diff options
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/animated_sprite.cpp | 6 | ||||
-rw-r--r-- | scene/2d/node_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/polygon_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/screen_button.cpp | 16 |
4 files changed, 14 insertions, 14 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index a1ab51b3c8..22649cedd7 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -223,10 +223,10 @@ void SpriteFrames::_bind_methods() { ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop); ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop); - ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame:Texture", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count); - ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame); - ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame); + ClassDB::bind_method(D_METHOD("get_frame:Texture", "anim", "idx"), &SpriteFrames::get_frame); + ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt:Texture"), &SpriteFrames::set_frame); ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame); ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear); ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 9de46fd937..cc37d0f5f4 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -444,7 +444,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot); - ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node2D"), &Node2D::get_relative_transform_to_parent); + ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node"), &Node2D::get_relative_transform_to_parent); ADD_GROUP("Transform", ""); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 5c1c953a37..4a68df5706 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -330,8 +330,8 @@ void Polygon2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_vertex_colors", "vertex_colors"), &Polygon2D::set_vertex_colors); ClassDB::bind_method(D_METHOD("get_vertex_colors"), &Polygon2D::get_vertex_colors); - ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Polygon2D::set_texture); - ClassDB::bind_method(D_METHOD("get_texture"), &Polygon2D::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Polygon2D::set_texture); + ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Polygon2D::get_texture); ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Polygon2D::set_texture_offset); ClassDB::bind_method(D_METHOD("get_texture_offset"), &Polygon2D::get_texture_offset); diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 37139b2b93..24c9137807 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -356,17 +356,17 @@ bool TouchScreenButton::is_passby_press_enabled() const { void TouchScreenButton::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TouchScreenButton::set_texture); - ClassDB::bind_method(D_METHOD("get_texture"), &TouchScreenButton::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TouchScreenButton::set_texture); + ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TouchScreenButton::get_texture); - ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed"), &TouchScreenButton::set_texture_pressed); - ClassDB::bind_method(D_METHOD("get_texture_pressed"), &TouchScreenButton::get_texture_pressed); + ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed:Texture"), &TouchScreenButton::set_texture_pressed); + ClassDB::bind_method(D_METHOD("get_texture_pressed:Texture"), &TouchScreenButton::get_texture_pressed); - ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask"), &TouchScreenButton::set_bitmask); - ClassDB::bind_method(D_METHOD("get_bitmask"), &TouchScreenButton::get_bitmask); + ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask:BitMap"), &TouchScreenButton::set_bitmask); + ClassDB::bind_method(D_METHOD("get_bitmask:BitMap"), &TouchScreenButton::get_bitmask); - ClassDB::bind_method(D_METHOD("set_shape", "shape"), &TouchScreenButton::set_shape); - ClassDB::bind_method(D_METHOD("get_shape"), &TouchScreenButton::get_shape); + ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &TouchScreenButton::set_shape); + ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &TouchScreenButton::get_shape); ClassDB::bind_method(D_METHOD("set_shape_centered", "bool"), &TouchScreenButton::set_shape_centered); ClassDB::bind_method(D_METHOD("is_shape_centered"), &TouchScreenButton::is_shape_centered); |