diff options
Diffstat (limited to 'scene/2d/tile_map.h')
-rw-r--r-- | scene/2d/tile_map.h | 41 |
1 files changed, 38 insertions, 3 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index fe1067fc1d..3facc9e8b7 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -30,6 +30,7 @@ #define TILE_MAP_H #include "scene/2d/node_2d.h" +#include "scene/2d/navigation2d.h" #include "scene/resources/tile_set.h" #include "self_list.h" #include "vset.h" @@ -51,6 +52,12 @@ public: HALF_OFFSET_DISABLED, }; + enum TileOrigin { + TILE_ORIGIN_TOP_LEFT, + TILE_ORIGIN_CENTER + }; + + private: Ref<TileSet> tile_set; @@ -61,6 +68,7 @@ private: Matrix32 custom_transform; HalfOffset half_offset; bool use_kinematic; + Navigation2D *navigation; union PosKey { @@ -98,15 +106,29 @@ private: struct Quadrant { Vector2 pos; - RID canvas_item; + List<RID> canvas_items; RID body; SelfList<Quadrant> dirty_list; + struct NavPoly { + int id; + Matrix32 xform; + }; + + struct Occluder { + RID id; + Matrix32 xform; + }; + + + Map<PosKey,NavPoly> navpoly_ids; + Map<PosKey,Occluder> occluder_instances; + VSet<PosKey> cells; - void operator=(const Quadrant& q) { pos=q.pos; canvas_item=q.canvas_item; body=q.body; cells=q.cells; } - Quadrant(const Quadrant& q) : dirty_list(this) { pos=q.pos; canvas_item=q.canvas_item; body=q.body; cells=q.cells;} + void operator=(const Quadrant& q) { pos=q.pos; canvas_items=q.canvas_items; body=q.body; cells=q.cells; navpoly_ids=q.navpoly_ids; occluder_instances=q.occluder_instances; } + Quadrant(const Quadrant& q) : dirty_list(this) { pos=q.pos; canvas_items=q.canvas_items; body=q.body; cells=q.cells; occluder_instances=q.occluder_instances; navpoly_ids=q.navpoly_ids;} Quadrant() : dirty_list(this) {} }; @@ -119,11 +141,14 @@ private: Rect2 rect_cache; bool rect_cache_dirty; bool quadrant_order_dirty; + bool y_sort_mode; float fp_adjust; float friction; float bounce; uint32_t collision_layer; + TileOrigin tile_origin; + void _fix_cell_transform(Matrix32& xform, const Cell& c, Vector2 &offset, const Size2 &s); Map<PosKey,Quadrant>::Element *_create_quadrant(const PosKey& p_qk); void _erase_quadrant(Map<PosKey,Quadrant>::Element *Q); @@ -135,6 +160,9 @@ private: void _update_quadrant_transform(); void _recompute_rect_cache(); + _FORCE_INLINE_ int _get_quadrant_size() const; + + void _set_tile_data(const DVector<int>& p_data); DVector<int> _get_tile_data() const; @@ -195,6 +223,9 @@ public: void set_half_offset(HalfOffset p_half_offset); HalfOffset get_half_offset() const; + void set_tile_origin(TileOrigin p_tile_origin); + TileOrigin get_tile_origin() const; + void set_custom_transform(const Matrix32& p_xform); Matrix32 get_custom_transform() const; @@ -204,6 +235,9 @@ public: Vector2 map_to_world(const Vector2& p_pos, bool p_ignore_ofs=false) const; Vector2 world_to_map(const Vector2& p_pos) const; + void set_y_sort_mode(bool p_enable); + bool is_y_sort_mode_enabled() const; + void clear(); TileMap(); @@ -212,5 +246,6 @@ public: VARIANT_ENUM_CAST(TileMap::Mode); VARIANT_ENUM_CAST(TileMap::HalfOffset); +VARIANT_ENUM_CAST(TileMap::TileOrigin); #endif // TILE_MAP_H |