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Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp984
1 files changed, 790 insertions, 194 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 222ec986b0..084a5a520d 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -34,96 +34,322 @@
#include "servers/navigation_server_2d.h"
-void TileMapPattern::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
- ERR_FAIL_COND_MSG(p_coords.x < 0 || p_coords.y < 0, vformat("Cannot set cell with negative coords in a TileMapPattern. Wrong coords: %s", p_coords));
+Map<Vector2i, TileSet::CellNeighbor> TileMap::TerrainConstraint::get_overlapping_coords_and_peering_bits() const {
+ Map<Vector2i, TileSet::CellNeighbor> output;
+ Ref<TileSet> tile_set = tile_map->get_tileset();
+ ERR_FAIL_COND_V(!tile_set.is_valid(), output);
- size = size.max(p_coords + Vector2i(1, 1));
- pattern[p_coords] = TileMapCell(p_source_id, p_atlas_coords, p_alternative_tile);
-}
-
-bool TileMapPattern::has_cell(const Vector2i &p_coords) const {
- return pattern.has(p_coords);
-}
-
-void TileMapPattern::remove_cell(const Vector2i &p_coords, bool p_update_size) {
- ERR_FAIL_COND(!pattern.has(p_coords));
-
- pattern.erase(p_coords);
- if (p_update_size) {
- size = Vector2i();
- for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
- size = size.max(E.key + Vector2i(1, 1));
+ TileSet::TileShape shape = tile_set->get_tile_shape();
+ if (shape == TileSet::TILE_SHAPE_SQUARE) {
+ switch (bit) {
+ case 0:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_SIDE;
+ break;
+ case 1:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
+ break;
+ case 2:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_SIDE;
+ break;
+ case 3:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER;
+ break;
+ default:
+ ERR_FAIL_V(output);
+ }
+ } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ switch (bit) {
+ case 0:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_CORNER)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_CORNER;
+ break;
+ case 1:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE;
+ break;
+ case 2:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER;
+ break;
+ case 3:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
+ break;
+ default:
+ ERR_FAIL_V(output);
+ }
+ } else {
+ // Half offset shapes.
+ TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis();
+ if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
+ switch (bit) {
+ case 0:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_SIDE;
+ break;
+ case 1:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_CORNER;
+ break;
+ case 2:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE;
+ break;
+ case 3:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
+ break;
+ case 4:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
+ break;
+ default:
+ ERR_FAIL_V(output);
+ }
+ } else {
+ switch (bit) {
+ case 0:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
+ break;
+ case 1:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE;
+ break;
+ case 2:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
+ break;
+ case 3:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_SIDE;
+ break;
+ case 4:
+ output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE;
+ output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
+ break;
+ default:
+ ERR_FAIL_V(output);
+ }
}
}
+ return output;
}
-int TileMapPattern::get_cell_source_id(const Vector2i &p_coords) const {
- ERR_FAIL_COND_V(!pattern.has(p_coords), TileSet::INVALID_SOURCE);
-
- return pattern[p_coords].source_id;
-}
-
-Vector2i TileMapPattern::get_cell_atlas_coords(const Vector2i &p_coords) const {
- ERR_FAIL_COND_V(!pattern.has(p_coords), TileSetSource::INVALID_ATLAS_COORDS);
-
- return pattern[p_coords].get_atlas_coords();
-}
-
-int TileMapPattern::get_cell_alternative_tile(const Vector2i &p_coords) const {
- ERR_FAIL_COND_V(!pattern.has(p_coords), TileSetSource::INVALID_TILE_ALTERNATIVE);
-
- return pattern[p_coords].alternative_tile;
-}
-
-TypedArray<Vector2i> TileMapPattern::get_used_cells() const {
- // Returns the cells used in the tilemap.
- TypedArray<Vector2i> a;
- a.resize(pattern.size());
- int i = 0;
- for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
- Vector2i p(E.key.x, E.key.y);
- a[i++] = p;
- }
-
- return a;
-}
+TileMap::TerrainConstraint::TerrainConstraint(const TileMap *p_tile_map, const Vector2i &p_position, const TileSet::CellNeighbor &p_bit, int p_terrain) {
+ // The way we build the constraint make it easy to detect conflicting constraints.
