa109384..fb611addf8 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -34,8 +34,8 @@ #include "scene/scene_string_names.h" void PhysicsBody2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("move_and_collide", "linear_velocity", "test_only", "safe_margin"), &PhysicsBody2D::_move, DEFVAL(false), DEFVAL(0.08)); - ClassDB::bind_method(D_METHOD("test_move", "from", "linear_velocity", "collision", "safe_margin"), &PhysicsBody2D::test_move, DEFVAL(Variant()), DEFVAL(0.08)); + ClassDB::bind_method(D_METHOD("move_and_collide", "distance", "test_only", "safe_margin"), &PhysicsBody2D::_move, DEFVAL(false), DEFVAL(0.08)); + ClassDB::bind_method(D_METHOD("test_move", "from", "distance", "collision", "safe_margin"), &PhysicsBody2D::test_move, DEFVAL(Variant()), DEFVAL(0.08)); ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions); ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with); @@ -54,11 +54,8 @@ PhysicsBody2D::~PhysicsBody2D() { } } -Ref<KinematicCollision2D> PhysicsBody2D::_move(const Vector2 &p_linear_velocity, bool p_test_only, real_t p_margin) { - // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky. - double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time(); - - PhysicsServer2D::MotionParameters parameters(get_global_transform(), p_linear_velocity * delta, p_margin); +Ref<KinematicCollision2D> PhysicsBody2D::_move(const Vector2 &p_distance, bool p_test_only, real_t p_margin) { + PhysicsServer2D::MotionParameters parameters(get_global_transform(), p_distance, p_margin); PhysicsServer2D::MotionResult result; if (move_and_collide(parameters, result, p_test_only)) { @@ -129,7 +126,7 @@ bool PhysicsBody2D::move_and_collide(const PhysicsServer2D::MotionParameters &p_ return colliding; } -bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_linear_velocity, const Ref<KinematicCollision2D> &r_collision, real_t p_margin) { +bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_distance, const Ref<KinematicCollision2D> &r_collision, real_t p_margin) { ERR_FAIL_COND_V(!is_inside_tree(), false); PhysicsServer2D::MotionResult *r = nullptr; @@ -141,10 +138,7 @@ bool PhysicsBody2D::test_move(const Transform2D &p_from, const Vector2 &p_linear r = &temp_result; } - // Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky. - double delta = Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time(); - - PhysicsServer2D::MotionParameters parameters(p_from, p_linear_velocity * delta, p_margin); + PhysicsServer2D::MotionParameters parameters(p_from, p_distance, p_margin); bool colliding = PhysicsServer2D::get_singleton()->body_test_motion(get_rid(), parameters, r); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index f1cc100a58..cfaa2570fb 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -47,11 +47,11 @@ protected: Ref<KinematicCollision2D> motion_cache; - Ref<KinematicCollision2D> _move(const Vector2 &p_linear_velocity, bool p_test_only = false, real_t p_margin = 0.08); + Ref<KinematicCollision2D> _move(const Vector2 &p_distance, bool p_test_only = false, real_t p_margin = 0.08); public: bool move_and_collide(const PhysicsServer2D::MotionParameters &p_parameters, PhysicsServer2D::MotionResult &r_result, bool p_test_only = false, bool p_cancel_sliding = true); - bool test_move(const Transform2D &p_from, const Vector2 &p_linear_velocity, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08); + bool test_move(const Transform2D &p_from, const Vector2 &p_distance, const Ref<KinematicCollision2D> &r_collision = Ref<KinematicCollision2D>(), real_t p_margin = 0.08); TypedArray<PhysicsBody2D> get_collision_exceptions(); void add_collision_exception_with(Node *p_node); //must be physicsbody diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 1fdd8b05a6..9521667854 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -263,26 +263,18 @@ void RayCast2D::add_exception_rid(const RID &p_rid) { exclude.insert(p_rid); } -void RayCast2D::add_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); - const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object); - if (!co) { - return; - } - add_exception_rid(co->get_rid()); +void RayCast2D::add_exception(const CollisionObject2D *p_node) { + ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D."); + add_exception_rid(p_node->get_rid()); } void RayCast2D::remove_exception_rid(const RID &p_rid) { exclude.erase(p_rid); } -void RayCast2D::remove_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); - const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object); - if (!co) { - return; - } - remove_exception_rid(co->get_rid()); +void RayCast2D::remove_exception(const CollisionObject2D *p_node) { + ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D."); + remove_exception_rid(p_node->get_rid()); } void RayCast2D::clear_exceptions() { diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index a1015c6ce0..2c6f2d5c00 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -33,6 +33,8 @@ #include "scene/2d/node_2d.h" +class CollisionObject2D; + class RayCast2D : public Node2D { GDCLASS(RayCast2D, Node2D); @@ -94,9 +96,9 @@ public: Vector2 get_collision_normal() const; void add_exception_rid(const RID &p_rid); - void add_exception(const Object *p_object); + void add_exception(const CollisionObject2D *p_node); void remove_exception_rid(const RID &p_rid); - void remove_exception(const