diff options
Diffstat (limited to 'scene/2d/visibility_notifier_2d.cpp')
-rw-r--r-- | scene/2d/visibility_notifier_2d.cpp | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index c374dd5faa..780d08693d 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -248,10 +248,19 @@ void VisibilityEnabler2D::_notification(int p_what) { _find_nodes(from); - if (enabler[ENABLER_PARENT_PHYSICS_PROCESS] && get_parent()) - get_parent()->set_physics_process(false); - if (enabler[ENABLER_PARENT_PROCESS] && get_parent()) - get_parent()->set_process(false); + // We need to defer the call of set_process and set_physics_process, + // otherwise they are overwritten inside NOTIFICATION_READY. + // We can't use call_deferred, because it happens after a physics frame. + // The ready signal works as it's emitted immediately after NOTIFICATION_READY. + + if (enabler[ENABLER_PARENT_PHYSICS_PROCESS] && get_parent()) { + get_parent()->connect(SceneStringNames::get_singleton()->ready, + callable_mp(get_parent(), &Node::set_physics_process), varray(false), CONNECT_ONESHOT); + } + if (enabler[ENABLER_PARENT_PROCESS] && get_parent()) { + get_parent()->connect(SceneStringNames::get_singleton()->ready, + callable_mp(get_parent(), &Node::set_process), varray(false), CONNECT_ONESHOT); + } } if (p_what == NOTIFICATION_EXIT_TREE) { |