diff options
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 405 |
1 files changed, 333 insertions, 72 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2b43861eea..173214dfe4 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -30,9 +30,11 @@ #include "tile_map.h" +#include "collision_object_2d.h" #include "core/io/marshalls.h" #include "core/method_bind_ext.gen.inc" #include "core/os/os.h" +#include "scene/2d/area_2d.h" #include "servers/physics_2d_server.h" int TileMap::_get_quadrant_size() const { @@ -60,14 +62,21 @@ void TileMap::_notification(int p_what) { c = Object::cast_to<Node2D>(c->get_parent()); } + if (use_parent) { + _clear_quadrants(); + collision_parent = Object::cast_to<CollisionObject2D>(get_parent()); + } + pending_update = true; _recreate_quadrants(); update_dirty_quadrants(); RID space = get_world_2d()->get_space(); _update_quadrant_transform(); _update_quadrant_space(space); + update_configuration_warning(); } break; + case NOTIFICATION_EXIT_TREE: { _update_quadrant_space(RID()); @@ -82,30 +91,46 @@ void TileMap::_notification(int p_what) { q.navpoly_ids.clear(); } + if (collision_parent) { + collision_parent->remove_shape_owner(q.shape_owner_id); + q.shape_owner_id = -1; + } + for (Map<PosKey, Quadrant::Occluder>::Element *F = q.occluder_instances.front(); F; F = F->next()) { VS::get_singleton()->free(F->get().id); } q.occluder_instances.clear(); } + collision_parent = NULL; navigation = NULL; } break; + case NOTIFICATION_TRANSFORM_CHANGED: { //move stuff _update_quadrant_transform(); } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { + + if (use_parent) { + _recreate_quadrants(); + } + + } break; } } void TileMap::_update_quadrant_space(const RID &p_space) { - for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { + if (!use_parent) { + for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - Quadrant &q = E->get(); - Physics2DServer::get_singleton()->body_set_space(q.body, p_space); + Quadrant &q = E->get(); + Physics2DServer::get_singleton()->body_set_space(q.body, p_space); + } } } @@ -116,6 +141,10 @@ void TileMap::_update_quadrant_transform() { Transform2D global_transform = get_global_transform(); + Transform2D local_transform; + if (collision_parent) + local_transform = get_transform(); + Transform2D nav_rel; if (navigation) nav_rel = get_relative_transform_to_parent(navigation); @@ -125,8 +154,11 @@ void TileMap::_update_quadrant_transform() { Quadrant &q = E->get(); Transform2D xform; xform.set_origin(q.pos); - xform = global_transform * xform; - Physics2DServer::get_singleton()->body_set_state(q.body, Physics2DServer::BODY_STATE_TRANSFORM, xform); + + if (!use_parent) { + xform = global_transform * xform; + Physics2DServer::get_singleton()->body_set_state(q.body, Physics2DServer::BODY_STATE_TRANSFORM, xform); + } if (navigation) { for (Map<PosKey, Quadrant::NavPoly>::Element *F = q.navpoly_ids.front(); F; F = F->next()) { @@ -184,7 +216,7 @@ Size2 TileMap::get_cell_size() const { void TileMap::set_quadrant_size(int p_size) { - ERR_FAIL_COND(p_size < 1); + ERR_FAIL_COND_MSG(p_size < 1, "Quadrant size cannot be smaller than 1."); _clear_quadrants(); quadrant_size = p_size; @@ -202,6 +234,25 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const Size2 s = p_sc; Vector2 offset = p_offset; + if (compatibility_mode && !centered_textures) { + + if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.y += cell_size.y; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset += cell_size / 2; + } + + if (s.y > s.x) { + if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose)) { + offset.y += s.y - s.x; + } + } else if (s.y < s.x) { + if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose)) { + offset.x += s.x - s.y; + } + } + } + if (p_cell.transpose) { SWAP(xform.elements[0].x, xform.elements[0].y); SWAP(xform.elements[1].x, xform.elements[1].y); @@ -212,19 +263,67 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const if (p_cell.flip_h) { xform.elements[0].x = -xform.elements[0].x; xform.elements[1].x = -xform.elements[1].x; - offset.x = s.x - offset.x; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT || tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.x = s.x - offset.x; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset.x = s.x - offset.x / 2; + } + } else { + offset.x = s.x - offset.x; + } } if (p_cell.flip_v) { xform.elements[0].y = -xform.elements[0].y; xform.elements[1].y = -xform.elements[1].y; - offset.y = s.y - offset.y; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT) { + offset.y = s.y - offset.y; + } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + offset.y += s.y; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset.y += s.y; + } + } else { + offset.y = s.y - offset.y; + } } - offset += cell_size / 2 - s / 2; + if (centered_textures) { + offset += cell_size / 2 - s / 2; + } xform.elements[2] += offset; } +void TileMap::_add_shape(int &shape_idx, const Quadrant &p_q, const Ref<Shape2D> &p_shape, const TileSet::ShapeData &p_shape_data, const Transform2D &p_xform, const Vector2 &p_metadata) { + Physics2DServer *ps = Physics2DServer::get_singleton(); + + if (!use_parent) { + ps->body_add_shape(p_q.body, p_shape->get_rid(), p_xform); + ps->body_set_shape_metadata(p_q.body, shape_idx, p_metadata); + ps->body_set_shape_as_one_way_collision(p_q.body, shape_idx, p_shape_data.one_way_collision, p_shape_data.one_way_collision_margin); + + } else if (collision_parent) { + Transform2D xform = p_xform; + xform.set_origin(xform.get_origin() + p_q.pos); + + collision_parent->shape_owner_add_shape(p_q.shape_owner_id, p_shape); + + int real_index = collision_parent->shape_owner_get_shape_index(p_q.shape_owner_id, shape_idx); + RID rid = collision_parent->get_rid(); + + if (Object::cast_to<Area2D>(collision_parent) != NULL) { + ps->area_set_shape_transform(rid, real_index, get_transform() * xform); + } else { + ps->body_set_shape_transform(rid, real_index, get_transform() * xform); + ps->body_set_shape_metadata(rid, real_index, p_metadata); + ps->body_set_shape_as_one_way_collision(rid, real_index, p_shape_data.one_way_collision, p_shape_data.one_way_collision_margin); + } + } + shape_idx++; +} + void TileMap::update_dirty_quadrants() { if (!pending_update) @@ -268,7 +367,11 @@ void TileMap::update_dirty_quadrants() { q.canvas_items.clear(); - ps->body_clear_shapes(q.body); + if (!use_parent) { + ps->body_clear_shapes(q.body); + } else if (collision_parent) { + collision_parent->shape_owner_clear_shapes(q.shape_owner_id); + } int shape_idx = 0; if (navigation) { @@ -370,11 +473,23 @@ void TileMap::update_dirty_quadrants() { rect.size.x += fp_adjust; rect.size.y += fp_adjust; + if (compatibility_mode && !centered_textures) { + if (rect.size.y > rect.size.x) { + if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose)) + tile_ofs.y += rect.size.y - rect.size.x; + } else if (rect.size.y < rect.size.x) { + if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose)) + tile_ofs.x += rect.size.x - rect.size.y; + } + } + if (c.transpose) { SWAP(tile_ofs.x, tile_ofs.y); - rect.position.x += cell_size.x / 2 - rect.size.y / 2; - rect.position.y += cell_size.y / 2 - rect.size.x / 2; - } else { + if (centered_textures) { + rect.position.x += cell_size.x / 2 - rect.size.y / 2; + rect.position.y += cell_size.y / 2 - rect.size.x / 2; + } + } else if (centered_textures) { rect.position += cell_size / 2 - rect.size / 2; } @@ -388,7 +503,43 @@ void TileMap::update_dirty_quadrants() { tile_ofs.y = -tile_ofs.y; } - rect.position += tile_ofs; + if (compatibility_mode && !centered_textures) { + if (tile_origin == TILE_ORIGIN_TOP_LEFT) { + rect.position += tile_ofs; + + } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { + + rect.position += tile_ofs; + + if (c.transpose) { + if (c.flip_h) + rect.position.x -= cell_size.x; + else + rect.position.x += cell_size.x; + } else { + if (c.flip_v) + rect.position.y -= cell_size.y; + else + rect.position.y += cell_size.y; + } + + } else if (tile_origin == TILE_ORIGIN_CENTER) { + + rect.position += tile_ofs; + + if (c.flip_h) + rect.position.x -= cell_size.x / 2; + else + rect.position.x += cell_size.x / 2; + + if (c.flip_v) + rect.position.y -= cell_size.y / 2; + else + rect.position.y += cell_size.y / 2; + } + } else { + rect.position += tile_ofs; + } Ref<Texture> normal_map = tile_set->tile_get_normal_map(c.id); Color modulate = tile_set->tile_get_modulate(c.id); @@ -426,10 +577,7 @@ void TileMap::update_dirty_quadrants() { for (int k = 0; k < _shapes.size(); k++) { Ref<ConvexPolygonShape2D> convex = _shapes[k]; if (convex.is_valid()) { - ps->body_add_shape(q.body, convex->get_rid(), xform); - ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y)); - ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[j].one_way_collision, shapes[j].one_way_collision_margin); - shape_idx++; + _add_shape(shape_idx, q, convex, shapes[j], xform, Vector2(E->key().x, E->key().y)); #ifdef DEBUG_ENABLED } else { print_error("The TileSet assigned to the TileMap " + get_name() + " has an invalid convex shape."); @@ -437,10 +585,7 @@ void TileMap::update_dirty_quadrants() { } } } else { - ps->body_add_shape(q.body, shape->get_rid(), xform); - ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y)); - ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[j].one_way_collision, shapes[j].one_way_collision_margin); - shape_idx++; + _add_shape(shape_idx, q, shape, shapes[j], xform, Vector2(E->key().x, E->key().y)); } } } @@ -615,22 +760,29 @@ Map<TileMap::PosKey, TileMap::Quadrant>::Element *TileMap::_create_quadrant(cons xform.set_origin(q.pos); //q.canvas_item = VisualServer::get_singleton()->canvas_item_create(); - q.body = Physics2DServer::get_singleton()->body_create(); - Physics2DServer::get_singleton()->body_set_mode(q.body, use_kinematic ? Physics2DServer::BODY_MODE_KINEMATIC : Physics2DServer::BODY_MODE_STATIC); - - Physics2DServer::get_singleton()->body_attach_object_instance_id(q.body, get_instance_id()); - Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer); - Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask); - Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, friction); - Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_BOUNCE, bounce); - - if (is_inside_tree()) { - xform = get_global_transform() * xform; - RID space = get_world_2d()->get_space(); - Physics2DServer::get_singleton()->body_set_space(q.body, space); - } + if (!use_parent) { + q.body = Physics2DServer::get_singleton()->body_create(); + Physics2DServer::get_singleton()->body_set_mode(q.body, use_kinematic ? Physics2DServer::BODY_MODE_KINEMATIC : Physics2DServer::BODY_MODE_STATIC); + + Physics2DServer::get_singleton()->body_attach_object_instance_id(q.body, get_instance_id()); + Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer); + Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask); + Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, friction); + Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_BOUNCE, bounce); - Physics2DServer::get_singleton()->body_set_state(q.body, Physics2DServer::BODY_STATE_TRANSFORM, xform); + if (is_inside_tree()) { + xform = get_global_transform() * xform; + RID space = get_world_2d()->get_space(); + Physics2DServer::get_singleton()->body_set_space(q.body, space); + } + + Physics2DServer::get_singleton()->body_set_state(q.body, Physics2DServer::BODY_STATE_TRANSFORM, xform); + } else if (collision_parent) { + xform = get_transform() * xform; + q.shape_owner_id = collision_parent->create_shape_owner(this); + } else { + q.shape_owner_id = -1; + } rect_cache_dirty = true; quadrant_order_dirty = true; @@ -640,7 +792,12 @@ Map<TileMap::PosKey, TileMap::Quadrant>::Element *TileMap::_create_quadrant(cons void TileMap::_erase_quadrant(Map<PosKey, Quadrant>::Element *Q) { Quadrant &q = Q->get(); - Physics2DServer::get_singleton()->free(q.body); + if (!use_parent) { + Physics2DServer::get_singleton()->free(q.body); + } else if (collision_parent) { + collision_parent->remove_shape_owner(q.shape_owner_id); + } + for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) { VisualServer::get_singleton()->free(E->get()); @@ -704,7 +861,7 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_ if (!E && p_tile == INVALID_CELL) return; //nothing