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path: root/scene/2d/visibility_notifier_2d.cpp
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Diffstat (limited to 'scene/2d/visibility_notifier_2d.cpp')
-rw-r--r--scene/2d/visibility_notifier_2d.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 1068c83d97..64ab333e48 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -129,9 +129,9 @@ bool VisibilityNotifier2D::is_on_screen() const {
void VisibilityNotifier2D::_bind_methods(){
- ClassDB::bind_method(_MD("set_rect","rect"),&VisibilityNotifier2D::set_rect);
- ClassDB::bind_method(_MD("get_rect"),&VisibilityNotifier2D::get_rect);
- ClassDB::bind_method(_MD("is_on_screen"),&VisibilityNotifier2D::is_on_screen);
+ ClassDB::bind_method(D_METHOD("set_rect","rect"),&VisibilityNotifier2D::set_rect);
+ ClassDB::bind_method(D_METHOD("get_rect"),&VisibilityNotifier2D::get_rect);
+ ClassDB::bind_method(D_METHOD("is_on_screen"),&VisibilityNotifier2D::is_on_screen);
ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),"set_rect","get_rect");
@@ -355,9 +355,9 @@ String VisibilityEnabler2D::get_configuration_warning() const {
void VisibilityEnabler2D::_bind_methods(){
- ClassDB::bind_method(_MD("set_enabler","enabler","enabled"),&VisibilityEnabler2D::set_enabler);
- ClassDB::bind_method(_MD("is_enabler_enabled","enabler"),&VisibilityEnabler2D::is_enabler_enabled);
- ClassDB::bind_method(_MD("_node_removed"),&VisibilityEnabler2D::_node_removed);
+ ClassDB::bind_method(D_METHOD("set_enabler","enabler","enabled"),&VisibilityEnabler2D::set_enabler);
+ ClassDB::bind_method(D_METHOD("is_enabler_enabled","enabler"),&VisibilityEnabler2D::is_enabler_enabled);
+ ClassDB::bind_method(D_METHOD("_node_removed"),&VisibilityEnabler2D::_node_removed);
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),"set_enabler","is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS );
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),"set_enabler","is_enabler_enabled", ENABLER_FREEZE_BODIES);