summaryrefslogtreecommitdiff
path: root/scene/2d/tile_map.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp397
1 files changed, 143 insertions, 254 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 9628c01718..d868ebae25 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,29 +32,24 @@
#include "collision_object_2d.h"
#include "core/io/marshalls.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/os/os.h"
#include "scene/2d/area_2d.h"
#include "servers/navigation_server_2d.h"
#include "servers/physics_server_2d.h"
int TileMap::_get_quadrant_size() const {
-
- if (y_sort_mode)
+ if (use_y_sort) {
return 1;
- else
+ } else {
return quadrant_size;
+ }
}
void TileMap::_notification(int p_what) {
-
switch (p_what) {
-
case NOTIFICATION_ENTER_TREE: {
-
Node2D *c = this;
while (c) {
-
navigation = Object::cast_to<Navigation2D>(c);
if (navigation) {
break;
@@ -79,14 +74,11 @@ void TileMap::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
-
_update_quadrant_space(RID());
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
if (navigation) {
for (Map<PosKey, Quadrant::NavPoly>::Element *F = q.navpoly_ids.front(); F; F = F->next()) {
-
NavigationServer2D::get_singleton()->region_set_map(F->get().region, RID());
}
q.navpoly_ids.clear();
@@ -109,13 +101,11 @@ void TileMap::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
-
//move stuff
_update_quadrant_transform();
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
-
if (use_parent) {
_recreate_quadrants();
}
@@ -125,10 +115,8 @@ void TileMap::_notification(int p_what) {
}
void TileMap::_update_quadrant_space(const RID &p_space) {
-
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
PhysicsServer2D::get_singleton()->body_set_space(q.body, p_space);
}
@@ -136,22 +124,23 @@ void TileMap::_update_quadrant_space(const RID &p_space) {
}
void TileMap::_update_quadrant_transform() {
-
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
Transform2D global_transform = get_global_transform();
Transform2D local_transform;
- if (collision_parent)
+ if (collision_parent) {
local_transform = get_transform();
+ }
Transform2D nav_rel;
- if (navigation)
+ if (navigation) {
nav_rel = get_relative_transform_to_parent(navigation);
+ }
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
Transform2D xform;
xform.set_origin(q.pos);
@@ -163,7 +152,6 @@ void TileMap::_update_quadrant_transform() {
if (navigation) {
for (Map<PosKey, Quadrant::NavPoly>::Element *F = q.navpoly_ids.front(); F; F = F->next()) {
-
NavigationServer2D::get_singleton()->region_set_transform(F->get().region, nav_rel * F->get().xform);
}
}
@@ -175,10 +163,8 @@ void TileMap::_update_quadrant_transform() {
}
void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
-
if (tile_set.is_valid()) {
tile_set->disconnect("changed", callable_mp(this, &TileMap::_recreate_quadrants));
- tile_set->remove_change_receptor(this);
}
_clear_quadrants();
@@ -186,7 +172,6 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
if (tile_set.is_valid()) {
tile_set->connect("changed", callable_mp(this, &TileMap::_recreate_quadrants));
- tile_set->add_change_receptor(this);
} else {
clear();
}
@@ -196,12 +181,10 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
}
Ref<TileSet> TileMap::get_tileset() const {
-
return tile_set;
}
void TileMap::set_cell_size(Size2 p_size) {
-
ERR_FAIL_COND(p_size.x < 1 || p_size.y < 1);
_clear_quadrants();
@@ -211,12 +194,10 @@ void TileMap::set_cell_size(Size2 p_size) {
}
Size2 TileMap::get_cell_size() const {
-
return cell_size;
}
void TileMap::set_quadrant_size(int p_size) {
-
ERR_FAIL_COND_MSG(p_size < 1, "Quadrant size cannot be smaller than 1.");
_clear_quadrants();
@@ -226,17 +207,14 @@ void TileMap::set_quadrant_size(int p_size) {
}
int TileMap::get_quadrant_size() const {
-
return quadrant_size;
}
void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const Vector2 &p_offset, const Size2 &p_sc) {
-
Size2 s = p_sc;
Vector2 offset = p_offset;
if (compatibility_mode && !centered_textures) {
-
if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
offset.y += cell_size.y;
} else if (tile_origin == TILE_ORIGIN_CENTER) {
@@ -326,9 +304,9 @@ void TileMap::_add_shape(int &shape_idx, const Quadrant &p_q, const Ref<Shape2D>
}
void TileMap::update_dirty_quadrants() {
-
- if (!pending_update)
+ if (!pending_update) {
return;
+ }
if (!is_inside_tree() || !tile_set.is_valid()) {
pending_update = false;
return;
@@ -338,8 +316,9 @@ void TileMap::update_dirty_quadrants() {
