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Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp165
1 files changed, 144 insertions, 21 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index fc53c9e4ac..c79cd80e2e 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -234,6 +234,25 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const
Size2 s = p_sc;
Vector2 offset = p_offset;
+ if (compatibility_mode && !centered_textures) {
+
+ if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
+ offset.y += cell_size.y;
+ } else if (tile_origin == TILE_ORIGIN_CENTER) {
+ offset += cell_size / 2;
+ }
+
+ if (s.y > s.x) {
+ if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose)) {
+ offset.y += s.y - s.x;
+ }
+ } else if (s.y < s.x) {
+ if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose)) {
+ offset.x += s.x - s.y;
+ }
+ }
+ }
+
if (p_cell.transpose) {
SWAP(xform.elements[0].x, xform.elements[0].y);
SWAP(xform.elements[1].x, xform.elements[1].y);
@@ -244,16 +263,36 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const
if (p_cell.flip_h) {
xform.elements[0].x = -xform.elements[0].x;
xform.elements[1].x = -xform.elements[1].x;
- offset.x = s.x - offset.x;
+ if (compatibility_mode && !centered_textures) {
+ if (tile_origin == TILE_ORIGIN_TOP_LEFT || tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
+ offset.x = s.x - offset.x;
+ } else if (tile_origin == TILE_ORIGIN_CENTER) {
+ offset.x = s.x - offset.x / 2;
+ }
+ } else {
+ offset.x = s.x - offset.x;
+ }
}
if (p_cell.flip_v) {
xform.elements[0].y = -xform.elements[0].y;
xform.elements[1].y = -xform.elements[1].y;
- offset.y = s.y - offset.y;
+ if (compatibility_mode && !centered_textures) {
+ if (tile_origin == TILE_ORIGIN_TOP_LEFT) {
+ offset.y = s.y - offset.y;
+ } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
+ offset.y += s.y;
+ } else if (tile_origin == TILE_ORIGIN_CENTER) {
+ offset.y += s.y;
+ }
+ } else {
+ offset.y = s.y - offset.y;
+ }
+ }
+
+ if (centered_textures) {
+ offset += cell_size / 2 - s / 2;
}
- /* For a future CheckBox to Center Texture:
- offset += cell_size / 2 - s / 2; */
xform.elements[2] += offset;
}
@@ -434,13 +473,24 @@ void TileMap::update_dirty_quadrants() {
rect.size.x += fp_adjust;
rect.size.y += fp_adjust;
+ if (compatibility_mode && !centered_textures) {
+ if (rect.size.y > rect.size.x) {
+ if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose))
+ tile_ofs.y += rect.size.y - rect.size.x;
+ } else if (rect.size.y < rect.size.x) {
+ if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose))
+ tile_ofs.x += rect.size.x - rect.size.y;
+ }
+ }
+
if (c.transpose) {
SWAP(tile_ofs.x, tile_ofs.y);
- /* For a future CheckBox to Center Texture:
- rect.position.x += cell_size.x / 2 - rect.size.y / 2;
- rect.position.y += cell_size.y / 2 - rect.size.x / 2;
- } else {
- rect.position += cell_size / 2 - rect.size / 2; */
+ if (centered_textures) {
+ rect.position.x += cell_size.x / 2 - rect.size.y / 2;
+ rect.position.y += cell_size.y / 2 - rect.size.x / 2;
+ }
+ } else if (centered_textures) {
+ rect.position += cell_size / 2 - rect.size / 2;
}
if (c.flip_h) {
@@ -453,7 +503,43 @@ void TileMap::update_dirty_quadrants() {
tile_ofs.y = -tile_ofs.y;
}
- rect.position += tile_ofs;
+ if (compatibility_mode && !centered_textures) {
+ if (tile_origin == TILE_ORIGIN_TOP_LEFT) {
+ rect.position += tile_ofs;
+
+ } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
+
+ rect.position += tile_ofs;
+
+ if (c.transpose) {
+ if (c.flip_h)
+ rect.position.x -= cell_size.x;
+ else
+ rect.position.x += cell_size.x;
+ } else {
+ if (c.flip_v)
+ rect.position.y -= cell_size.y;
+ else
+ rect.position.y += cell_size.y;
+ }
+
+ } else if (tile_origin == TILE_ORIGIN_CENTER) {
+
+ rect.position += tile_ofs;
+
+ if (c.flip_h)
+ rect.position.x -= cell_size.x / 2;
+ else
+ rect.position.x += cell_size.x / 2;
+
+ if (c.flip_v)
+ rect.position.y -= cell_size.y / 2;
+ else
+ rect.position.y += cell_size.y / 2;
+ }
+ } else {
+ rect.position += tile_ofs;
+ }
Ref<Texture> normal_map = tile_set->tile_get_normal_map(c.id);
Color modulate = tile_set->tile_get_modulate(c.id);
@@ -775,7 +861,7 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
if (!E && p_tile == INVALID_CELL)
return; //nothing to do
- PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size());
+ PosKey qk = pk.to_quadrant(_get_quadrant_size());
if (p_tile == INVALID_CELL) {
//erase existing
tile_map.erase(pk);
@@ -934,7 +1020,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
