diff options
Diffstat (limited to 'scene/2d/tile_map.h')
-rw-r--r-- | scene/2d/tile_map.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 4800780f94..3ac50fc7cc 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -31,8 +31,6 @@ #ifndef TILE_MAP_H #define TILE_MAP_H -#include "core/templates/self_list.h" -#include "core/templates/vset.h" #include "scene/2d/node_2d.h" #include "scene/gui/control.h" #include "scene/resources/tile_set.h" @@ -213,8 +211,8 @@ private: // Rect. Rect2 rect_cache; bool rect_cache_dirty = true; - Rect2 used_size_cache; - bool used_size_cache_dirty = true; + Rect2i used_rect_cache; + bool used_rect_cache_dirty = true; // TileMap layers. struct TileMapLayer { @@ -310,8 +308,10 @@ public: static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0)); // Layers management. - void set_layers_count(int p_layers_count); int get_layers_count() const; + void add_layer(int p_to_pos); + void move_layer(int p_layer, int p_to_pos); + void remove_layer(int p_layer); void set_layer_name(int p_layer, String p_name); String get_layer_name(int p_layer) const; void set_layer_enabled(int p_layer, bool p_visible); |