PhysicsServer2D *ps = PhysicsServer2D::get_singleton();
Vector2 tofs = get_cell_draw_offset();
Transform2D nav_rel;
- if (navigation)
+ if (navigation) {
nav_rel = get_relative_transform_to_parent(navigation);
+ }
Vector2 qofs;
@@ -358,11 +337,9 @@ void TileMap::update_dirty_quadrants() {
}
while (dirty_quadrant_list.first()) {
-
Quadrant &q = *dirty_quadrant_list.first()->self();
for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
-
vs->free(E->get());
}
@@ -377,7 +354,6 @@ void TileMap::update_dirty_quadrants() {
if (navigation) {
for (Map<PosKey, Quadrant::NavPoly>::Element *E = q.navpoly_ids.front(); E; E = E->next()) {
-
NavigationServer2D::get_singleton()->region_set_map(E->get().region, RID());
}
q.navpoly_ids.clear();
@@ -393,20 +369,21 @@ void TileMap::update_dirty_quadrants() {
RID prev_debug_canvas_item;
for (int i = 0; i < q.cells.size(); i++) {
-
Map<PosKey, Cell>::Element *E = tile_map.find(q.cells[i]);
Cell &c = E->get();
//moment of truth
- if (!tile_set->has_tile(c.id))
+ if (!tile_set->has_tile(c.id)) {
continue;
+ }
Ref<Texture2D> tex = tile_set->tile_get_texture(c.id);
Vector2 tile_ofs = tile_set->tile_get_texture_offset(c.id);
Vector2 wofs = _map_to_world(E->key().x, E->key().y);
Vector2 offset = wofs - q.pos + tofs;
- if (!tex.is_valid())
+ if (!tex.is_valid()) {
continue;
+ }
Ref<ShaderMaterial> mat = tile_set->tile_get_material(c.id);
int z_index = tile_set->tile_get_z_index(c.id);
@@ -420,10 +397,10 @@ void TileMap::update_dirty_quadrants() {
RID debug_canvas_item;
if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) {
-
canvas_item = vs->canvas_item_create();
- if (mat.is_valid())
+ if (mat.is_valid()) {
vs->canvas_item_set_material(canvas_item, mat->get_rid());
+ }
vs->canvas_item_set_parent(canvas_item, get_canvas_item());
_update_item_material_state(canvas_item);
Transform2D xform;
@@ -432,10 +409,12 @@ void TileMap::update_dirty_quadrants() {
vs->canvas_item_set_light_mask(canvas_item, get_light_mask());
vs->canvas_item_set_z_index(canvas_item, z_index);
+ vs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(CanvasItem::get_texture_filter()));
+ vs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(CanvasItem::get_texture_repeat()));
+
q.canvas_items.push_back(canvas_item);
if (debug_shapes) {
-
debug_canvas_item = vs->canvas_item_create();
vs->canvas_item_set_parent(debug_canvas_item, canvas_item);
vs->canvas_item_set_z_as_relative_to_parent(debug_canvas_item, false);
@@ -463,10 +442,11 @@ void TileMap::update_dirty_quadrants() {
}
Size2 s;
- if (r == Rect2())
+ if (r == Rect2()) {
s = tex->get_size();
- else
+ } else {
s = r.size;
+ }
Rect2 rect;
rect.position = offset.floor();
@@ -476,11 +456,13 @@ void TileMap::update_dirty_quadrants() {
if (compatibility_mode && !centered_textures) {
if (rect.size.y > rect.size.x) {
- if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose))
+ if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose)) {
tile_ofs.y += rect.size.y - rect.size.x;
+ }
} else if (rect.size.y < rect.size.x) {
- if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose))
+ if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose)) {
tile_ofs.x += rect.size.x - rect.size.y;
+ }
}
}
@@ -509,48 +491,49 @@ void TileMap::update_dirty_quadrants() {
rect.position += tile_ofs;
} else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
-
rect.position += tile_ofs;
if (c.transpose) {
- if (c.flip_h)
+ if (c.flip_h) {
rect.position.x -= cell_size.x;
- else
+ } else {
rect.position.x += cell_size.x;
+ }
} else {
- if (c.flip_v)
+ if (c.flip_v) {
rect.position.y -= cell_size.y;
- else
+ } else {
rect.position.y += cell_size.y;
+ }
}
} else if (tile_origin == TILE_ORIGIN_CENTER) {
-
rect.position += tile_ofs;
- if (c.flip_h)
+ if (c.flip_h) {
rect.position.x -= cell_size.x / 2;
- else
+ } else {
rect.position.x += cell_size.x / 2;
+ }
- if (c.flip_v)
+ if (c.flip_v) {
rect.position.y -= cell_size.y / 2;
- else
+ } else {
rect.position.y += cell_size.y / 2;
+ }
}
} else {
rect.position += tile_ofs;
}
- Ref<Texture2D> normal_map = tile_set->tile_get_normal_map(c.id);
Color modulate = tile_set->tile_get_modulate(c.id);
Color self_modulate = get_self_modulate();
modulate = Color(modulate.r * self_modulate.r, modulate.g * self_modulate.g,
modulate.b * self_modulate.b, modulate.a * self_modulate.a);
if (r == Rect2()) {
- tex->draw_rect(canvas_item, rect, false, modulate, c.transpose, normal_map);
+ tex->draw_rect(canvas_item, rect, false, modulate, c.transpose);
} else {