+ tile_map = p_tile_map;
-Vector2i TileMapPattern::get_size() const {
- return size;
-}
+ Ref<TileSet> tile_set = tile_map->get_tileset();
+ ERR_FAIL_COND(!tile_set.is_valid());
-void TileMapPattern::set_size(const Vector2i &p_size) {
- for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
- Vector2i coords = E.key;
- if (p_size.x <= coords.x || p_size.y <= coords.y) {
- ERR_FAIL_MSG(vformat("Cannot set pattern size to %s, it contains a tile at %s. Size can only be increased.", p_size, coords));
- };
+ TileSet::TileShape shape = tile_set->get_tile_shape();
+ if (shape == TileSet::TILE_SHAPE_SQUARE) {
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
+ bit = 0;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ bit = 1;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
+ bit = 2;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
+ bit = 0;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_SIDE:
+ bit = 2;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE);
+ break;
+ default:
+ ERR_FAIL();
+ break;
+ }
+ } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ bit = 0;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
+ bit = 1;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ bit = 2;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ bit = 0;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_CORNER:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_CORNER);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ bit = 2;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
+ break;
+ default:
+ ERR_FAIL();
+ break;
+ }
+ } else {
+ // Half-offset shapes
+ TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis();
+ if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
+ bit = 0;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ bit = 1;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ bit = 2;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
+ bit = 3;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ bit = 4;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
+ bit = 0;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ bit = 3;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ bit = 2;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_CORNER:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ bit = 4;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ bit = 3;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
+ break;
+ default:
+ ERR_FAIL();
+ break;
+ }
+ } else {
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
+ bit = 0;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ bit = 1;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ bit = 2;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
+ bit = 3;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ bit = 0;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ bit = 4;
+ base_cell_coords = p_position;
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
+ bit = 2;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ bit = 1;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ bit = 0;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_SIDE:
+ bit = 3;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ bit = 2;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ bit = 4;
+ base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
+ break;
+ default:
+ ERR_FAIL();
+ break;
+ }
+ }
}
-
- size = p_size;
-}
-
-bool TileMapPattern::is_empty() const {
- return pattern.is_empty();
-};
-
-void TileMapPattern::clear() {
- size = Vector2i();
- pattern.clear();
-};
-
-void TileMapPattern::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
- ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell);
- ClassDB::bind_method(D_METHOD("remove_cell", "coords"), &TileMapPattern::remove_cell);
- ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &TileMapPattern::get_cell_source_id);
- ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &TileMapPattern::get_cell_atlas_coords);
- ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords"), &TileMapPattern::get_cell_alternative_tile);
-
- ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMapPattern::get_used_cells);
- ClassDB::bind_method(D_METHOD("get_size"), &TileMapPattern::get_size);
- ClassDB::bind_method(D_METHOD("set_size", "size"), &TileMapPattern::set_size);
- ClassDB::bind_method(D_METHOD("is_empty"), &TileMapPattern::is_empty);
+ terrain = p_terrain;
}
Vector2i TileMap::transform_coords_layout(Vector2i p_coords, TileSet::TileOffsetAxis p_offset_axis, TileSet::TileLayout p_from_layout, TileSet::TileLayout p_to_layout) {
@@ -260,7 +486,6 @@ int TileMap::get_selected_layer() const {
void TileMap::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- pending_update = true;
_clear_internals();
_recreate_internals();
} break;
@@ -351,7 +576,7 @@ void TileMap::move_layer(int p_layer, int p_to_pos) {
TileMapLayer tl = layers[p_layer];
layers.insert(p_to_pos, tl);
- layers.remove(p_to_pos < p_layer ? p_layer + 1 : p_layer);
+ layers.remove_at(p_to_pos < p_layer ? p_layer + 1 : p_layer);
_recreate_internals();
notify_property_list_changed();
@@ -370,7 +595,7 @@ void TileMap::remove_layer(int p_layer) {
// Clear before removing the layer.
_clear_internals();
- layers.remove(p_layer);
+ layers.remove_at(p_layer);
_recreate_internals();
notify_property_list_changed();
@@ -397,8 +622,8 @@ String TileMap::get_layer_name(int p_layer) const {
void TileMap::set_layer_enabled(int p_layer, bool p_enabled) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
layers[p_layer].enabled = p_enabled;
- _clear_internals();
- _recreate_internals();
+ _clear_layer_internals(p_layer);
+ _recreate_layer_internals(p_layer);
emit_signal(SNAME("changed"));
update_configuration_warnings();
@@ -409,11 +634,24 @@ bool TileMap::is_layer_enabled(int p_layer) const {
return layers[p_layer].enabled;
}
+void TileMap::set_layer_modulate(int p_layer, Color p_modulate) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ layers[p_layer].modulate = p_modulate;
+ _clear_layer_internals(p_layer);
+ _recreate_layer_internals(p_layer);
+ emit_signal(SNAME("changed"));
+}
+
+Color TileMap::get_layer_modulate(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), Color());
+ return layers[p_layer].modulate;
+}
+
void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
layers[p_layer].y_sort_enabled = p_y_sort_enabled;
- _clear_internals();
- _recreate_internals();
+ _clear_layer_internals(p_layer);
+ _recreate_layer_internals(p_layer);
emit_signal(SNAME("changed"));
update_configuration_warnings();
@@ -427,8 +665,8 @@ bool TileMap::is_layer_y_sort_enabled(int p_layer) const {
void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
layers[p_layer].y_sort_origin = p_y_sort_origin;
- _clear_internals();
- _recreate_internals();
+ _clear_layer_internals(p_layer);
+ _recreate_layer_internals(p_layer);
emit_signal(SNAME("changed"));
}
@@ -440,8 +678,8 @@ int TileMap::get_layer_y_sort_origin(int p_layer) const {
void TileMap::set_layer_z_index(int p_layer, int p_z_index) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
layers[p_layer].z_index = p_z_index;
- _clear_internals();
- _recreate_internals();
+ _clear_layer_internals(p_layer);
+ _recreate_layer_internals(p_layer);
emit_signal(SNAME("changed"));
update_configuration_warnings();
@@ -565,8 +803,10 @@ void TileMap::_update_dirty_quadrants() {
}
for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ SelfList<TileMapQuadrant>::List &dirty_quadrant_list = layers[layer].dirty_quadrant_list;
+
// Update the coords cache.
- for (SelfList<TileMapQuadrant> *q = layers[layer].dirty_quadrant_list.first(); q; q = q->next()) {
+ for (SelfList<TileMapQuadrant> *q = dirty_quadrant_list.first(); q; q = q->next()) {
q->self()->map_to_world.clear();
q->self()->world_to_map.clear();
for (Set<Vector2i>::Element *E = q->self()->cells.front(); E; E = E->next()) {
@@ -577,15 +817,18 @@ void TileMap::_update_dirty_quadrants() {
}
}
+ // Find TileData that need a runtime modification.
+ _build_runtime_update_tile_data(dirty_quadrant_list);
+
// Call the update_dirty_quadrant method on plugins.
