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Diffstat (limited to 'scene/2d/tile_map.h')
-rw-r--r--scene/2d/tile_map.h14
1 files changed, 10 insertions, 4 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 4e9e2e7e97..fe1067fc1d 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -60,6 +60,7 @@ private:
Mode mode;
Matrix32 custom_transform;
HalfOffset half_offset;
+ bool use_kinematic;
union PosKey {
@@ -85,6 +86,7 @@ private:
int32_t id:24;
bool flip_h:1;
bool flip_v:1;
+ bool transpose:1;
};
uint32_t _u32t;
@@ -97,14 +99,14 @@ private:
Vector2 pos;
RID canvas_item;
- RID static_body;
+ RID body;
SelfList<Quadrant> dirty_list;
VSet<PosKey> cells;
- void operator=(const Quadrant& q) { pos=q.pos; canvas_item=q.canvas_item; static_body=q.static_body; cells=q.cells; }
- Quadrant(const Quadrant& q) : dirty_list(this) { pos=q.pos; canvas_item=q.canvas_item; static_body=q.static_body; cells=q.cells;}
+ void operator=(const Quadrant& q) { pos=q.pos; canvas_item=q.canvas_item; body=q.body; cells=q.cells; }
+ Quadrant(const Quadrant& q) : dirty_list(this) { pos=q.pos; canvas_item=q.canvas_item; body=q.body; cells=q.cells;}
Quadrant() : dirty_list(this) {}
};
@@ -167,16 +169,20 @@ public:
void set_center_y(bool p_enable);
bool get_center_y() const;
- void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false);
+ void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false);
int get_cell(int p_x,int p_y) const;
bool is_cell_x_flipped(int p_x,int p_y) const;
bool is_cell_y_flipped(int p_x,int p_y) const;
+ bool is_cell_transposed(int p_x,int p_y) const;
Rect2 get_item_rect() const;
void set_collision_layer_mask(uint32_t p_layer);
uint32_t get_collision_layer_mask() const;
+ void set_collision_use_kinematic(bool p_use_kinematic);
+ bool get_collision_use_kinematic() const;
+
void set_collision_friction(float p_friction);
float get_collision_friction() const;