- tex->draw_rect_region(canvas_item, rect, r, modulate, c.transpose, normal_map, Ref<Texture2D>(), Color(1, 1, 1, 1), RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT, RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT, clip_uv);
+ tex->draw_rect_region(canvas_item, rect, r, modulate, c.transpose, clip_uv);
}
Vector<TileSet::ShapeData> shapes = tile_set->tile_get_shapes(c.id);
@@ -651,10 +634,8 @@ void TileMap::update_dirty_quadrants() {
Vector<int> polygon = navpoly->get_polygon(j);
for (int k = 2; k < polygon.size(); k++) {
-
int kofs[3] = { 0, k - 1, k };
for (int l = 0; l < 3; l++) {
-
int idx = polygon[kofs[l]];
ERR_FAIL_INDEX(idx, vsize);
indices.push_back(idx);
@@ -704,13 +685,10 @@ void TileMap::update_dirty_quadrants() {
pending_update = false;
if (quadrant_order_dirty) {
-
int index = -(int64_t)0x80000000; //always must be drawn below children
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
for (List<RID>::Element *F = q.canvas_items.front(); F; F = F->next()) {
-
RS::get_singleton()->canvas_item_set_draw_index(F->get(), index++);
}
}
@@ -722,24 +700,24 @@ void TileMap::update_dirty_quadrants() {
}
void TileMap::_recompute_rect_cache() {
-
#ifdef DEBUG_ENABLED
- if (!rect_cache_dirty)
+ if (!rect_cache_dirty) {
return;
+ }
Rect2 r_total;
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Rect2 r;
r.position = _map_to_world(E->key().x * _get_quadrant_size(), E->key().y * _get_quadrant_size());
r.expand_to(_map_to_world(E->key().x * _get_quadrant_size() + _get_quadrant_size(), E->key().y * _get_quadrant_size()));
r.expand_to(_map_to_world(E->key().x * _get_quadrant_size() + _get_quadrant_size(), E->key().y * _get_quadrant_size() + _get_quadrant_size()));
r.expand_to(_map_to_world(E->key().x * _get_quadrant_size(), E->key().y * _get_quadrant_size() + _get_quadrant_size()));
- if (E == quadrant_map.front())
+ if (E == quadrant_map.front()) {
r_total = r;
- else
+ } else {
r_total = r_total.merge(r);
+ }
}
rect_cache = r_total;
@@ -751,16 +729,16 @@ void TileMap::_recompute_rect_cache() {
}
Map<TileMap::PosKey, TileMap::Quadrant>::Element *TileMap::_create_quadrant(const PosKey &p_qk) {
-
Transform2D xform;
//xform.set_origin(Point2(p_qk.x,p_qk.y)*cell_size*quadrant_size);
Quadrant q;
q.pos = _map_to_world(p_qk.x * _get_quadrant_size(), p_qk.y * _get_quadrant_size());
q.pos += get_cell_draw_offset();
- if (tile_origin == TILE_ORIGIN_CENTER)
+ if (tile_origin == TILE_ORIGIN_CENTER) {
q.pos += cell_size / 2;
- else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT)
+ } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
q.pos.y += cell_size.y;
+ }
xform.set_origin(q.pos);
//q.canvas_item = RenderingServer::get_singleton()->canvas_item_create();
@@ -794,7 +772,6 @@ Map<TileMap::PosKey, TileMap::Quadrant>::Element *TileMap::_create_quadrant(cons
}
void TileMap::_erase_quadrant(Map<PosKey, Quadrant>::Element *Q) {
-
Quadrant &q = Q->get();
if (!use_parent) {
PhysicsServer2D::get_singleton()->free(q.body);
@@ -803,16 +780,15 @@ void TileMap::_erase_quadrant(Map<PosKey, Quadrant>::Element *Q) {
}
for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
-
RenderingServer::get_singleton()->free(E->get());
}
q.canvas_items.clear();
- if (q.dirty_list.in_list())
+ if (q.dirty_list.in_list()) {
dirty_quadrant_list.remove(&q.dirty_list);
+ }
if (navigation) {
for (Map<PosKey, Quadrant::NavPoly>::Element *E = q.navpoly_ids.front(); E; E = E->next()) {
-
NavigationServer2D::get_singleton()->region_set_map(E->get().region, RID());
}
q.navpoly_ids.clear();
@@ -828,16 +804,18 @@ void TileMap::_erase_quadrant(Map<PosKey, Quadrant>::Element *Q) {
}
void TileMap::_make_quadrant_dirty(Map<PosKey, Quadrant>::Element *Q, bool update) {
-
Quadrant &q = Q->get();
- if (!q.dirty_list.in_list())
+ if (!q.dirty_list.in_list()) {
dirty_quadrant_list.add(&q.dirty_list);
+ }
- if (pending_update)
+ if (pending_update) {
return;
+ }
pending_update = true;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
if (update) {
call_deferred("update_dirty_quadrants");
@@ -845,12 +823,10 @@ void TileMap::_make_quadrant_dirty(Map<PosKey, Quadrant>::Element *Q, bool updat
}
void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose) {
-
set_cell(p_pos.x, p_pos.y, p_tile, p_flip_x, p_flip_y, p_transpose);
}
void TileMap::_set_celld(const Vector2 &p_pos, const Dictionary &p_data) {
-
Variant v_pos_x = p_pos.x, v_pos_y = p_pos.y, v_tile = p_data["id"], v_flip_h = p_data["flip_h"], v_flip_v = p_data["flip_y"], v_transpose = p_data["transpose"], v_autotile_coord = p_data["auto_coord"];
