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-rw-r--r--scene/2d/tile_map.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 3af77bfcc7..b602839b99 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -834,6 +834,16 @@ void TileMap::update_dirty_bitmask() {
}
}
+void TileMap::fix_invalid_tiles() {
+
+ for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
+
+ if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) {
+ set_cell(E->key().x, E->key().y, INVALID_CELL);
+ }
+ }
+}
+
int TileMap::get_cell(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
@@ -1519,6 +1529,7 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_cell_y_flipped", "x", "y"), &TileMap::is_cell_y_flipped);
ClassDB::bind_method(D_METHOD("is_cell_transposed", "x", "y"), &TileMap::is_cell_transposed);
+ ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &TileMap::fix_invalid_tiles);
ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear);
ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMap::get_used_cells);