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Diffstat (limited to 'scene/2d/tile_map.h')
-rw-r--r--scene/2d/tile_map.h45
1 files changed, 41 insertions, 4 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index c8708e1bed..e02c4ee5bb 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -30,6 +30,7 @@
#define TILE_MAP_H
#include "scene/2d/node_2d.h"
+#include "scene/2d/navigation2d.h"
#include "scene/resources/tile_set.h"
#include "self_list.h"
#include "vset.h"
@@ -51,6 +52,12 @@ public:
HALF_OFFSET_DISABLED,
};
+ enum TileOrigin {
+ TILE_ORIGIN_TOP_LEFT,
+ TILE_ORIGIN_CENTER
+ };
+
+
private:
Ref<TileSet> tile_set;
@@ -61,6 +68,7 @@ private:
Matrix32 custom_transform;
HalfOffset half_offset;
bool use_kinematic;
+ Navigation2D *navigation;
union PosKey {
@@ -86,6 +94,7 @@ private:
int32_t id:24;
bool flip_h:1;
bool flip_v:1;
+ bool transpose:1;
};
uint32_t _u32t;
@@ -97,15 +106,29 @@ private:
struct Quadrant {
Vector2 pos;
- RID canvas_item;
+ List<RID> canvas_items;
RID body;
SelfList<Quadrant> dirty_list;
+ struct NavPoly {
+ int id;
+ Matrix32 xform;
+ };
+
+ struct Occluder {
+ RID id;
+ Matrix32 xform;
+ };
+
+
+ Map<PosKey,NavPoly> navpoly_ids;
+ Map<PosKey,Occluder> occluder_instances;
+
VSet<PosKey> cells;
- void operator=(const Quadrant& q) { pos=q.pos; canvas_item=q.canvas_item; body=q.body; cells=q.cells; }
- Quadrant(const Quadrant& q) : dirty_list(this) { pos=q.pos; canvas_item=q.canvas_item; body=q.body; cells=q.cells;}
+ void operator=(const Quadrant& q) { pos=q.pos; canvas_items=q.canvas_items; body=q.body; cells=q.cells; navpoly_ids=q.navpoly_ids; occluder_instances=q.occluder_instances; }
+ Quadrant(const Quadrant& q) : dirty_list(this) { pos=q.pos; canvas_items=q.canvas_items; body=q.body; cells=q.cells; occluder_instances=q.occluder_instances; navpoly_ids=q.navpoly_ids;}
Quadrant() : dirty_list(this) {}
};
@@ -118,11 +141,14 @@ private:
Rect2 rect_cache;
bool rect_cache_dirty;
bool quadrant_order_dirty;
+ bool y_sort_mode;
float fp_adjust;
float friction;
float bounce;
uint32_t collision_layer;
+ TileOrigin tile_origin;
+ void _fix_cell_transform(Matrix32& xform, const Cell& p_cell, const Vector2 &p_offset, const Size2 &p_sc);
Map<PosKey,Quadrant>::Element *_create_quadrant(const PosKey& p_qk);
void _erase_quadrant(Map<PosKey,Quadrant>::Element *Q);
@@ -134,6 +160,9 @@ private:
void _update_quadrant_transform();
void _recompute_rect_cache();
+ _FORCE_INLINE_ int _get_quadrant_size() const;
+
+
void _set_tile_data(const DVector<int>& p_data);
DVector<int> _get_tile_data() const;
@@ -168,10 +197,11 @@ public:
void set_center_y(bool p_enable);
bool get_center_y() const;
- void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false);
+ void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false);
int get_cell(int p_x,int p_y) const;
bool is_cell_x_flipped(int p_x,int p_y) const;
bool is_cell_y_flipped(int p_x,int p_y) const;
+ bool is_cell_transposed(int p_x,int p_y) const;
Rect2 get_item_rect() const;
@@ -193,6 +223,9 @@ public:
void set_half_offset(HalfOffset p_half_offset);
HalfOffset get_half_offset() const;
+ void set_tile_origin(TileOrigin p_tile_origin);
+ TileOrigin get_tile_origin() const;
+
void set_custom_transform(const Matrix32& p_xform);
Matrix32 get_custom_transform() const;
@@ -202,6 +235,9 @@ public:
Vector2 map_to_world(const Vector2& p_pos, bool p_ignore_ofs=false) const;
Vector2 world_to_map(const Vector2& p_pos) const;
+ void set_y_sort_mode(bool p_enable);
+ bool is_y_sort_mode_enabled() const;
+
void clear();
TileMap();
@@ -210,5 +246,6 @@ public:
VARIANT_ENUM_CAST(TileMap::Mode);
VARIANT_ENUM_CAST(TileMap::HalfOffset);
+VARIANT_ENUM_CAST(TileMap::TileOrigin);
#endif // TILE_MAP_H