const Variant *args[7] = { &v_pos_x, &v_pos_y, &v_tile, &v_flip_h, &v_flip_v, &v_transpose, &v_autotile_coord };
Callable::CallError ce;
@@ -858,12 +834,12 @@ void TileMap::_set_celld(const Vector2 &p_pos, const Dictionary &p_data) {
}
void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose, Vector2 p_autotile_coord) {
-
PosKey pk(p_x, p_y);
Map<PosKey, Cell>::Element *E = tile_map.find(pk);
- if (!E && p_tile == INVALID_CELL)
+ if (!E && p_tile == INVALID_CELL) {
return; //nothing to do
+ }
PosKey qk = pk.to_quadrant(_get_quadrant_size());
if (p_tile == INVALID_CELL) {
@@ -873,10 +849,11 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
ERR_FAIL_COND(!Q);
Quadrant &q = Q->get();
q.cells.erase(pk);
- if (q.cells.size() == 0)
+ if (q.cells.size() == 0) {
_erase_quadrant(Q);
- else
+ } else {
_make_quadrant_dirty(Q);
+ }
used_size_cache_dirty = true;
return;
@@ -894,8 +871,9 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
} else {
ERR_FAIL_COND(!Q); // quadrant should exist...
- if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose && E->get().autotile_coord_x == (uint16_t)p_autotile_coord.x && E->get().autotile_coord_y == (uint16_t)p_autotile_coord.y)
+ if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose && E->get().autotile_coord_x == (uint16_t)p_autotile_coord.x && E->get().autotile_coord_y == (uint16_t)p_autotile_coord.y) {
return; //nothing changed
+ }
}
Cell &c = E->get();
@@ -912,12 +890,10 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
}
int TileMap::get_cellv(const Vector2 &p_pos) const {
-
return get_cell(p_pos.x, p_pos.y);
}
void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) {
-
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
PosKey p(x, y);
@@ -929,7 +905,6 @@ void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) {
}
void TileMap::update_bitmask_area(const Vector2 &p_pos) {
-
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
update_cell_bitmask(x, y);
@@ -938,15 +913,11 @@ void TileMap::update_bitmask_area(const Vector2 &p_pos) {
}
void TileMap::update_bitmask_region(const Vector2 &p_start, const Vector2 &p_end) {
-
if ((p_end.x < p_start.x || p_end.y < p_start.y) || (p_end.x == p_start.x && p_end.y == p_start.y)) {
- int i;
Array a = get_used_cells();
- for (i = 0; i < a.size(); i++) {
- // update_bitmask_area() in order to update cells adjacent to the
- // current cell, since ordering in array may not be reliable
+ for (int i = 0; i < a.size(); i++) {
Vector2 vector = (Vector2)a[i];
- update_bitmask_area(Vector2(vector.x, vector.y));
+ update_cell_bitmask(vector.x, vector.y);
}
return;
}
@@ -958,7 +929,6 @@ void TileMap::update_bitmask_region(const Vector2 &p_start, const Vector2 &p_end
}
void TileMap::update_cell_bitmask(int p_x, int p_y) {
-
ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot update cell bitmask if Tileset is not open.");
PosKey p(p_x, p_y);
Map<PosKey, Cell>::Element *E = tile_map.find(p);
@@ -1030,11 +1000,9 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
_make_quadrant_dirty(Q);
} else if (tile_set->tile_get_tile_mode(id) == TileSet::SINGLE_TILE) {
-
E->get().autotile_coord_x = 0;
E->get().autotile_coord_y = 0;
} else if (tile_set->tile_get_tile_mode(id) == TileSet::ATLAS_TILE) {
-
if (tile_set->autotile_get_bitmask(id, Vector2(p_x, p_y)) == TileSet::BIND_CENTER) {
Vector2 coord = tile_set->atlastile_get_subtile_by_priority(id, this, Vector2(p_x, p_y));
@@ -1046,7 +1014,6 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
}
void TileMap::update_dirty_bitmask() {
-
while (dirty_bitmask.size() > 0) {
update_cell_bitmask(dirty_bitmask[0].x, dirty_bitmask[0].y);
dirty_bitmask.pop_front();
@@ -1054,10 +1021,10 @@ void TileMap::update_dirty_bitmask() {
}
void TileMap::fix_invalid_tiles() {
-
ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot fix invalid tiles if Tileset is not open.");
- for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
+ Map<PosKey, Cell> temp_tile_map = tile_map;
+ for (Map<PosKey, Cell>::Element *E = temp_tile_map.front(); E; E = E->next()) {
if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) {
set_cell(E->key().x, E->key().y, INVALID_CELL);
}
@@ -1065,58 +1032,61 @@ void TileMap::fix_invalid_tiles() {
}
int TileMap::get_cell(int p_x, int p_y) const {
-
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
- if (!E)
+ if (!E) {
return INVALID_CELL;
+ }
return E->get().id;
}
-bool TileMap::is_cell_x_flipped(int p_x, int p_y) const {
+bool TileMap::is_cell_x_flipped(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
- if (!E)
+ if (!E) {
return false;
+ }
return E->get().flip_h;
}
-bool TileMap::is_cell_y_flipped(int p_x, int p_y) const {
+bool TileMap::is_cell_y_flipped(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
- if (!E)
+ if (!E) {
return false;
+ }
return E->get().flip_v;
}
-bool TileMap::is_cell_transposed(int p_x, int p_y) const {
+bool TileMap::is_cell_transposed(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
- if (!E)
+ if (!E) {
return false;
+ }
return E->get().transpose;
}
void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord) {
-
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
- if (!E)
+ if (!E) {
return;
+ }
Cell c = E->get();
c.autotile_coord_x = p_coord.x;
@@ -1126,30 +1096,29 @@ void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord)
PosKey qk = pk.to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
- if (!Q)
+ if (!Q) {
return;
+ }
_make_quadrant_dirty(Q);
}
Vector2 TileMap::get_cell_autotile_coord(int p_x, int p_y) const {
-
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
- if (!E)
+ if (!E) {
return Vector2();
+ }
return Vector2(E->get().autotile_coord_x, E->get().autotile_coord_y);
}
void TileMap::_recreate_quadrants() {
-
_clear_quadrants();
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
-
PosKey qk = PosKey(E->key().x, E->key().y).to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
@@ -1165,50 +1134,41 @@ void TileMap::_recreate_quadrants() {
}
void TileMap::_clear_quadrants() {
-
while (quadrant_map.size()) {
_erase_quadrant(quadrant_map.front());
}
}
void TileMap::set_material(const Ref<Material> &p_material) {
-
CanvasItem::set_material(p_material);
_update_all_items_material_state();
}
void TileMap::set_use_parent_material(bool p_use_parent_material) {
-
CanvasItem::set_use_parent_material(p_use_parent_material);
_update_all_items_material_state();
}
void TileMap::_update_all_items_material_state() {
-
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
for (List<RID>::Element *F = q.canvas_items.front(); F; F = F->next()) {
-
_update_item_material_state(F->get());
}
}
}
void TileMap::_update_item_material_state(const RID &p_canvas_item) {
-
RS::get_singleton()->canvas_item_set_use_parent_material(p_canvas_item, get_use_parent_material() || get_material().is_valid());
}
void TileMap::clear() {
-
_clear_quadrants();
tile_map.clear();
used_size_cache_dirty = true;
}
void TileMap::_set_tile_data(const Vector<int> &p_data) {
-
ERR_FAIL_COND(format > FORMAT_2);
int c = p_data.size();
@@ -1218,11 +1178,11 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) {
clear();
for (int i = 0; i < c; i += offset) {
-
const uint8_t *ptr = (const uint8_t *)&r[i];
uint8_t local[12];
- for (int j = 0; j < ((format == FORMAT_2) ? 12 : 8); j++)
+ for (int j = 0; j < ((format == FORMAT_2) ? 12 : 8); j++) {
local[j] = ptr[j];
+ }
#ifdef BIG_ENDIAN_ENABLED
@@ -1256,7 +1216,6 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) {
}
Vector<int> TileMap::_get_tile_data() const {
-
Vector<int> data;
data.resize(tile_map.size() * 3);
int *w = data.ptrw();
@@ -1269,12 +1228,15 @@ Vector<int> TileMap::_get_tile_data() const {
encode_uint16(E->key().x, &ptr[0]);
encode_uint16(E->key().y, &ptr[2]);
uint32_t val = E->get().id;
- if (E->get().flip_h)
+ if (E->get().flip_h) {
val |= (1 << 29);
- if (E->get().flip_v)
+ }
+ if (E->get().flip_v) {
val |= (1 << 30);
- if (E->get().transpose)
+ }
+ if (E->get().transpose) {
val |= (1 << 31);
+ }
encode_uint32(val, &ptr[4]);
encode_uint16(E->get().autotile_coord_x, &ptr[8]);
encode_uint16(E->get().autotile_coord_y, &ptr[10]);
@@ -1296,11 +1258,9 @@ Rect2 TileMap::_edit_get_rect() const {
#endif
void TileMap::set_collision_layer(uint32_t p_layer) {
-
collision_layer = p_layer;
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
PhysicsServer2D::get_singleton()->body_set_collision_layer(q.body, collision_layer);
}
@@ -1308,11 +1268,9 @@ void TileMap::set_collision_layer(uint32_t p_layer) {
}
void TileMap::set_collision_mask(uint32_t p_mask) {
-
collision_mask = p_mask;
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
PhysicsServer2D::get_singleton()->body_set_collision_mask(q.body, collision_mask);
}
@@ -1320,45 +1278,43 @@ void TileMap::set_collision_mask(uint32_t p_mask) {
}
void TileMap::set_collision_layer_bit(int p_bit, bool p_value) {
-
uint32_t layer = get_collision_layer();
- if (p_value)
+ if (p_value) {
layer |= 1 << p_bit;
- else