- _rendering_update_dirty_quadrants(layers[layer].dirty_quadrant_list);
- _physics_update_dirty_quadrants(layers[layer].dirty_quadrant_list);
- _navigation_update_dirty_quadrants(layers[layer].dirty_quadrant_list);
- _scenes_update_dirty_quadrants(layers[layer].dirty_quadrant_list);
+ _rendering_update_dirty_quadrants(dirty_quadrant_list);
+ _physics_update_dirty_quadrants(dirty_quadrant_list);
+ _navigation_update_dirty_quadrants(dirty_quadrant_list);
+ _scenes_update_dirty_quadrants(dirty_quadrant_list);
// Redraw the debug canvas_items.
RenderingServer *rs = RenderingServer::get_singleton();
- for (SelfList<TileMapQuadrant> *q = layers[layer].dirty_quadrant_list.first(); q; q = q->next()) {
+ for (SelfList<TileMapQuadrant> *q = dirty_quadrant_list.first(); q; q = q->next()) {
rs->canvas_item_clear(q->self()->debug_canvas_item);
Transform2D xform;
xform.set_origin(map_to_world(q->self()->coords * get_effective_quadrant_size(layer)));
@@ -598,8 +841,13 @@ void TileMap::_update_dirty_quadrants() {
}
// Clear the list
- while (layers[layer].dirty_quadrant_list.first()) {
- layers[layer].dirty_quadrant_list.remove(layers[layer].dirty_quadrant_list.first());
+ while (dirty_quadrant_list.first()) {
+ // Clear the runtime tile data.
+ for (const KeyValue<Vector2i, TileData *> &kv : dirty_quadrant_list.first()->self()->runtime_tile_data_cache) {
+ memdelete(kv.value);
+ }
+
+ dirty_quadrant_list.remove(dirty_quadrant_list.first());
}
}
@@ -608,37 +856,43 @@ void TileMap::_update_dirty_quadrants() {
_recompute_rect_cache();
}
-void TileMap::_recreate_internals() {
- for (unsigned int layer = 0; layer < layers.size(); layer++) {
- // Make sure that _clear_internals() was called prior.
- ERR_FAIL_COND_MSG(layers[layer].quadrant_map.size() > 0, "TileMap layer " + itos(layer) + " had a non-empty quadrant map.");
+void TileMap::_recreate_layer_internals(int p_layer) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
- if (!layers[layer].enabled) {
- continue;
- }
+ // Make sure that _clear_internals() was called prior.
+ ERR_FAIL_COND_MSG(layers[p_layer].quadrant_map.size() > 0, "TileMap layer " + itos(p_layer) + " had a non-empty quadrant map.");
- // Upadate the layer internals.
- _rendering_update_layer(layer);
-
- // Recreate the quadrants.
- const Map<Vector2i, TileMapCell> &tile_map = layers[layer].tile_map;
- for (const KeyValue<Vector2i, TileMapCell> &E : tile_map) {
- Vector2i qk = _coords_to_quadrant_coords(layer, Vector2i(E.key.x, E.key.y));
+ if (!layers[p_layer].enabled) {
+ return;
+ }
- Map<Vector2i, TileMapQuadrant>::Element *Q = layers[layer].quadrant_map.find(qk);
- if (!Q) {
- Q = _create_quadrant(layer, qk);
- layers[layer].dirty_quadrant_list.add(&Q->get().dirty_list_element);
- }
+ // Upadate the layer internals.
+ _rendering_update_layer(p_layer);
- Vector2i pk = E.key;
- Q->get().cells.insert(pk);
+ // Recreate the quadrants.
+ const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
+ for (const KeyValue<Vector2i, TileMapCell> &E : tile_map) {
+ Vector2i qk = _coords_to_quadrant_coords(p_layer, Vector2i(E.key.x, E.key.y));
- _make_quadrant_dirty(Q);
+ Map<Vector2i, TileMapQuadrant>::Element *Q = layers[p_layer].quadrant_map.find(qk);
+ if (!Q) {
+ Q = _create_quadrant(p_layer, qk);
+ layers[p_layer].dirty_quadrant_list.add(&Q->get().dirty_list_element);
}
+
+ Vector2i pk = E.key;
+ Q->get().cells.insert(pk);
+
+ _make_quadrant_dirty(Q);
}
- _update_dirty_quadrants();
+ _queue_update_dirty_quadrants();
+}
+
+void TileMap::_recreate_internals() {
+ for (unsigned int layer = 0; layer < layers.size(); layer++) {
+ _recreate_layer_internals(layer);
+ }
}
void TileMap::_erase_quadrant(Map<Vector2i, TileMapQuadrant>::Element *Q) {
@@ -798,8 +1052,9 @@ void TileMap::_rendering_cleanup_layer(int p_layer) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
RenderingServer *rs = RenderingServer::get_singleton();
- if (!layers[p_layer].canvas_item.is_valid()) {
+ if (layers[p_layer].canvas_item.is_valid()) {
rs->free(layers[p_layer].canvas_item);
+ layers[p_layer].canvas_item = RID();
}
}
@@ -832,6 +1087,19 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
int prev_z_index = 0;
RID prev_canvas_item;
+ Color modulate = get_self_modulate();
+ modulate *= get_layer_modulate(q.layer);
+ if (selected_layer >= 0) {
+ int z1 = get_layer_z_index(q.layer);
+ int z2 = get_layer_z_index(selected_layer);
+ if (z1 < z2 || (z1 == z2 && q.layer < selected_layer)) {
+ modulate = modulate.darkened(0.5);
+ } else if (z1 > z2 || (z1 == z2 && q.layer > selected_layer)) {
+ modulate = modulate.darkened(0.5);
+ modulate.a *= 0.3;
+ }
+ }
+
// Iterate over the cells of the quadrant.
for (const KeyValue<Vector2i, Vector2i> &E_cell : q.world_to_map) {
TileMapCell c = get_cell(q.layer, E_cell.value, true);
@@ -847,7 +1115,13 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get the tile data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ const TileData *tile_data;
+ if (q.runtime_tile_data_cache.has(E_cell.value)) {
+ tile_data = q.runtime_tile_data_cache[E_cell.value];
+ } else {
+ tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ }
+
Ref<ShaderMaterial> mat = tile_data->get_material();
int z_index = tile_data->get_z_index();
@@ -894,16 +1168,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
}
// Drawing the tile in the canvas item.
