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path: root/scene/2d/touch_screen_button.cpp
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Diffstat (limited to 'scene/2d/touch_screen_button.cpp')
-rw-r--r--scene/2d/touch_screen_button.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 4c8c4f1e16..7da2fc3cb3 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -42,7 +42,7 @@ void TouchScreenButton::set_texture_normal(const Ref<Texture2D> &p_texture) {
}
texture_normal = p_texture;
if (texture_normal.is_valid()) {
- texture_normal->connect(SceneStringNames::get_singleton()->changed, callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
+ texture_normal->connect(SceneStringNames::get_singleton()->changed, callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw), CONNECT_REFERENCE_COUNTED);
}
queue_redraw();
}
@@ -60,7 +60,7 @@ void TouchScreenButton::set_texture_pressed(const Ref<Texture2D> &p_texture_pres
}
texture_pressed = p_texture_pressed;
if (texture_pressed.is_valid()) {
- texture_pressed->connect(SceneStringNames::get_singleton()->changed, callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
+ texture_pressed->connect(SceneStringNames::get_singleton()->changed, callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw), CONNECT_REFERENCE_COUNTED);
}
queue_redraw();
}