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-rw-r--r--scene/2d/tile_map.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 84ca65da4f..60534cce15 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -207,6 +207,8 @@ public:
bool is_cell_y_flipped(int p_x,int p_y) const;
bool is_cell_transposed(int p_x,int p_y) const;
+ void set_cellv(const Vector2& p_pos,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false);
+
Rect2 get_item_rect() const;
void set_collision_layer(uint32_t p_layer);