summaryrefslogtreecommitdiff
path: root/scene/2d/tile_map.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 4a15a1dc46..e9efa1cf84 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -795,6 +795,7 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) {
const int *r = p_data.ptr();
int offset = (format >= FORMAT_2) ? 3 : 2;
+ ERR_FAIL_COND_MSG(c % offset != 0, "Corrupted tile data.");
clear();
@@ -1596,7 +1597,7 @@ void TileMap::set_light_mask(int p_light_mask) {
// Occlusion: set light mask.
CanvasItem::set_light_mask(p_light_mask);
for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
- for (RID F : E->get().canvas_items) {
+ for (const RID &F : E->get().canvas_items) {
RenderingServer::get_singleton()->canvas_item_set_light_mask(F, get_light_mask());
}
}
@@ -1609,7 +1610,7 @@ void TileMap::set_material(const Ref<Material> &p_material) {
// Update material for the whole tilemap.
for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
TileMapQuadrant &q = E->get();
- for (RID F : q.canvas_items) {
+ for (const RID &F : q.canvas_items) {
RS::get_singleton()->canvas_item_set_use_parent_material(F, get_use_parent_material() || get_material().is_valid());
}
}
@@ -1622,7 +1623,7 @@ void TileMap::set_use_parent_material(bool p_use_parent_material) {
// Update use_parent_material for the whole tilemap.
for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
TileMapQuadrant &q = E->get();
- for (RID F : q.canvas_items) {
+ for (const RID &F : q.canvas_items) {
RS::get_singleton()->canvas_item_set_use_parent_material(F, get_use_parent_material() || get_material().is_valid());
}
}
@@ -1633,7 +1634,7 @@ void TileMap::set_texture_filter(TextureFilter p_texture_filter) {
CanvasItem::set_texture_filter(p_texture_filter);
for (Map<Vector2i, TileMapQuadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
TileMapQuadrant &q = F->get();
- for (RID E : q.canvas_items) {
+ for (const RID &E : q.canvas_items) {
RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(E, RS::CanvasItemTextureFilter(p_texture_filter));
_make_quadrant_dirty(F);
}
@@ -1645,7 +1646,7 @@ void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) {
CanvasItem::set_texture_repeat(p_texture_repeat);
for (Map<Vector2i, TileMapQuadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
TileMapQuadrant &q = F->get();
- for (RID E : q.canvas_items) {
+ for (const RID &E : q.canvas_items) {
RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(E, RS::CanvasItemTextureRepeat(p_texture_repeat));
_make_quadrant_dirty(F);
}