diff options
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 49 |
1 files changed, 37 insertions, 12 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 0159e9f313..3ae7a0b34d 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -358,7 +358,7 @@ TileMap::TerrainConstraint::TerrainConstraint(const TileMap *p_tile_map, const V terrain = p_terrain; } -Vector2i TileMap::transform_coords_layout(Vector2i p_coords, TileSet::TileOffsetAxis p_offset_axis, TileSet::TileLayout p_from_layout, TileSet::TileLayout p_to_layout) { +Vector2i TileMap::transform_coords_layout(const Vector2i &p_coords, TileSet::TileOffsetAxis p_offset_axis, TileSet::TileLayout p_from_layout, TileSet::TileLayout p_to_layout) { // Transform to stacked layout. Vector2i output = p_coords; if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { @@ -755,6 +755,7 @@ void TileMap::set_y_sort_enabled(bool p_enable) { _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); + update_configuration_warnings(); } Vector2i TileMap::_coords_to_quadrant_coords(int p_layer, const Vector2i &p_coords) const { @@ -995,9 +996,11 @@ void TileMap::_recompute_rect_cache() { } } + bool changed = rect_cache != r_total; + rect_cache = r_total; - item_rect_changed(); + item_rect_changed(changed); rect_cache_dirty = false; #endif @@ -1340,7 +1343,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { } } -void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override) { +void TileMap::draw_tile(RID p_canvas_item, const Vector2i &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override) { ERR_FAIL_COND(!p_tile_set.is_valid()); ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); @@ -1733,6 +1736,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List tile_transform.set_origin(map_to_local(E_cell)); RID region = NavigationServer2D::get_singleton()->region_create(); + NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id()); NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly); @@ -2183,7 +2187,7 @@ Ref<TileMapPattern> TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coo return output; } -Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_in_pattern, Ref<TileMapPattern> p_pattern) { +Vector2i TileMap::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<TileMapPattern> p_pattern) { ERR_FAIL_COND_V(p_pattern.is_null(), Vector2i()); ERR_FAIL_COND_V(!p_pattern->has_cell(p_coords_in_pattern), Vector2i()); @@ -2207,7 +2211,7 @@ Vector2i TileMap::map_pattern(Vector2i p_position_in_tilemap, Vector2i p_coords_ return output; } -void TileMap::set_pattern(int p_layer, Vector2i p_position, const Ref<TileMapPattern> p_pattern) { +void TileMap::set_pattern(int p_layer, const Vector2i &p_position, const Ref<TileMapPattern> p_pattern) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_COND(!tile_set.is_valid()); @@ -2218,7 +2222,7 @@ void TileMap::set_pattern(int p_layer, Vector2i p_position, const Ref<TileMapPat } } -TileSet::TerrainsPattern TileMap::_get_best_terrain_pattern_for_constraints(int p_terrain_set, const Vector2i &p_position, RBSet<TerrainConstraint> p_constraints, TileSet::TerrainsPattern p_current_pattern) { +TileSet::TerrainsPattern TileMap::_get_best_terrain_pattern_for_constraints(int p_terrain_set, const Vector2i &p_position, const RBSet<TerrainConstraint> &p_constraints, TileSet::TerrainsPattern p_current_pattern) { if (!tile_set.is_valid()) { return TileSet::TerrainsPattern(); } @@ -2231,7 +2235,7 @@ TileSet::TerrainsPattern TileMap::_get_best_terrain_pattern_for_constraints(int // Check the center bit constraint TerrainConstraint terrain_constraint = TerrainConstraint(this, p_position, terrain_pattern.get_terrain()); - RBSet<TerrainConstraint>::Element *in_set_constraint_element = p_constraints.find(terrain_constraint); + const RBSet<TerrainConstraint>::Element *in_set_constraint_element = p_constraints.find(terrain_constraint); if (in_set_constraint_element) { if (in_set_constraint_element->get().get_terrain() != terrain_constraint.get_terrain()) { score += in_set_constraint_element->get().get_priority(); @@ -2278,7 +2282,7 @@ TileSet::TerrainsPattern TileMap::_get_best_terrain_pattern_for_constraints(int return min_score_pattern; } -RBSet<TileMap::TerrainConstraint> TileMap::_get_terrain_constraints_from_added_pattern(Vector2i p_position, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const { +RBSet<TileMap::TerrainConstraint> TileMap::_get_terrain_constraints_from_added_pattern(const Vector2i &p_position, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const { if (!tile_set.is_valid()) { return RBSet<TerrainConstraint>(); } @@ -2386,7 +2390,7 @@ RBSet<TileMap::TerrainConstraint> TileMap::_get_terrain_constraints_from_painted return constraints; } -HashMap<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_fill_constraints(int p_layer, const Vector<Vector2i> &p_to_replace, int p_terrain_set, const RBSet<TerrainConstraint> p_constraints) { +HashMap<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_fill_constraints(int p_layer, const Vector<Vector2i> &p_to_replace, int p_terrain_set, const RBSet<TerrainConstraint> &p_constraints) { if (!tile_set.is_valid()) { return HashMap<Vector2i, TileSet::TerrainsPattern>(); } @@ -3838,7 +3842,7 @@ void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) { } } -TypedArray<Vector2i> TileMap::get_surrounding_tiles(Vector2i coords) { +TypedArray<Vector2i> TileMap::get_surrounding_cells(const Vector2i &coords) { if (!tile_set.is_valid()) { return TypedArray<Vector2i>(); } @@ -3876,7 +3880,7 @@ TypedArray<Vector2i> TileMap::get_surrounding_tiles(Vector2i coords) { return around; } -void TileMap::draw_cells_outline(Control *p_control, RBSet<Vector2i> p_cells, Color p_color, Transform2D p_transform) { +void TileMap::draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_cells, Color p_color, Transform2D p_transform) { if (!tile_set.is_valid()) { return; } @@ -3955,6 +3959,22 @@ PackedStringArray TileMap::get_configuration_warnings() const { } } + if (tile_set.is_valid() && tile_set->get_tile_shape() == TileSet::TILE_SHAPE_ISOMETRIC) { + bool warn = !is_y_sort_enabled(); + if (!warn) { + for (int layer = 0; layer < (int)layers.size(); layer++) { + if (!layers[layer].y_sort_enabled) { + warn = true; + break; + } + } + } + + if (warn) { + warnings.push_back(RTR("Isometric TileSet will likely not look as intended without Y-sort enabled for the TileMap and all of its layers.")); + } + } + return warnings; } @@ -4012,7 +4032,7 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("force_update", "layer"), &TileMap::force_update, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_surrounding_tiles", "coords"), &TileMap::get_surrounding_tiles); + ClassDB::bind_method(D_METHOD("get_surrounding_cells", "coords"), &TileMap::get_surrounding_cells); ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &TileMap::get_used_cells); ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect); @@ -4051,6 +4071,7 @@ void TileMap::_tile_set_changed() { _tile_set_changed_deferred_update_needed = true; instantiated_scenes.clear(); call_deferred(SNAME("_tile_set_changed_deferred_update")); + update_configuration_warnings(); } void TileMap::_tile_set_changed_deferred_update() { @@ -4069,5 +4090,9 @@ TileMap::TileMap() { } TileMap::~TileMap() { + if (tile_set.is_valid()) { + tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed)); + } + _clear_internals(); } |