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Diffstat (limited to 'scene/2d/touch_screen_button.cpp')
-rw-r--r--scene/2d/touch_screen_button.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 9a1a759e72..42d9f88a60 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -135,7 +135,9 @@ void TouchScreenButton::_notification(int p_what) {
return;
if (shape.is_valid()) {
Color draw_col = get_tree()->get_debug_collisions_color();
- Vector2 pos = shape_centered ? _edit_get_rect().size * 0.5f : Vector2();
+
+ Vector2 size = texture.is_null() ? shape->get_rect().size : texture->get_size();
+ Vector2 pos = shape_centered ? size * 0.5f : Vector2();
draw_set_transform_matrix(get_canvas_transform().translated(pos));
shape->draw(get_canvas_item(), draw_col);
}
@@ -251,9 +253,7 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) {
}
bool TouchScreenButton::_is_point_inside(const Point2 &p_point) {
-
Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(p_point);
- Rect2 item_rect = _edit_get_rect();
bool touched = false;
bool check_rect = true;
@@ -261,7 +261,7 @@ bool TouchScreenButton::_is_point_inside(const Point2 &p_point) {
if (shape.is_valid()) {
check_rect = false;
- Transform2D xform = shape_centered ? Transform2D().translated(item_rect.size * 0.5f) : Transform2D();
+ Transform2D xform = shape_centered ? Transform2D().translated(shape->get_rect().size * 0.5f) : Transform2D();
touched = shape->collide(xform, unit_rect, Transform2D(0, coord + Vector2(0.5, 0.5)));
}
@@ -277,7 +277,7 @@ bool TouchScreenButton::_is_point_inside(const Point2 &p_point) {
if (!touched && check_rect) {
if (texture.is_valid())
- touched = item_rect.has_point(coord);
+ touched = Rect2(Size2(), texture->get_size()).has_point(coord);
}
return touched;
@@ -324,6 +324,7 @@ void TouchScreenButton::_release(bool p_exiting_tree) {
}
}
+#ifdef TOOLS_ENABLED
Rect2 TouchScreenButton::_edit_get_rect() const {
if (texture.is_null())
return CanvasItem::_edit_get_rect();
@@ -334,6 +335,7 @@ Rect2 TouchScreenButton::_edit_get_rect() const {
bool TouchScreenButton::_edit_use_rect() const {
return !texture.is_null();
}
+#endif
Rect2 TouchScreenButton::get_anchorable_rect() const {
if (texture.is_null())