to do - PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size()); + PosKey qk = pk.to_quadrant(_get_quadrant_size()); if (p_tile == INVALID_CELL) { //erase existing tile_map.erase(pk); @@ -798,6 +955,7 @@ void TileMap::update_bitmask_region(const Vector2 &p_start, const Vector2 &p_end void TileMap::update_cell_bitmask(int p_x, int p_y) { + ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot update cell bitmask if Tileset is not open."); PosKey p(p_x, p_y); Map<PosKey, Cell>::Element *E = tile_map.find(p); if (E != NULL) { @@ -863,7 +1021,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) { E->get().autotile_coord_x = (int)coord.x; E->get().autotile_coord_y = (int)coord.y; - PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size()); + PosKey qk = p.to_quadrant(_get_quadrant_size()); Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk); _make_quadrant_dirty(Q); @@ -893,6 +1051,7 @@ void TileMap::update_dirty_bitmask() { void TileMap::fix_invalid_tiles() { + ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot fix invalid tiles if Tileset is not open."); for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) { if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) { @@ -960,7 +1119,7 @@ void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord) c.autotile_coord_y = p_coord.y; tile_map[pk] = c; - PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size()); + PosKey qk = pk.to_quadrant(_get_quadrant_size()); Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk); if (!Q) @@ -987,7 +1146,7 @@ void TileMap::_recreate_quadrants() { for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) { - PosKey qk(E->key().x / _get_quadrant_size(), E->key().y / _get_quadrant_size()); + PosKey qk = PosKey(E->key().x, E->key().y).to_quadrant(_get_quadrant_size()); Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk); if (!Q) { @@ -1046,6 +1205,8 @@ void TileMap::clear() { void TileMap::_set_tile_data(const PoolVector<int> &p_data) { + ERR_FAIL_COND(format > FORMAT_2); + int c = p_data.size(); PoolVector<int>::Read r = p_data.read(); @@ -1085,14 +1246,9 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) { coord_x = decode_uint16(&local[8]); coord_y = decode_uint16(&local[10]); } - /* - if (x<-20 || y <-20 || x>4000 || y>4000) - continue; - */ + set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y)); } - - format = FORMAT_2; } PoolVector<int> TileMap::_get_tile_data() const { @@ -1101,7 +1257,7 @@ PoolVector<int> TileMap::_get_tile_data() const { data.resize(tile_map.size() * 3); PoolVector<int>::Write w = data.write(); - format = FORMAT_2; + // Save in highest format int idx = 0; for (const Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) { @@ -1121,33 +1277,41 @@ PoolVector<int> TileMap::_get_tile_data() const { idx += 3; } - w = PoolVector<int>::Write(); + w.release(); return data; } Rect2 TileMap::_edit_get_rect() const { - const_cast<TileMap *>(this)->update_dirty_quadrants(); + if (pending_update) { + const_cast<TileMap *>(this)->update_dirty_quadrants(); + } else { + const_cast<TileMap *>(this)->_recompute_rect_cache(); + } return rect_cache; } void TileMap::set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; - for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { + if (!use_parent) { + for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - Quadrant &q = E->get(); - Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer); + Quadrant &q = E->get(); + Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer); + } } } void TileMap::set_collision_mask(uint32_t p_mask) { collision_mask = p_mask; - for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { + if (!use_parent) { + for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - Quadrant &q = E->get(); - Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask); + Quadrant &q = E->get(); + Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask); + } } } @@ -1183,13 +1347,40 @@ void TileMap::set_collision_use_kinematic(bool p_use_kinematic) { _recreate_quadrants(); } +bool TileMap::get_collision_use_parent() const { + + return use_parent; +} + +void TileMap::set_collision_use_parent(bool p_use_parent) { + + if (use_parent == p_use_parent) return; + + _clear_quadrants(); + + use_parent = p_use_parent; + set_notify_local_transform(use_parent); + + if (use_parent && is_inside_tree()) { + collision_parent = Object::cast_to<CollisionObject2D>(get_parent()); + } else { + collision_parent = NULL; + } + + _recreate_quadrants(); + _change_notify(); + update_configuration_warning(); +} + void TileMap::set_collision_friction(float p_friction) { friction = p_friction; - for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { + if (!use_parent) { + for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - Quadrant &q = E->get(); - Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, p_friction); + Quadrant &q = E->get(); + Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, p_friction); + } } } @@ -1201,10 +1392,12 @@ float TileMap::get_collision_friction() const { void TileMap::set_collision_bounce(float p_bounce) { bounce = p_bounce; - for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { + if (!use_parent) { + for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - Quadrant &q = E->get(); - Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_BOUNCE, p_bounce); + Quadrant &q = E->get(); + Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_BOUNCE, p_bounce); + } } } float TileMap::get_collision_bounce() const { @@ -1358,7 +1551,8 @@ Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const { ret += get_cell_transform()[1] * (half_offset == HALF_OFFSET_Y ? 0.5 : -0.5); } } break; - default: { + case HALF_OFFSET_DISABLED: { + // Nothing to do. } } } @@ -1369,7 +1563,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) { if (p_name == "format") { if (p_value.get_type() == Variant::INT) { - format = (DataFormat)(p_value.operator int64_t()); + format = (DataFormat)(p_value.operator int64_t()); // Set format used for loading return true; } } else if (p_name == "tile_data") { @@ -1385,7 +1579,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) { bool TileMap::_get(const StringName &p_name, Variant &r_ret) const { if (p_name == "format") { - r_ret = format; + r_ret = FORMAT_2; // When saving, always save highest format return true; } else if (p_name == "tile_data") { r_ret = _get_tile_data(); @@ -1403,6 +1597,12 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(p); } +void TileMap::_validate_property(PropertyInfo &property) const { + if (use_parent && property.name != "collision_use_parent" && property.name.begins_with("collision_")) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const { return _map_to_world(p_pos.x, p_pos.y, p_ignore_ofs); @@ -1415,26 +1615,27 @@ Vector2 TileMap::world_to_map(const Vector2 &p_pos) const { switch (half_offset) { case HALF_OFFSET_X: { - if (ret.y > 0 ? int(ret.y) & 1 : (int(ret.y) - 1) & 1) { + if (int(floor(ret.y)) & 1) { ret.x -= 0.5; } } break; case HALF_OFFSET_NEGATIVE_X: { - if (ret.y > 0 ? int(ret.y) & 1 : (int(ret.y) - 1) & 1) { + if (int(floor(ret.y)) & 1) { ret.x += 0.5; } } break; case HALF_OFFSET_Y: { - if (ret.x > 0 ? int(ret.x) & 1 : (int(ret.x) - 1) & 1) { + if (int(floor(ret.x)) & 1) { ret.y -= 0.5; } } break; case HALF_OFFSET_NEGATIVE_Y: { - if (ret.x > 0 ? int(ret.x) & 1 : (int(ret.x) - 1) & 1) { + if (int(floor(ret.x)) & 1) { ret.y += 0.5; } } break; - default: { + case HALF_OFFSET_DISABLED: { + // Nothing to do. } } @@ -1460,6 +1661,32 @@ bool TileMap::is_y_sort_mode_enabled() const { return y_sort_mode; } +void TileMap::set_compatibility_mode(bool p_enable) { + + _clear_quadrants(); + compatibility_mode = p_enable; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +bool TileMap::is_compatibility_mode_enabled() const { + + return compatibility_mode; +} + +void TileMap::set_centered_textures(bool p_enable) { + + _clear_quadrants(); + centered_textures = p_enable; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +bool TileMap::is_centered_textures_enabled() const { + + return centered_textures; +} + Array TileMap::get_used_cells() const { Array a; @@ -1551,6 +1778,20 @@ bool TileMap::get_clip_uv() const { return clip_uv; } +String TileMap::get_configuration_warning() const { + + String warning = Node2D::get_configuration_warning(); + + if (use_parent && !collision_parent) { + if (!warning.empty()) { + warning += "\n\n"; + } + return TTR("TileMap with Use Parent on needs a parent CollisionObject2D to give shapes to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); + } + + return warning; +} + void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset); @@ -1583,9 +1824,18 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_y_sort_mode", "enable"), &TileMap::set_y_sort_mode); ClassDB::bind_method(D_METHOD("is_y_sort_mode_enabled"), &TileMap::is_y_sort_mode_enabled); + ClassDB::bind_method(D_METHOD("set_compatibility_mode", "enable"), &TileMap::set_compatibility_mode); + ClassDB::bind_method(D_METHOD("is_compatibility_mode_enabled"), &TileMap::is_compatibility_mode_enabled); + + ClassDB::bind_method(D_METHOD("set_centered_textures", "enable"), &TileMap::set_centered_textures); + ClassDB::bind_method(D_METHOD("is_centered_textures_enabled"), &TileMap::is_centered_textures_enabled); + ClassDB::bind_method(D_METHOD("set_collision_use_kinematic", "use_kinematic"), &TileMap::set_collision_use_kinematic); ClassDB::bind_method(D_METHOD("get_collision_use_kinematic"), &TileMap::get_collision_use_kinematic); + ClassDB::bind_method(D_METHOD("set_collision_use_parent", "use_parent"), &TileMap::set_collision_use_parent); + ClassDB::bind_method(D_METHOD("get_collision_use_parent"), &TileMap::get_collision_use_parent); + ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &TileMap::set_collision_layer); ClassDB::bind_method(D_METHOD("get_collision_layer"), &TileMap::get_collision_layer); @@ -1648,9 +1898,12 @@ void TileMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_half_offset", PROPERTY_HINT_ENUM, "Offset X,Offset Y,Disabled,Offset Negative X,Offset Negative Y"), "set_half_offset", "get_half_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_tile_origin", PROPERTY_HINT_ENUM, "Top Left,Center,Bottom Left"), "set_tile_origin", "get_tile_origin"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_mode", "is_y_sort_mode_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "compatibility_mode"), "set_compatibility_mode", "is_compatibility_mode_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered_textures"), "set_centered_textures", "is_centered_textures_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_clip_uv"), "set_clip_uv", "get_clip_uv"); ADD_GROUP("Collision", "collision_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_parent", PROPERTY_HINT_NONE, ""), "set_collision_use_parent", "get_collision_use_parent"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_kinematic", PROPERTY_HINT_NONE, ""), "set_collision_use_kinematic", "get_collision_use_kinematic"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_friction", "get_collision_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_bounce", "get_collision_bounce"); @@ -1660,6 +1913,8 @@ void TileMap::_bind_methods() { ADD_GROUP("Occluder", "occluder_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask"); + ADD_PROPERTY_DEFAULT("format", FORMAT_1); + ADD_SIGNAL(MethodInfo("settings_changed")); BIND_CONSTANT(INVALID_CELL); @@ -1693,22 +1948,28 @@ TileMap::TileMap() { quadrant_order_dirty = false; quadrant_size = 16; cell_size = Size2(64, 64); + custom_transform = Transform2D(64, 0, 0, 64, 0, 0); collision_layer = 1; collision_mask = 1; friction = 1; bounce = 0; mode = MODE_SQUARE; half_offset = HALF_OFFSET_DISABLED; + use_parent = false; + collision_parent = NULL; use_kinematic = false; navigation = NULL; y_sort_mode = false; + compatibility_mode = false; + centered_textures = false; occluder_light_mask = 1; clip_uv = false; - format = FORMAT_1; //Always initialize with the lowest format + format = FORMAT_1; // Assume lowest possible format if none is present fp_adjust = 0.00001; tile_origin = TILE_ORIGIN_TOP_LEFT; set_notify_transform(true); + set_notify_local_transform(false); } TileMap::~TileMap() { |