- Color modulate = get_self_modulate();
- if (selected_layer >= 0) {
- if (q.layer < selected_layer) {
- modulate = modulate.darkened(0.5);
- } else if (q.layer > selected_layer) {
- modulate = modulate.darkened(0.5);
- modulate.a *= 0.3;
- }
- }
- draw_tile(canvas_item, E_cell.key - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, -1, modulate);
+ draw_tile(canvas_item, E_cell.key - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, -1, modulate, tile_data);
// --- Occluders ---
for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) {
@@ -994,7 +1259,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
Vector2i grid_size = atlas_source->get_atlas_grid_size();
- if (!atlas_source->get_texture().is_valid() || c.get_atlas_coords().x >= grid_size.x || c.get_atlas_coords().y >= grid_size.y) {
+ if (!atlas_source->get_runtime_texture().is_valid() || c.get_atlas_coords().x >= grid_size.x || c.get_atlas_coords().y >= grid_size.y) {
// Generate a random color from the hashed values of the tiles.
Array to_hash;
to_hash.push_back(c.source_id);
@@ -1020,7 +1285,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
}
}
-void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation) {
+void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override) {
ERR_FAIL_COND(!p_tile_set.is_valid());
ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id));
ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords));
@@ -1034,7 +1299,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
}
// Get the texture.
- Ref<Texture2D> tex = atlas_source->get_texture();
+ Ref<Texture2D> tex = atlas_source->get_runtime_texture();
if (!tex.is_valid()) {
return;
}
@@ -1046,7 +1311,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
}
// Get tile data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
+ const TileData *tile_data = p_tile_data_override ? p_tile_data_override : Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
// Get the tile modulation.
Color modulate = tile_data->get_modulate() * p_modulation;
@@ -1056,7 +1321,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
// Get destination rect.
Rect2 dest_rect;
- dest_rect.size = atlas_source->get_tile_texture_region(p_atlas_coords).size;
+ dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size;
dest_rect.size.x += FP_ADJUST;
dest_rect.size.y += FP_ADJUST;
@@ -1077,10 +1342,10 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
// Draw the tile.
if (p_frame >= 0) {
- Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords, p_frame);
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame);
tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
} else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) {
- Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords, 0);
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0);
tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
} else {
real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords);
@@ -1090,7 +1355,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
real_t frame_duration = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame) / speed;
RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, time, time + frame_duration, 0.0);
- Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords, frame);
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
time += frame_duration;
@@ -1205,8 +1470,12 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
-
+ const TileData *tile_data;
+ if (q.runtime_tile_data_cache.has(E_cell->get())) {
+ tile_data = q.runtime_tile_data_cache[E_cell->get()];
+ } else {
+ tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ }
for (int tile_set_physics_layer = 0; tile_set_physics_layer < tile_set->get_physics_layers_count(); tile_set_physics_layer++) {
Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(tile_set_physics_layer);
uint32_t physics_layer = tile_set->get_physics_layer_collision_layer(tile_set_physics_layer);
@@ -1398,7 +1667,12 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ const TileData *tile_data;
+ if (q.runtime_tile_data_cache.has(E_cell->get())) {
+ tile_data = q.runtime_tile_data_cache[E_cell->get()];
+ } else {
+ tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ }
q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count());
for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) {
@@ -1482,7 +1756,12 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ const TileData *tile_data;
+ if (p_quadrant->runtime_tile_data_cache.has(E_cell->get())) {
+ tile_data = p_quadrant->runtime_tile_data_cache[E_cell->get()];
+ } else {
+ tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ }
Transform2D xform;
xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos);
@@ -1649,7 +1928,7 @@ void TileMap::set_cell(int p_layer, const Vector2i &p_coords, int p_source_id, c
if ((source_id == TileSet::INVALID_SOURCE || atlas_coords == TileSetSource::INVALID_ATLAS_COORDS || alternative_tile == TileSetSource::INVALID_TILE_ALTERNATIVE) &&
(source_id != TileSet::INVALID_SOURCE || atlas_coords != TileSetSource::INVALID_ATLAS_COORDS || alternative_tile != TileSetSource::INVALID_TILE_ALTERNATIVE)) {
- WARN_PRINT("Setting a cell a cell as empty requires both source_id, atlas_coord and alternative_tile to be set to their respective \"invalid\" values. Values were thus changes accordingly.");
+ WARN_PRINT("Setting a cell as empty requires both source_id, atlas_coord and alternative_tile to be set to their respective \"invalid\" values. Values were thus changes accordingly.");
source_id = TileSet::INVALID_SOURCE;
atlas_coords = TileSetSource::INVALID_ATLAS_COORDS;
alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
@@ -1770,11 +2049,12 @@ int TileMap::get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bo
return E->get().alternative_tile;
}
-TileMapPattern *TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coords_array) {
+Ref<TileMapPattern> TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coords_array) {
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr);
ERR_FAIL_COND_V(!tile_set.is_valid(), nullptr);
- TileMapPattern *output = memnew(TileMapPattern);
+ Ref<TileMapPattern> output;
+ output.instantiate();
if (p_coords_array.is_empty()) {
return output;
}
@@ -1823,7 +2103,7 @@ TileMapPattern *TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coords_
return output;
}
-Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_in_pattern, const TileMapPattern *p_pattern) {
+Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_in_pattern, Ref<TileMapPattern> p_pattern) {
ERR_FAIL_COND_V(!p_pattern->has_cell(p_coords_in_pattern), Vector2i());
Vector2i output = p_position_in_tilemap + p_coords_in_pattern;
@@ -1846,7 +2126,7 @@ Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_
return output;
}
-void TileMap::set_pattern(int p_layer, Vector2i p_position, const TileMapPattern *p_pattern) {
+void TileMap::set_pattern(int p_layer, Vector2i p_position, const Ref<TileMapPattern> p_pattern) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
ERR_FAIL_COND(!tile_set.is_valid());
@@ -1857,6 +2137,242 @@ void TileMap::set_pattern(int p_layer, Vector2i p_position, const TileMapPattern
}
}
+Set<TileSet::TerrainsPattern> TileMap::_get_valid_terrains_patterns_for_constraints(int p_terrain_set, const Vector2i &p_position, Set<TerrainConstraint> p_constraints) {
+ if (!tile_set.is_valid()) {
+ return Set<TileSet::TerrainsPattern>();
+ }
+
+ // Returns all tiles compatible with the given constraints.