Object *p_object); + void remove_exception(const CollisionObject2D *p_node); void clear_exceptions(); RayCast2D(); diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp index 10194861b4..24199c96b5 100644 --- a/scene/2d/shape_cast_2d.cpp +++ b/scene/2d/shape_cast_2d.cpp @@ -322,26 +322,18 @@ void ShapeCast2D::add_exception_rid(const RID &p_rid) { exclude.insert(p_rid); } -void ShapeCast2D::add_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); - const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object); - if (!co) { - return; - } - add_exception_rid(co->get_rid()); +void ShapeCast2D::add_exception(const CollisionObject2D *p_node) { + ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D."); + add_exception_rid(p_node->get_rid()); } void ShapeCast2D::remove_exception_rid(const RID &p_rid) { exclude.erase(p_rid); } -void ShapeCast2D::remove_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); - const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object); - if (!co) { - return; - } - remove_exception_rid(co->get_rid()); +void ShapeCast2D::remove_exception(const CollisionObject2D *p_node) { + ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D."); + remove_exception_rid(p_node->get_rid()); } void ShapeCast2D::clear_exceptions() { diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h index 7e1ebeb315..ea36b25068 100644 --- a/scene/2d/shape_cast_2d.h +++ b/scene/2d/shape_cast_2d.h @@ -34,6 +34,8 @@ #include "scene/2d/node_2d.h" #include "scene/resources/shape_2d.h" +class CollisionObject2D; + class ShapeCast2D : public Node2D { GDCLASS(ShapeCast2D, Node2D); @@ -109,9 +111,9 @@ public: real_t get_closest_collision_unsafe_fraction() const; void add_exception_rid(const RID &p_rid); - void add_exception(const Object *p_object); + void add_exception(const CollisionObject2D *p_node); void remove_exception_rid(const RID &p_rid); - void remove_exception(const Object *p_object); + void remove_exception(const CollisionObject2D *p_node); void clear_exceptions(); TypedArray<String> get_configuration_warnings() const override; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 25c83b0c8f..02ca1ba2aa 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1119,7 +1119,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List if (q.runtime_tile_data_cache.has(E_cell.value)) { tile_data = q.runtime_tile_data_cache[E_cell.value]; } else { - tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile); } Ref<ShaderMaterial> mat = tile_data->get_material(); @@ -1311,7 +1311,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe } // Get tile data. - const TileData *tile_data = p_tile_data_override ? p_tile_data_override : Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile)); + const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile); // Get the tile modulation. Color modulate = tile_data->get_modulate() * p_modulation; @@ -1474,7 +1474,7 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r if (q.runtime_tile_data_cache.has(E_cell->get())) { tile_data = q.runtime_tile_data_cache[E_cell->get()]; } else { - tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile); } for (int tile_set_physics_layer = 0; tile_set_physics_layer < tile_set->get_physics_layers_count(); tile_set_physics_layer++) { Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(tile_set_physics_layer); @@ -1671,7 +1671,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List if (q.runtime_tile_data_cache.has(E_cell->get())) { tile_data = q.runtime_tile_data_cache[E_cell->get()]; } else { - tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile); } q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count()); @@ -1760,7 +1760,7 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { if (p_quadrant->runtime_tile_data_cache.has(E_cell->get())) { tile_data = p_quadrant->runtime_tile_data_cache[E_cell->get()]; } else { - tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile); } Transform2D xform; @@ -2204,7 +2204,7 @@ Set<TileMap::TerrainConstraint> TileMap::get_terrain_constraints_from_removed_ce Ref<TileSetSource> source = tile_set->get_source(neighbor_cell.source_id); Ref<TileSetAtlasSource> atlas_source = source; if (atlas_source.is_valid()) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile)); + TileData *tile_data = atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile); if (tile_data && tile_data->get_terrain_set() == p_terrain_set) { neighbor_tile_data = tile_data; } @@ -2580,7 +2580,7 @@ void TileMap::_build_runtime_update_tile_data(SelfList<TileMapQuadrant>::List &r if (atlas_source) { bool ret = false; if (GDVIRTUAL_CALL(_use_tile_data_runtime_update, q.layer, E_cell.value, ret) && ret) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + TileData *tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile); // Create the runtime TileData. TileData *tile_data_runtime_use = tile_data->duplicate(); @@ -3648,9 +3648,6 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants); - ClassDB::bind_method(D_METHOD("_set_tile_data", "layer", "data"), &TileMap::_set_tile_data); - ClassDB::bind_method(D_METHOD("_get_tile_data", "layer"), &TileMap::_get_tile_data); - ClassDB::bind_method(D_METHOD("_tile_set_changed_deferred_update"), &TileMap::_tile_set_changed_deferred_update); GDVIRTUAL_BIND(_use_tile_data_runtime_update, "layer", "coords"); |