diff options
Diffstat (limited to 'scene/2d/touch_screen_button.cpp')
-rw-r--r-- | scene/2d/touch_screen_button.cpp | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 590cc1e6c4..2d8a47ee98 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -36,39 +36,32 @@ #include "scene/main/window.h" # void TouchScreenButton::set_texture(const Ref<Texture2D> &p_texture) { - texture = p_texture; update(); } Ref<Texture2D> TouchScreenButton::get_texture() const { - return texture; } void TouchScreenButton::set_texture_pressed(const Ref<Texture2D> &p_texture_pressed) { - texture_pressed = p_texture_pressed; update(); } Ref<Texture2D> TouchScreenButton::get_texture_pressed() const { - return texture_pressed; } void TouchScreenButton::set_bitmask(const Ref<BitMap> &p_bitmask) { - bitmask = p_bitmask; } Ref<BitMap> TouchScreenButton::get_bitmask() const { - return bitmask; } void TouchScreenButton::set_shape(const Ref<Shape2D> &p_shape) { - if (shape.is_valid()) shape->disconnect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update)); @@ -81,45 +74,36 @@ void TouchScreenButton::set_shape(const Ref<Shape2D> &p_shape) { } Ref<Shape2D> TouchScreenButton::get_shape() const { - return shape; } void TouchScreenButton::set_shape_centered(bool p_shape_centered) { - shape_centered = p_shape_centered; update(); } bool TouchScreenButton::is_shape_visible() const { - return shape_visible; } void TouchScreenButton::set_shape_visible(bool p_shape_visible) { - shape_visible = p_shape_visible; update(); } bool TouchScreenButton::is_shape_centered() const { - return shape_centered; } void TouchScreenButton::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_DRAW: { - if (!is_inside_tree()) return; if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) return; if (finger_pressed != -1) { - if (texture_pressed.is_valid()) draw_texture(texture_pressed, Point2()); else if (texture.is_valid()) @@ -145,7 +129,6 @@ void TouchScreenButton::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { - if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) return; update(); @@ -177,22 +160,18 @@ void TouchScreenButton::_notification(int p_what) { } bool TouchScreenButton::is_pressed() const { - return finger_pressed != -1; } void TouchScreenButton::set_action(const String &p_action) { - action = p_action; } String TouchScreenButton::get_action() const { - return action; } void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { - if (!get_tree()) return; @@ -204,21 +183,17 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { const InputEventScreenTouch *st = Object::cast_to<InputEventScreenTouch>(*p_event); if (passby_press) { - const InputEventScreenDrag *sd = Object::cast_to<InputEventScreenDrag>(*p_event); if (st && !st->is_pressed() && finger_pressed == st->get_index()) { - _release(); } if ((st && st->is_pressed()) || sd) { - int index = st ? st->get_index() : sd->get_index(); Point2 coord = st ? st->get_position() : sd->get_position(); if (finger_pressed == -1 || index == finger_pressed) { - if (_is_point_inside(coord)) { if (finger_pressed == -1) { _press(index); @@ -232,11 +207,8 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { } } else { - if (st) { - if (st->is_pressed()) { - const bool can_press = finger_pressed == -1; if (!can_press) return; //already fingering @@ -268,10 +240,8 @@ bool TouchScreenButton::_is_point_inside(const Point2 &p_point) { } if (bitmask.is_valid()) { - check_rect = false; if (!touched && Rect2(Point2(), bitmask->get_size()).has_point(coord)) { - if (bitmask->get_bit(coord)) touched = true; } @@ -286,11 +256,9 @@ bool TouchScreenButton::_is_point_inside(const Point2 &p_point) { } void TouchScreenButton::_press(int p_finger_pressed) { - finger_pressed = p_finger_pressed; if (action != StringName()) { - Input::get_singleton()->action_press(action); Ref<InputEventAction> iea; iea.instance(); @@ -304,14 +272,11 @@ void TouchScreenButton::_press(int p_finger_pressed) { } void TouchScreenButton::_release(bool p_exiting_tree) { - finger_pressed = -1; if (action != StringName()) { - Input::get_singleton()->action_release(action); if (!p_exiting_tree) { - Ref<InputEventAction> iea; iea.instance(); iea->set_action(action); @@ -352,22 +317,18 @@ void TouchScreenButton::set_visibility_mode(VisibilityMode p_mode) { } TouchScreenButton::VisibilityMode TouchScreenButton::get_visibility_mode() const { - return visibility; } void TouchScreenButton::set_passby_press(bool p_enable) { - passby_press = p_enable; } bool TouchScreenButton::is_passby_press_enabled() const { - return passby_press; } void TouchScreenButton::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TouchScreenButton::set_texture); ClassDB::bind_method(D_METHOD("get_texture"), &TouchScreenButton::get_texture); @@ -417,7 +378,6 @@ void TouchScreenButton::_bind_methods() { } TouchScreenButton::TouchScreenButton() { - finger_pressed = -1; passby_press = false; visibility = VISIBILITY_ALWAYS; |