+ Set<TileSet::TerrainsPattern> compatible_terrain_tile_patterns;
+ for (TileSet::TerrainsPattern &terrain_pattern : tile_set->get_terrains_pattern_set(p_terrain_set)) {
+ int valid = true;
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
+ if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) {
+ // Check if the bit is compatible with the constraints.
+ TerrainConstraint terrain_bit_constraint = TerrainConstraint(this, p_position, bit, terrain_pattern.get_terrain(bit));
+ Set<TerrainConstraint>::Element *in_set_constraint_element = p_constraints.find(terrain_bit_constraint);
+ if (in_set_constraint_element && in_set_constraint_element->get().get_terrain() != terrain_bit_constraint.get_terrain()) {
+ valid = false;
+ break;
+ }
+ }
+ }
+
+ if (valid) {
+ compatible_terrain_tile_patterns.insert(terrain_pattern);
+ }
+ }
+
+ return compatible_terrain_tile_patterns;
+}
+
+Set<TileMap::TerrainConstraint> TileMap::get_terrain_constraints_from_removed_cells_list(int p_layer, const Set<Vector2i> &p_to_replace, int p_terrain_set, bool p_ignore_empty_terrains) const {
+ if (!tile_set.is_valid()) {
+ return Set<TerrainConstraint>();
+ }
+
+ ERR_FAIL_INDEX_V(p_terrain_set, tile_set->get_terrain_sets_count(), Set<TerrainConstraint>());
+ ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), Set<TerrainConstraint>());
+
+ // Build a set of dummy constraints get the constrained points.
+ Set<TerrainConstraint> dummy_constraints;
+ for (Set<Vector2i>::Element *E = p_to_replace.front(); E; E = E->next()) {
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { // Iterates over sides.
+ TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
+ if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) {
+ dummy_constraints.insert(TerrainConstraint(this, E->get(), bit, -1));
+ }
+ }
+ }
+
+ // For each constrained point, we get all overlapping tiles, and select the most adequate terrain for it.
+ Set<TerrainConstraint> constraints;
+ for (Set<TerrainConstraint>::Element *E = dummy_constraints.front(); E; E = E->next()) {
+ TerrainConstraint c = E->get();
+
+ Map<int, int> terrain_count;
+
+ // Count the number of occurrences per terrain.
+ Map<Vector2i, TileSet::CellNeighbor> overlapping_terrain_bits = c.get_overlapping_coords_and_peering_bits();
+ for (const KeyValue<Vector2i, TileSet::CellNeighbor> &E_overlapping : overlapping_terrain_bits) {
+ if (!p_to_replace.has(E_overlapping.key)) {
+ TileData *neighbor_tile_data = nullptr;
+ TileMapCell neighbor_cell = get_cell(p_layer, E_overlapping.key);
+ if (neighbor_cell.source_id != TileSet::INVALID_SOURCE) {
+ Ref<TileSetSource> source = tile_set->get_source(neighbor_cell.source_id);
+ Ref<TileSetAtlasSource> atlas_source = source;
+ if (atlas_source.is_valid()) {
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile));
+ if (tile_data && tile_data->get_terrain_set() == p_terrain_set) {
+ neighbor_tile_data = tile_data;
+ }
+ }
+ }
+
+ int terrain = neighbor_tile_data ? neighbor_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(E_overlapping.value)) : -1;
+ if (!p_ignore_empty_terrains || terrain >= 0) {
+ if (!terrain_count.has(terrain)) {
+ terrain_count[terrain] = 0;
+ }
+ terrain_count[terrain] += 1;
+ }
+ }
+ }
+
+ // Get the terrain with the max number of occurrences.
+ int max = 0;
+ int max_terrain = -1;
+ for (const KeyValue<int, int> &E_terrain_count : terrain_count) {
+ if (E_terrain_count.value > max) {
+ max = E_terrain_count.value;
+ max_terrain = E_terrain_count.key;
+ }
+ }
+
+ // Set the adequate terrain.
