diff options
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index c11262e0c9..96c4164721 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1259,7 +1259,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); if (atlas_source) { Vector2i grid_size = atlas_source->get_atlas_grid_size(); - if (!atlas_source->get_texture().is_valid() || c.get_atlas_coords().x >= grid_size.x || c.get_atlas_coords().y >= grid_size.y) { + if (!atlas_source->get_runtime_texture().is_valid() || c.get_atlas_coords().x >= grid_size.x || c.get_atlas_coords().y >= grid_size.y) { // Generate a random color from the hashed values of the tiles. Array to_hash; to_hash.push_back(c.source_id); @@ -1299,7 +1299,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe } // Get the texture. - Ref<Texture2D> tex = atlas_source->get_texture(); + Ref<Texture2D> tex = atlas_source->get_runtime_texture(); if (!tex.is_valid()) { return; } @@ -1321,7 +1321,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe // Get destination rect. Rect2 dest_rect; - dest_rect.size = atlas_source->get_tile_texture_region(p_atlas_coords).size; + dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size; dest_rect.size.x += FP_ADJUST; dest_rect.size.y += FP_ADJUST; @@ -1342,10 +1342,10 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe // Draw the tile. if (p_frame >= 0) { - Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords, p_frame); + Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame); tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); } else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) { - Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords, 0); + Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0); tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); } else { real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords); @@ -1355,7 +1355,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe real_t frame_duration = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame) / speed; RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, time, time + frame_duration, 0.0); - Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords, frame); + Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame); tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); time += frame_duration; @@ -2146,18 +2146,16 @@ Set<TileSet::TerrainsPattern> TileMap::_get_valid_terrains_patterns_for_constrai Set<TileSet::TerrainsPattern> compatible_terrain_tile_patterns; for (TileSet::TerrainsPattern &terrain_pattern : tile_set->get_terrains_pattern_set(p_terrain_set)) { int valid = true; - int in_pattern_count = 0; for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) { // Check if the bit is compatible with the constraints. - TerrainConstraint terrain_bit_constraint = TerrainConstraint(this, p_position, bit, terrain_pattern[in_pattern_count]); + TerrainConstraint terrain_bit_constraint = TerrainConstraint(this, p_position, bit, terrain_pattern.get_terrain(bit)); Set<TerrainConstraint>::Element *in_set_constraint_element = p_constraints.find(terrain_bit_constraint); if (in_set_constraint_element && in_set_constraint_element->get().get_terrain() != terrain_bit_constraint.get_terrain()) { valid = false; break; } - in_pattern_count++; } } @@ -2249,13 +2247,11 @@ Set<TileMap::TerrainConstraint> TileMap::get_terrain_constraints_from_added_tile // Compute the constraints needed from the surrounding tiles. Set<TerrainConstraint> output; - int in_pattern_count = 0; for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor side = TileSet::CellNeighbor(i); if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, side)) { - TerrainConstraint c = TerrainConstraint(this, p_position, side, p_terrains_pattern[in_pattern_count]); + TerrainConstraint c = TerrainConstraint(this, p_position, side, p_terrains_pattern.get_terrain(side)); output.insert(c); - in_pattern_count++; } } @@ -2312,8 +2308,11 @@ Map<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_wave_function_collapse( int pattern_index = 0; for (const TileSet::TerrainsPattern &pattern : valid_tiles) { Set<int> terrains; - for (int i = 0; i < pattern.size(); i++) { - terrains.insert(pattern[i]); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor side = TileSet::CellNeighbor(i); + if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, side)) { + terrains.insert(pattern.get_terrain(side)); + } } min_terrain_count = MIN(min_terrain_count, terrains.size()); terrains_counts.push_back(terrains.size()); @@ -2369,7 +2368,7 @@ void TileMap::set_cells_from_surrounding_terrains(int p_layer, TypedArray<Vector Map<Vector2i, TileSet::TerrainsPattern> wfc_output = terrain_wave_function_collapse(coords_set, p_terrain_set, constraints); for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &kv : wfc_output) { - TileMapCell cell = tile_set->get_random_tile_from_pattern(p_terrain_set, kv.value); + TileMapCell cell = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value); set_cell(p_layer, kv.key, cell.source_id, cell.get_atlas_coords(), cell.alternative_tile); } } @@ -2711,7 +2710,7 @@ bool TileMap::_get(const StringName &p_name, Variant &r_ret) const { } void TileMap::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::NIL, "Layers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (unsigned int i = 0; i < layers.size(); i++) { p_list->push_back(PropertyInfo(Variant::STRING, vformat("layer_%d/name", i), PROPERTY_HINT_NONE)); @@ -2720,7 +2719,7 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/y_sort_enabled", i), PROPERTY_HINT_NONE)); p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/y_sort_origin", i), PROPERTY_HINT_NONE)); p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/z_index", i), PROPERTY_HINT_NONE)); - p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } } |