diff options
Diffstat (limited to 'scene/2d/visibility_notifier_2d.cpp')
-rw-r--r-- | scene/2d/visibility_notifier_2d.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index a1d074e6cd..223e57f39f 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -319,8 +319,6 @@ void VisibilityEnabler2D::_node_removed(Node *p_node) { if (!visible) _change_node_state(p_node, true); - //changed to one shot, not needed - //p_node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed"); nodes.erase(p_node); } |