+ } else {
layer &= ~(1 << p_bit);
+ }
set_collision_layer(layer);
}
void TileMap::set_collision_mask_bit(int p_bit, bool p_value) {
-
uint32_t mask = get_collision_mask();
- if (p_value)
+ if (p_value) {
mask |= 1 << p_bit;
- else
+ } else {
mask &= ~(1 << p_bit);
+ }
set_collision_mask(mask);
}
bool TileMap::get_collision_use_kinematic() const {
-
return use_kinematic;
}
void TileMap::set_collision_use_kinematic(bool p_use_kinematic) {
-
_clear_quadrants();
use_kinematic = p_use_kinematic;
_recreate_quadrants();
}
bool TileMap::get_collision_use_parent() const {
-
return use_parent;
}
void TileMap::set_collision_use_parent(bool p_use_parent) {
-
- if (use_parent == p_use_parent) return;
+ if (use_parent == p_use_parent) {
+ return;
+ }
_clear_quadrants();
@@ -1372,16 +1328,14 @@ void TileMap::set_collision_use_parent(bool p_use_parent) {
}
_recreate_quadrants();
- _change_notify();
+ notify_property_list_changed();
update_configuration_warning();
}
void TileMap::set_collision_friction(float p_friction) {
-
friction = p_friction;
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
PhysicsServer2D::get_singleton()->body_set_param(q.body, PhysicsServer2D::BODY_PARAM_FRICTION, p_friction);
}
@@ -1389,48 +1343,40 @@ void TileMap::set_collision_friction(float p_friction) {
}
float TileMap::get_collision_friction() const {
-
return friction;
}
void TileMap::set_collision_bounce(float p_bounce) {
-
bounce = p_bounce;
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
Quadrant &q = E->get();
PhysicsServer2D::get_singleton()->body_set_param(q.body, PhysicsServer2D::BODY_PARAM_BOUNCE, p_bounce);
}
}
}
-float TileMap::get_collision_bounce() const {
+float TileMap::get_collision_bounce() const {
return bounce;
}
uint32_t TileMap::get_collision_layer() const {
-
return collision_layer;
}
uint32_t TileMap::get_collision_mask() const {
-
return collision_mask;
}
bool TileMap::get_collision_layer_bit(int p_bit) const {
-
return get_collision_layer() & (1 << p_bit);
}
bool TileMap::get_collision_mask_bit(int p_bit) const {
-
return get_collision_mask() & (1 << p_bit);
}
void TileMap::set_mode(Mode p_mode) {
-
_clear_quadrants();
mode = p_mode;
_recreate_quadrants();
@@ -1442,7 +1388,6 @@ TileMap::Mode TileMap::get_mode() const {
}
void TileMap::set_half_offset(HalfOffset p_half_offset) {
-
_clear_quadrants();
half_offset = p_half_offset;
_recreate_quadrants();
@@ -1450,7 +1395,6 @@ void TileMap::set_half_offset(HalfOffset p_half_offset) {
}
void TileMap::set_tile_origin(TileOrigin p_tile_origin) {
-
_clear_quadrants();
tile_origin = p_tile_origin;
_recreate_quadrants();
@@ -1458,25 +1402,19 @@ void TileMap::set_tile_origin(TileOrigin p_tile_origin) {
}
TileMap::TileOrigin TileMap::get_tile_origin() const {
-
return tile_origin;
}
Vector2 TileMap::get_cell_draw_offset() const {
-
switch (mode) {
-
case MODE_SQUARE: {
-
return Vector2();
} break;
case MODE_ISOMETRIC: {
-
return Vector2(-cell_size.x * 0.5, 0);
} break;
case MODE_CUSTOM: {
-
Vector2 min;
min.x = MIN(custom_transform[0].x, min.x);
min.y = MIN(custom_transform[0].y, min.y);
@@ -1494,18 +1432,14 @@ TileMap::HalfOffset TileMap::get_half_offset() const {
}
Transform2D TileMap::get_cell_transform() const {
-
switch (mode) {
-
case MODE_SQUARE: {
-
Transform2D m;
m[0] *= cell_size.x;
m[1] *= cell_size.y;
return m;
} break;
case MODE_ISOMETRIC: {
-
//isometric only makes sense when y is positive in both x and y vectors, otherwise
//the drawing of tiles will overlap
Transform2D m;
@@ -1515,7 +1449,6 @@ Transform2D TileMap::get_cell_transform() const {
} break;
case MODE_CUSTOM: {
-
return custom_transform;
} break;
}
@@ -1524,7 +1457,6 @@ Transform2D TileMap::get_cell_transform() const {
}
void TileMap::set_custom_transform(const Transform2D &p_xform) {
-
_clear_quadrants();
custom_transform = p_xform;
_recreate_quadrants();
@@ -1532,20 +1464,16 @@ void TileMap::set_custom_transform(const Transform2D &p_xform) {
}
Transform2D TileMap::get_custom_transform() const {
-
return custom_transform;
}
Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
-
Vector2 ret = get_cell_transform().xform(Vector2(p_x, p_y));
if (!p_ignore_ofs) {
switch (half_offset) {
-
case HALF_OFFSET_X:
case HALF_OFFSET_NEGATIVE_X: {
if (ABS(p_y) & 1) {
-
ret += get_cell_transform()[0] * (half_offset == HALF_OFFSET_X ? 0.5 : -0.5);
}
} break;
@@ -1564,7 +1492,6 @@ Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
}
bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
-
if (p_name == "format") {