+ if (max > 0) {
+ c.set_terrain(max_terrain);
+ constraints.insert(c);
+ }
+ }
+
+ return constraints;
+}
+
+Set<TileMap::TerrainConstraint> TileMap::get_terrain_constraints_from_added_tile(Vector2i p_position, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const {
+ if (!tile_set.is_valid()) {
+ return Set<TerrainConstraint>();
+ }
+
+ // Compute the constraints needed from the surrounding tiles.
+ Set<TerrainConstraint> output;
+ for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ TileSet::CellNeighbor side = TileSet::CellNeighbor(i);
+ if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, side)) {
+ TerrainConstraint c = TerrainConstraint(this, p_position, side, p_terrains_pattern.get_terrain(side));
+ output.insert(c);
+ }
+ }
+
+ return output;
+}
+
+Map<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_wave_function_collapse(const Set<Vector2i> &p_to_replace, int p_terrain_set, const Set<TerrainConstraint> p_constraints) {
+ if (!tile_set.is_valid()) {
+ return Map<Vector2i, TileSet::TerrainsPattern>();
+ }
+
+ // Copy the constraints set.
+ Set<TerrainConstraint> constraints = p_constraints;
+
+ // Compute all acceptable patterns for each cell.
+ Map<Vector2i, Set<TileSet::TerrainsPattern>> per_cell_acceptable_tiles;
+ for (Vector2i cell : p_to_replace) {
+ per_cell_acceptable_tiles[cell] = _get_valid_terrains_patterns_for_constraints(p_terrain_set, cell, constraints);
+ }
+
+ // Output map.
+ Map<Vector2i, TileSet::TerrainsPattern> output;
+
+ // Add all positions to a set.
+ Set<Vector2i> to_replace = Set<Vector2i>(p_to_replace);
+ while (!to_replace.is_empty()) {
+ // Compute the minimum number of tile possibilities for each cell.
+ int min_nb_possibilities = 100000000;
+ for (const KeyValue<Vector2i, Set<TileSet::TerrainsPattern>> &E : per_cell_acceptable_tiles) {
+ min_nb_possibilities = MIN(min_nb_possibilities, E.value.size());
+ }
+
+ // Get the set of possible cells to fill, out of the most constrained ones.
+ LocalVector<Vector2i> to_choose_from;
+ for (const KeyValue<Vector2i, Set<TileSet::TerrainsPattern>> &E : per_cell_acceptable_tiles) {
+ if (E.value.size() == min_nb_possibilities) {
+ to_choose_from.push_back(E.key);
+ }
+ }
+
+ // Randomly a cell to fill out of the most constrained.
+ Vector2i selected_cell_to_replace = to_choose_from[Math::random(0, to_choose_from.size() - 1)];
+
+ // Get the list of acceptable pattens for the given cell.
+ Set<TileSet::TerrainsPattern> valid_tiles = per_cell_acceptable_tiles[selected_cell_to_replace];
+ if (valid_tiles.is_empty()) {
+ break; // No possibilities :/
+ }
+
+ // Out of the possible patterns, prioritize the one which have the least amount of different terrains.
+ LocalVector<TileSet::TerrainsPattern> valid_tiles_with_least_amount_of_terrains;
+ int min_terrain_count = 10000;
+ LocalVector<int> terrains_counts;
+ int pattern_index = 0;
+ for (const TileSet::TerrainsPattern &pattern : valid_tiles) {
+ Set<int> terrains;
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ TileSet::CellNeighbor side = TileSet::CellNeighbor(i);
+ if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, side)) {
+ terrains.insert(pattern.get_terrain(side));
+ }
+ }
+ min_terrain_count = MIN(min_terrain_count, terrains.size());
+ terrains_counts.push_back(terrains.size());
+ pattern_index++;
+ }
+ pattern_index = 0;
+ for (const TileSet::TerrainsPattern &pattern : valid_tiles) {
+ if (terrains_counts[pattern_index] == min_terrain_count) {
+ valid_tiles_with_least_amount_of_terrains.push_back(pattern);
+ }
+ pattern_index++;
+ }
+
+ // Randomly select a pattern out of the remaining ones.
+ TileSet::TerrainsPattern selected_terrain_tile_pattern = valid_tiles_with_least_amount_of_terrains[Math::random(0, valid_tiles_with_least_amount_of_terrains.size() - 1)];
+
+ // Set the selected cell into the output.
+ output[selected_cell_to_replace] = selected_terrain_tile_pattern;
+ to_replace.erase(selected_cell_to_replace);
+ per_cell_acceptable_tiles.erase(selected_cell_to_replace);
+
+ // Add the new constraints from the added tiles.
+ Set<TerrainConstraint> new_constraints = get_terrain_constraints_from_added_tile(selected_cell_to_replace, p_terrain_set, selected_terrain_tile_pattern);
+ for (Set<TerrainConstraint>::Element *E_constraint = new_constraints.front(); E_constraint; E_constraint = E_constraint->next()) {
+ constraints.insert(E_constraint->get());
+ }
+
+ // Compute valid tiles again for neighbors.