E->get().autotile_coord_x = (int)coord.x;
E->get().autotile_coord_y = (int)coord.y;
- PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size());
+ PosKey qk = p.to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
_make_quadrant_dirty(Q);
@@ -1031,7 +1117,7 @@ void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord)
c.autotile_coord_y = p_coord.y;
tile_map[pk] = c;
- PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size());
+ PosKey qk = pk.to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
if (!Q)
@@ -1058,7 +1144,7 @@ void TileMap::_recreate_quadrants() {
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
- PosKey qk(E->key().x / _get_quadrant_size(), E->key().y / _get_quadrant_size());
+ PosKey qk = PosKey(E->key().x, E->key().y).to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
if (!Q) {
@@ -1156,10 +1242,7 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
coord_x = decode_uint16(&local[8]);
coord_y = decode_uint16(&local[10]);
}
- /*
- if (x<-20 || y <-20 || x>4000 || y>4000)
- continue;
- */
+
set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y));
}
@@ -1192,13 +1275,17 @@ PoolVector<int> TileMap::_get_tile_data() const {
idx += 3;
}
- w = PoolVector<int>::Write();
+ w.release();
return data;
}
Rect2 TileMap::_edit_get_rect() const {
- const_cast<TileMap *>(this)->update_dirty_quadrants();
+ if (pending_update) {
+ const_cast<TileMap *>(this)->update_dirty_quadrants();
+ } else {
+ const_cast<TileMap *>(this)->_recompute_rect_cache();
+ }
return rect_cache;
}
@@ -1570,6 +1657,32 @@ bool TileMap::is_y_sort_mode_enabled() const {
return y_sort_mode;
}
+void TileMap::set_compatibility_mode(bool p_enable) {
+
+ _clear_quadrants();
+ compatibility_mode = p_enable;
+ _recreate_quadrants();
+ emit_signal("settings_changed");
+}
+
+bool TileMap::is_compatibility_mode_enabled() const {
+
+ return compatibility_mode;
+}
+
+void TileMap::set_centered_textures(bool p_enable) {
+
+ _clear_quadrants();
+ centered_textures = p_enable;
+ _recreate_quadrants();
+ emit_signal("settings_changed");
+}
+
+bool TileMap::is_centered_textures_enabled() const {
+
+ return centered_textures;
+}
+
Array TileMap::get_used_cells() const {
Array a;
@@ -1667,7 +1780,7 @@ String TileMap::get_configuration_warning() const {
if (use_parent && !collision_parent) {
if (!warning.empty()) {
- warning += "\n";
+ warning += "\n\n";
}
return TTR("TileMap with Use Parent on needs a parent CollisionObject2D to give shapes to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
}
@@ -1707,6 +1820,12 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_y_sort_mode", "enable"), &TileMap::set_y_sort_mode);
ClassDB::bind_method(D_METHOD("is_y_sort_mode_enabled"), &TileMap::is_y_sort_mode_enabled);
+ ClassDB::bind_method(D_METHOD("set_compatibility_mode", "enable"), &TileMap::set_compatibility_mode);
+ ClassDB::bind_method(D_METHOD("is_compatibility_mode_enabled"), &TileMap::is_compatibility_mode_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_centered_textures", "enable"), &TileMap::set_centered_textures);
+ ClassDB::bind_method(D_METHOD("is_centered_textures_enabled"), &TileMap::is_centered_textures_enabled);
+
ClassDB::bind_method(D_METHOD("set_collision_use_kinematic", "use_kinematic"), &TileMap::set_collision_use_kinematic);
ClassDB::bind_method(D_METHOD("get_collision_use_kinematic"), &TileMap::get_collision_use_kinematic);
@@ -1775,6 +1894,8 @@ void TileMap::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_half_offset", PROPERTY_HINT_ENUM, "Offset X,Offset Y,Disabled,Offset Negative X,Offset Negative Y"), "set_half_offset", "get_half_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_tile_origin", PROPERTY_HINT_ENUM, "Top Left,Center,Bottom Left"), "set_tile_origin", "get_tile_origin");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_mode", "is_y_sort_mode_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "compatibility_mode"), "set_compatibility_mode", "is_compatibility_mode_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered_textures"), "set_centered_textures", "is_centered_textures_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_clip_uv"), "set_clip_uv", "get_clip_uv");
ADD_GROUP("Collision", "collision_");
@@ -1832,6 +1953,8 @@ TileMap::TileMap() {
use_kinematic = false;
navigation = NULL;
y_sort_mode = false;
+ compatibility_mode = false;
+ centered_textures = false;
occluder_light_mask = 1;
clip_uv = false;
format = FORMAT_1; //Always initialize with the lowest format