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Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp81
1 files changed, 34 insertions, 47 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index c7a809f6d8..d868ebae25 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,6 @@
#include "collision_object_2d.h"
#include "core/io/marshalls.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/os/os.h"
#include "scene/2d/area_2d.h"
#include "servers/navigation_server_2d.h"
@@ -166,7 +165,6 @@ void TileMap::_update_quadrant_transform() {
void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
if (tile_set.is_valid()) {
tile_set->disconnect("changed", callable_mp(this, &TileMap::_recreate_quadrants));
- tile_set->remove_change_receptor(this);
}
_clear_quadrants();
@@ -174,7 +172,6 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
if (tile_set.is_valid()) {
tile_set->connect("changed", callable_mp(this, &TileMap::_recreate_quadrants));
- tile_set->add_change_receptor(this);
} else {
clear();
}
@@ -412,6 +409,9 @@ void TileMap::update_dirty_quadrants() {
vs->canvas_item_set_light_mask(canvas_item, get_light_mask());
vs->canvas_item_set_z_index(canvas_item, z_index);
+ vs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(CanvasItem::get_texture_filter()));
+ vs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(CanvasItem::get_texture_repeat()));
+
q.canvas_items.push_back(canvas_item);
if (debug_shapes) {
@@ -526,15 +526,14 @@ void TileMap::update_dirty_quadrants() {
rect.position += tile_ofs;
}
- Ref<Texture2D> normal_map = tile_set->tile_get_normal_map(c.id);
Color modulate = tile_set->tile_get_modulate(c.id);
Color self_modulate = get_self_modulate();
modulate = Color(modulate.r * self_modulate.r, modulate.g * self_modulate.g,
modulate.b * self_modulate.b, modulate.a * self_modulate.a);
if (r == Rect2()) {
- tex->draw_rect(canvas_item, rect, false, modulate, c.transpose, normal_map);
+ tex->draw_rect(canvas_item, rect, false, modulate, c.transpose);
} else {
- tex->draw_rect_region(canvas_item, rect, r, modulate, c.transpose, normal_map, Ref<Texture2D>(), Color(1, 1, 1, 1), RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT, RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT, clip_uv);
+ tex->draw_rect_region(canvas_item, rect, r, modulate, c.transpose, clip_uv);
}
Vector<TileSet::ShapeData> shapes = tile_set->tile_get_shapes(c.id);
@@ -1023,7 +1022,9 @@ void TileMap::update_dirty_bitmask() {
void TileMap::fix_invalid_tiles() {
ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot fix invalid tiles if Tileset is not open.");
- for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
+
+ Map<PosKey, Cell> temp_tile_map = tile_map;
+ for (Map<PosKey, Cell>::Element *E = temp_tile_map.front(); E; E = E->next()) {
if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) {
set_cell(E->key().x, E->key().y, INVALID_CELL);
}
@@ -1327,7 +1328,7 @@ void TileMap::set_collision_use_parent(bool p_use_parent) {
}
_recreate_quadrants();
- _change_notify();
+ notify_property_list_changed();
update_configuration_warning();
}
@@ -1687,11 +1688,33 @@ bool TileMap::get_clip_uv() const {
return clip_uv;
}
+void TileMap::set_texture_filter(TextureFilter p_texture_filter) {
+ CanvasItem::set_texture_filter(p_texture_filter);
+ for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
+ Quadrant &q = F->get();
+ for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
+ RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(E->get(), RS::CanvasItemTextureFilter(p_texture_filter));
+ _make_quadrant_dirty(F);
+ }
+ }
+}
+
+void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) {
+ CanvasItem::set_texture_repeat(p_texture_repeat);
+ for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
+ Quadrant &q = F->get();
+ for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
+ RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(E->get(), RS::CanvasItemTextureRepeat(p_texture_repeat));
+ _make_quadrant_dirty(F);
+ }
+ }
+}
+
String TileMap::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (use_parent && !collision_parent) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
return TTR("TileMap with Use Parent on needs a parent CollisionObject2D to give shapes to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
@@ -1840,47 +1863,11 @@ void TileMap::_bind_methods() {
BIND_ENUM_CONSTANT(TILE_ORIGIN_BOTTOM_LEFT);
}
-void TileMap::_changed_callback(Object *p_changed, const char *p_prop) {
- if (tile_set.is_valid() && tile_set.ptr() == p_changed) {
- emit_signal("settings_changed");
- }
-}
-
TileMap::TileMap() {
- rect_cache_dirty = true;
- used_size_cache_dirty = true;
- pending_update = false;
- quadrant_order_dirty = false;
- quadrant_size = 16;
- cell_size = Size2(64, 64);
- custom_transform = Transform2D(64, 0, 0, 64, 0, 0);
- collision_layer = 1;
- collision_mask = 1;
- friction = 1;
- bounce = 0;
- mode = MODE_SQUARE;
- half_offset = HALF_OFFSET_DISABLED;
- use_parent = false;
- collision_parent = nullptr;
- use_kinematic = false;
- navigation = nullptr;
- use_y_sort = false;
- compatibility_mode = false;
- centered_textures = false;
- occluder_light_mask = 1;
- clip_uv = false;
- format = FORMAT_1; // Assume lowest possible format if none is present
-
- fp_adjust = 0.00001;
- tile_origin = TILE_ORIGIN_TOP_LEFT;
set_notify_transform(true);
set_notify_local_transform(false);
}
TileMap::~TileMap() {
- if (tile_set.is_valid()) {
- tile_set->remove_change_receptor(this);
- }
-
clear();
}