if (p_value.get_type() == Variant::INT) {
format = (DataFormat)(p_value.operator int64_t()); // Set format used for loading
@@ -1581,7 +1508,6 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
}
bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
-
if (p_name == "format") {
r_ret = FORMAT_2; // When saving, always save highest format
return true;
@@ -1593,7 +1519,6 @@ bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
}
void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
-
PropertyInfo p(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL);
p_list->push_back(p);
@@ -1608,16 +1533,13 @@ void TileMap::_validate_property(PropertyInfo &property) const {
}
Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const {
-
return _map_to_world(p_pos.x, p_pos.y, p_ignore_ofs);
}
Vector2 TileMap::world_to_map(const Vector2 &p_pos) const {
-
Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos);
switch (half_offset) {
-
case HALF_OFFSET_X: {
if (int(floor(ret.y)) & 1) {
ret.x -= 0.5;
@@ -1651,22 +1573,19 @@ Vector2 TileMap::world_to_map(const Vector2 &p_pos) const {
return ret.floor();
}
-void TileMap::set_y_sort_mode(bool p_enable) {
-
+void TileMap::set_y_sort_enabled(bool p_enable) {
_clear_quadrants();
- y_sort_mode = p_enable;
- RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), y_sort_mode);
+ use_y_sort = p_enable;
+ RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), use_y_sort);
_recreate_quadrants();
emit_signal("settings_changed");
}
-bool TileMap::is_y_sort_mode_enabled() const {
-
- return y_sort_mode;
+bool TileMap::is_y_sort_enabled() const {
+ return use_y_sort;
}
void TileMap::set_compatibility_mode(bool p_enable) {
-
_clear_quadrants();
compatibility_mode = p_enable;
_recreate_quadrants();
@@ -1674,12 +1593,10 @@ void TileMap::set_compatibility_mode(bool p_enable) {
}
bool TileMap::is_compatibility_mode_enabled() const {
-
return compatibility_mode;
}
void TileMap::set_centered_textures(bool p_enable) {
-
_clear_quadrants();
centered_textures = p_enable;
_recreate_quadrants();
@@ -1687,17 +1604,14 @@ void TileMap::set_centered_textures(bool p_enable) {
}
bool TileMap::is_centered_textures_enabled() const {
-
return centered_textures;
}
TypedArray<Vector2i> TileMap::get_used_cells() const {
-
TypedArray<Vector2i> a;
a.resize(tile_map.size());
int i = 0;
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
-
Vector2i p(E->key().x, E->key().y);
a[i++] = p;
}
@@ -1705,11 +1619,9 @@ TypedArray<Vector2i> TileMap::get_used_cells() const {
return a;
}
-TypedArray<Vector2i> TileMap::get_used_cells_by_id(int p_id) const {
-
+TypedArray<Vector2i> TileMap::get_used_cells_by_index(int p_id) const {
TypedArray<Vector2i> a;
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
-
if (E->value().id == p_id) {
Vector2i p(E->key().x, E->key().y);
a.push_back(p);
@@ -1741,10 +1653,8 @@ Rect2 TileMap::get_used_rect() { // Not const because of cache
}
void TileMap::set_occluder_light_mask(int p_mask) {
-
occluder_light_mask = p_mask;
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
for (Map<PosKey, Quadrant::Occluder>::Element *F = E->get().occluder_instances.front(); F; F = F->next()) {
RenderingServer::get_singleton()->canvas_light_occluder_set_light_mask(F->get().id, occluder_light_mask);
}
@@ -1752,15 +1662,12 @@ void TileMap::set_occluder_light_mask(int p_mask) {
}
int TileMap::get_occluder_light_mask() const {
-
return occluder_light_mask;
}
void TileMap::set_light_mask(int p_light_mask) {
-
CanvasItem::set_light_mask(p_light_mask);
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
-
for (List<RID>::Element *F = E->get().canvas_items.front(); F; F = F->next()) {
RenderingServer::get_singleton()->canvas_item_set_light_mask(F->get(), get_light_mask());
}
@@ -1768,9 +1675,9 @@ void TileMap::set_light_mask(int p_light_mask) {
}
void TileMap::set_clip_uv(bool p_enable) {
-
- if (clip_uv == p_enable)
+ if (clip_uv == p_enable) {
return;
+ }
_clear_quadrants();
clip_uv = p_enable;
@@ -1778,16 +1685,36 @@ void TileMap::set_clip_uv(bool p_enable) {
}
bool TileMap::get_clip_uv() const {
-
return clip_uv;
}
-String TileMap::get_configuration_warning() const {
+void TileMap::set_texture_filter(TextureFilter p_texture_filter) {
+ CanvasItem::set_texture_filter(p_texture_filter);
+ for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
+ Quadrant &q = F->get();
+ for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
+ RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(E->get(), RS::CanvasItemTextureFilter(p_texture_filter));
+ _make_quadrant_dirty(F);
+ }
+ }
+}
+
+void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) {
+ CanvasItem::set_texture_repeat(p_texture_repeat);
+ for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
+ Quadrant &q = F->get();
+ for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
+ RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(E->get(), RS::CanvasItemTextureRepeat(p_texture_repeat));
+ _make_quadrant_dirty(F);
+ }
+ }
+}
+String TileMap::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (use_parent && !collision_parent) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
return TTR("TileMap with Use Parent on needs a parent CollisionObject2D to give shapes to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
@@ -1797,7 +1724,6 @@ String TileMap::get_configuration_warning() const {
}
void TileMap::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset);
ClassDB::bind_method(D_METHOD("get_tileset"), &TileMap::get_tileset);
@@ -1825,8 +1751,8 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_clip_uv", "enable"), &TileMap::set_clip_uv);
ClassDB::bind_method(D_METHOD("get_clip_uv"), &TileMap::get_clip_uv);
- ClassDB::bind_method(D_METHOD("set_y_sort_mode", "enable"), &TileMap::set_y_sort_mode);
- ClassDB::bind_method(D_METHOD("is_y_sort_mode_enabled"), &TileMap::is_y_sort_mode_enabled);
+ ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enable"), &TileMap::set_y_sort_enabled);
+ ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &TileMap::is_y_sort_enabled);
ClassDB::bind_method(D_METHOD("set_compatibility_mode", "enable"), &TileMap::set_compatibility_mode);
ClassDB::bind_method(D_METHOD("is_compatibility_mode_enabled"), &TileMap::is_compatibility_mode_enabled);
@@ -1876,7 +1802,7 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear);
ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMap::get_used_cells);
- ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "id"), &TileMap::get_used_cells_by_id);
+ ClassDB::bind_method(D_METHOD("get_used_cells_by_index", "index"), &TileMap::get_used_cells_by_index);
ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect);
ClassDB::bind_method(D_METHOD("map_to_world", "map_position", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false));
@@ -1900,7 +1826,7 @@ void TileMap::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "cell_custom_transform"), "set_custom_transform", "get_custom_transform");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_half_offset", PROPERTY_HINT_ENUM, "Offset X,Offset Y,Disabled,Offset Negative X,Offset Negative Y"), "set_half_offset", "get_half_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_tile_origin", PROPERTY_HINT_ENUM, "Top Left,Center,Bottom Left"), "set_tile_origin", "get_tile_origin");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_mode", "is_y_sort_mode_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_enabled", "is_y_sort_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "compatibility_mode"), "set_compatibility_mode", "is_compatibility_mode_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered_textures"), "set_centered_textures", "is_centered_textures_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_clip_uv"), "set_clip_uv", "get_clip_uv");
@@ -1937,48 +1863,11 @@ void TileMap::_bind_methods() {
BIND_ENUM_CONSTANT(TILE_ORIGIN_BOTTOM_LEFT);
}
-void TileMap::_changed_callback(Object *p_changed, const char *p_prop) {
- if (tile_set.is_valid() && tile_set.ptr() == p_changed) {
- emit_signal("settings_changed");
- }
-}
-
TileMap::TileMap() {
-
- rect_cache_dirty = true;
- used_size_cache_dirty = true;
- pending_update = false;
- quadrant_order_dirty = false;
- quadrant_size = 16;
- cell_size = Size2(64, 64);
- custom_transform = Transform2D(64, 0, 0, 64, 0, 0);
- collision_layer = 1;
- collision_mask = 1;
- friction = 1;
- bounce = 0;
- mode = MODE_SQUARE;
- half_offset = HALF_OFFSET_DISABLED;
- use_parent = false;
- collision_parent = nullptr;
- use_kinematic = false;
- navigation = nullptr;
- y_sort_mode = false;
- compatibility_mode = false;
- centered_textures = false;
- occluder_light_mask = 1;
- clip_uv = false;
- format = FORMAT_1; // Assume lowest possible format if none is present
-
- fp_adjust = 0.00001;
- tile_origin = TILE_ORIGIN_TOP_LEFT;
set_notify_transform(true);
set_notify_local_transform(false);
}
TileMap::~TileMap() {
-
- if (tile_set.is_valid())
- tile_set->remove_change_receptor(this);
-
clear();
}