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-rw-r--r--scene/2d/tile_map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 902926291d..d468675e91 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -68,7 +68,7 @@ struct TileMapQuadrant {
// Rendering.
List<RID> canvas_items;
- List<RID> occluders;
+ HashMap<Vector2i, RID> occluders;
// Physics.
List<RID> bodies;