+ for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ TileSet::CellNeighbor side = TileSet::CellNeighbor(i);
+ if (is_existing_neighbor(side)) {
+ Vector2i neighbor = get_neighbor_cell(selected_cell_to_replace, side);
+ if (to_replace.has(neighbor)) {
+ per_cell_acceptable_tiles[neighbor] = _get_valid_terrains_patterns_for_constraints(p_terrain_set, neighbor, constraints);
+ }
+ }
+ }
+ }
+ return output;
+}
+
+void TileMap::set_cells_from_surrounding_terrains(int p_layer, TypedArray<Vector2i> p_coords_array, int p_terrain_set, bool p_ignore_empty_terrains) {
+ ERR_FAIL_COND(!tile_set.is_valid());
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ ERR_FAIL_INDEX(p_terrain_set, tile_set->get_terrain_sets_count());
+
+ Set<Vector2i> coords_set;
+ for (int i = 0; i < p_coords_array.size(); i++) {
+ coords_set.insert(p_coords_array[i]);
+ }
+
+ Set<TileMap::TerrainConstraint> constraints = get_terrain_constraints_from_removed_cells_list(p_layer, coords_set, p_terrain_set, p_ignore_empty_terrains);
+
+ Map<Vector2i, TileSet::TerrainsPattern> wfc_output = terrain_wave_function_collapse(coords_set, p_terrain_set, constraints);
+ for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &kv : wfc_output) {
+ TileMapCell cell = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
+ set_cell(p_layer, kv.key, cell.source_id, cell.get_atlas_coords(), cell.alternative_tile);
+ }
+}
+
TileMapCell TileMap::get_cell(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileMapCell());
const Map<Vector2i, TileMapCell> &tile_map = layers[p_layer].tile_map;
@@ -1922,6 +2438,17 @@ void TileMap::clear() {
used_rect_cache_dirty = true;
}
+void TileMap::force_update(int p_layer) {
+ if (p_layer >= 0) {
+ ERR_FAIL_INDEX(p_layer, (int)layers.size());
+ _clear_layer_internals(p_layer);
+ _recreate_layer_internals(p_layer);
+ } else {
+ _clear_internals();
+ _recreate_internals();
+ }
+}
+
void TileMap::_set_tile_data(int p_layer, const Vector<int> &p_data) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
ERR_FAIL_COND(format > FORMAT_3);
@@ -2031,6 +2558,44 @@ Vector<int> TileMap::_get_tile_data(int p_layer) const {
return data;
}
+void TileMap::_build_runtime_update_tile_data(SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) {
+ if (GDVIRTUAL_IS_OVERRIDDEN(_use_tile_data_runtime_update) && GDVIRTUAL_IS_OVERRIDDEN(_tile_data_runtime_update)) {
+ SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first();
+ while (q_list_element) {
+ TileMapQuadrant &q = *q_list_element->self();
+ // Iterate over the cells of the quadrant.
+ for (const KeyValue<Vector2i, Vector2i> &E_cell : q.world_to_map) {
+ TileMapCell c = get_cell(q.layer, E_cell.value, true);
+
+ TileSetSource *source;
+ if (tile_set->has_source(c.source_id)) {
+ source = *tile_set->get_source(c.source_id);
+
+ if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) {
+ continue;
+ }
+
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ bool ret = false;
+ if (GDVIRTUAL_CALL(_use_tile_data_runtime_update, q.layer, E_cell.value, ret) && ret) {
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+
+ // Create the runtime TileData.
+ TileData *tile_data_runtime_use = tile_data->duplicate();
+ tile_data->set_allow_transform(true);
+ q.runtime_tile_data_cache[E_cell.value] = tile_data_runtime_use;
+
+ GDVIRTUAL_CALL(_tile_data_runtime_update, q.layer, E_cell.value, tile_data_runtime_use);
+ }
+ }
+ }
+ }
+ q_list_element = q_list_element->next();
+ }
+ }
+}
+
#ifdef TOOLS_ENABLED
Rect2 TileMap::_edit_get_rect() const {
// Return the visible rect of the tilemap
@@ -2083,6 +2648,9 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
} else if (components[1] == "enabled") {
set_layer_enabled(index, p_value);
return true;
+ } else if (components[1] == "modulate") {
+ set_layer_modulate(index, p_value);
+ return true;
} else if (components[1] == "y_sort_enabled") {
set_layer_y_sort_enabled(index, p_value);
return true;
@@ -2119,6 +2687,9 @@ bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
} else if (components[1] == "enabled") {
r_ret = is_layer_enabled(index);
return true;
+ } else if (components[1] == "modulate") {
+ r_ret = get_layer_modulate(index);
+ return true;
} else if (components[1] == "y_sort_enabled") {
r_ret = is_layer_y_sort_enabled(index);
return true;
@@ -2139,15 +2710,16 @@ bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
}
void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::NIL, "Layers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (unsigned int i = 0; i < layers.size(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING, vformat("layer_%d/name", i), PROPERTY_HINT_NONE));
p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/enabled", i), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::COLOR, vformat("layer_%d/modulate", i), PROPERTY_HINT_NONE));
p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/y_sort_enabled", i), PROPERTY_HINT_NONE));
p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/y_sort_origin", i), PROPERTY_HINT_NONE));
p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/z_index", i), PROPERTY_HINT_NONE));
- p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
}
@@ -2401,38 +2973,38 @@ bool TileMap::is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const
TileSet::TileShape shape = tile_set->get_tile_shape();
if (shape == TileSet::TILE_SHAPE_SQUARE) {
return p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
} else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
return p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
} else {
if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
return p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
} else {
return p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE ||
+ p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
}
}
}
@@ -2477,7 +3049,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
return p_coords + Vector2i(is_offset ? 0 : -1, 1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
return p_coords + Vector2i(-1, 0);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(is_offset ? 0 : -1, -1);
@@ -2501,7 +3073,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
return p_coords + Vector2i(1, is_offset ? 0 : -1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
return p_coords + Vector2i(0, -1);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(-1, is_offset ? 0 : -1);
@@ -2528,7 +3100,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
return p_coords + Vector2i(is_offset ? -1 : 0, 1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
return p_coords + Vector2i(-1, 0);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(is_offset ? -1 : 0, -1);
@@ -2552,7 +3124,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
return p_coords + Vector2i(1, is_offset ? -1 : 0);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
return p_coords + Vector2i(0, -1);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(-1, is_offset ? -1 : 0);
@@ -2579,7 +3151,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
return p_coords + Vector2i(-1, 1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
return p_coords + Vector2i(-1, 0);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(0, -1);
@@ -2602,7 +3174,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
return p_coords + Vector2i(1, -1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
return p_coords + Vector2i(0, -1);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(-1, 0);
@@ -2627,7 +3199,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
return p_coords + Vector2i(-1, 1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
return p_coords + Vector2i(-2, 1);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(-1, 0);
@@ -2650,7 +3222,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
return p_coords + Vector2i(1, -1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
return p_coords + Vector2i(1, -2);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(0, -1);
@@ -2679,7 +3251,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
return p_coords + Vector2i(-1, 0);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
return p_coords + Vector2i(-1, -1);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(0, -1);
@@ -2702,7 +3274,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
return p_coords + Vector2i(0, -1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
return p_coords + Vector2i(-1, -1);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(-1, 0);
@@ -2727,7 +3299,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
return p_coords + Vector2i(0, 1);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
return p_coords + Vector2i(-1, 1);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(-1, 0);
@@ -2750,7 +3322,7 @@ Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeigh
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
return p_coords + Vector2i(1, 0);
} else if ((shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
+ (shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
return p_coords + Vector2i(1, -1);
} else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
return p_coords + Vector2i(0, -1);
@@ -3027,6 +3599,8 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_layer_name", "layer"), &TileMap::get_layer_name);
ClassDB::bind_method(D_METHOD("set_layer_enabled", "layer", "enabled"), &TileMap::set_layer_enabled);
ClassDB::bind_method(D_METHOD("is_layer_enabled", "layer"), &TileMap::is_layer_enabled);
+ ClassDB::bind_method(D_METHOD("set_layer_modulate", "layer", "enabled"), &TileMap::set_layer_modulate);
+ ClassDB::bind_method(D_METHOD("get_layer_modulate", "layer"), &TileMap::get_layer_modulate);
ClassDB::bind_method(D_METHOD("set_layer_y_sort_enabled", "layer", "y_sort_enabled"), &TileMap::set_layer_y_sort_enabled);
ClassDB::bind_method(D_METHOD("is_layer_y_sort_enabled", "layer"), &TileMap::is_layer_y_sort_enabled);
ClassDB::bind_method(D_METHOD("set_layer_y_sort_origin", "layer", "y_sort_origin"), &TileMap::set_layer_y_sort_origin);
@@ -3049,10 +3623,18 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_coords_for_body_rid", "body"), &TileMap::get_coords_for_body_rid);
+ ClassDB::bind_method(D_METHOD("get_pattern", "layer", "coords_array"), &TileMap::get_pattern);
+ ClassDB::bind_method(D_METHOD("map_pattern", "position_in_tilemap", "coords_in_pattern", "pattern"), &TileMap::map_pattern);
+ ClassDB::bind_method(D_METHOD("set_pattern", "layer", "position", "pattern"), &TileMap::set_pattern);
+
+ ClassDB::bind_method(D_METHOD("set_cells_from_surrounding_terrains", "layer", "cells", "terrain_set", "ignore_empty_terrains"), &TileMap::set_cells_from_surrounding_terrains, DEFVAL(true));
+
ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &TileMap::fix_invalid_tiles);
ClassDB::bind_method(D_METHOD("clear_layer", "layer"), &TileMap::clear_layer);
ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear);
+ ClassDB::bind_method(D_METHOD("force_update", "layer"), &TileMap::force_update, DEFVAL(-1));
+
ClassDB::bind_method(D_METHOD("get_surrounding_tiles", "coords"), &TileMap::get_surrounding_tiles);
ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &TileMap::get_used_cells);
@@ -3065,9 +3647,14 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants);
- ClassDB::bind_method(D_METHOD("_set_tile_data", "layer"), &TileMap::_set_tile_data);
+ ClassDB::bind_method(D_METHOD("_set_tile_data", "layer", "data"), &TileMap::_set_tile_data);
ClassDB::bind_method(D_METHOD("_get_tile_data", "layer"), &TileMap::_get_tile_data);
+ ClassDB::bind_method(D_METHOD("_tile_set_changed_deferred_update"), &TileMap::_tile_set_changed_deferred_update);
+
+ GDVIRTUAL_BIND(_use_tile_data_runtime_update, "layer", "coords");
+ GDVIRTUAL_BIND(_tile_data_runtime_update, "layer", "coords", "tile_data");
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_quadrant_size", "get_quadrant_size");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_animatable"), "set_collision_animatable", "is_collision_animatable");
@@ -3087,8 +3674,16 @@ void TileMap::_bind_methods() {
void TileMap::_tile_set_changed() {
emit_signal(SNAME("changed"));
- _clear_internals();
- _recreate_internals();
+ _tile_set_changed_deferred_update_needed = true;
+ call_deferred(SNAME("_tile_set_changed_deferred_update"));
+}
+
+void TileMap::_tile_set_changed_deferred_update() {
+ if (_tile_set_changed_deferred_update_needed) {
+ _clear_internals();
+ _recreate_internals();
+ _tile_set_changed_deferred_update_needed = false;
+ }
}
TileMap::TileMap() {
@@ -3102,5 +3697,6 @@ TileMap::~TileMap() {
if (tile_set.is_valid()) {
tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed));
}
+
_clear_internals();
}