diff options
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 182 |
1 files changed, 148 insertions, 34 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2aa55e2825..80565fa455 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -61,7 +61,8 @@ void TileMap::_notification(int p_what) { } pending_update = true; - _update_dirty_quadrants(); + _recreate_quadrants(); + update_dirty_quadrants(); RID space = get_world_2d()->get_space(); _update_quadrant_transform(); _update_quadrant_space(space); @@ -142,16 +143,20 @@ void TileMap::_update_quadrant_transform() { void TileMap::set_tileset(const Ref<TileSet> &p_tileset) { - if (tile_set.is_valid()) + if (tile_set.is_valid()) { tile_set->disconnect("changed", this, "_recreate_quadrants"); + tile_set->remove_change_receptor(this); + } _clear_quadrants(); tile_set = p_tileset; - if (tile_set.is_valid()) + if (tile_set.is_valid()) { tile_set->connect("changed", this, "_recreate_quadrants"); - else + tile_set->add_change_receptor(this); + } else { clear(); + } _recreate_quadrants(); emit_signal("settings_changed"); @@ -240,7 +245,7 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const xform.elements[2].y += offset.y; } -void TileMap::_update_dirty_quadrants() { +void TileMap::update_dirty_quadrants() { if (!pending_update) return; @@ -261,12 +266,18 @@ void TileMap::_update_dirty_quadrants() { SceneTree *st = SceneTree::get_singleton(); Color debug_collision_color; + Color debug_navigation_color; bool debug_shapes = st && st->is_debugging_collisions_hint(); if (debug_shapes) { debug_collision_color = st->get_debug_collisions_color(); } + bool debug_navigation = st && st->is_debugging_navigation_hint(); + if (debug_navigation) { + debug_navigation_color = st->get_debug_navigation_color(); + } + while (dirty_quadrant_list.first()) { Quadrant &q = *dirty_quadrant_list.first()->self(); @@ -294,6 +305,7 @@ void TileMap::_update_dirty_quadrants() { } q.occluder_instances.clear(); Ref<ShaderMaterial> prev_material; + int prev_z_index; RID prev_canvas_item; RID prev_debug_canvas_item; @@ -314,11 +326,12 @@ void TileMap::_update_dirty_quadrants() { continue; Ref<ShaderMaterial> mat = tile_set->tile_get_material(c.id); + int z_index = tile_set->tile_get_z_index(c.id); RID canvas_item; RID debug_canvas_item; - if (prev_canvas_item == RID() || prev_material != mat) { + if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) { canvas_item = vs->canvas_item_create(); if (mat.is_valid()) @@ -329,6 +342,7 @@ void TileMap::_update_dirty_quadrants() { xform.set_origin(q.pos); vs->canvas_item_set_transform(canvas_item, xform); vs->canvas_item_set_light_mask(canvas_item, get_light_mask()); + vs->canvas_item_set_z_index(canvas_item, z_index); q.canvas_items.push_back(canvas_item); @@ -344,6 +358,7 @@ void TileMap::_update_dirty_quadrants() { prev_canvas_item = canvas_item; prev_material = mat; + prev_z_index = z_index; } else { canvas_item = prev_canvas_item; @@ -353,7 +368,7 @@ void TileMap::_update_dirty_quadrants() { } Rect2 r = tile_set->tile_get_region(c.id); - if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) { + if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) { int spacing = tile_set->autotile_get_spacing(c.id); r.size = tile_set->autotile_get_size(c.id); r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y); @@ -451,10 +466,12 @@ void TileMap::_update_dirty_quadrants() { Transform2D xform; xform.set_origin(offset.floor()); - Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id, i); + Vector2 shape_ofs = shapes[i].shape_transform.get_origin(); _fix_cell_transform(xform, c, shape_ofs + center_ofs, s); + xform *= shapes[i].shape_transform.untranslated(); + if (debug_canvas_item.is_valid()) { vs->canvas_item_add_set_transform(debug_canvas_item, xform); shape->draw(debug_canvas_item, debug_collision_color); @@ -474,7 +491,7 @@ void TileMap::_update_dirty_quadrants() { if (navigation) { Ref<NavigationPolygon> navpoly; Vector2 npoly_ofs; - if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) { + if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) { navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y)); npoly_ofs = Vector2(); } else { @@ -493,11 +510,60 @@ void TileMap::_update_dirty_quadrants() { np.id = pid; np.xform = xform; q.navpoly_ids[E->key()] = np; + + if (debug_navigation) { + RID debug_navigation_item = vs->canvas_item_create(); + vs->canvas_item_set_parent(debug_navigation_item, canvas_item); + vs->canvas_item_set_z_as_relative_to_parent(debug_navigation_item, false); + vs->canvas_item_set_z_index(debug_navigation_item, VS::CANVAS_ITEM_Z_MAX - 2); // Display one below collision debug + + if (debug_navigation_item.is_valid()) { + PoolVector<Vector2> navigation_polygon_vertices = navpoly->get_vertices(); + int vsize = navigation_polygon_vertices.size(); + + if (vsize > 2) { + Vector<Color> colors; + Vector<Vector2> vertices; + vertices.resize(vsize); + colors.resize(vsize); + { + PoolVector<Vector2>::Read vr = navigation_polygon_vertices.read(); + for (int i = 0; i < vsize; i++) { + vertices.write[i] = vr[i]; + colors.write[i] = debug_navigation_color; + } + } + + Vector<int> indices; + + for (int i = 0; i < navpoly->get_polygon_count(); i++) { + Vector<int> polygon = navpoly->get_polygon(i); + + for (int j = 2; j < polygon.size(); j++) { + + int kofs[3] = { 0, j - 1, j }; + for (int k = 0; k < 3; k++) { + + int idx = polygon[kofs[k]]; + ERR_FAIL_INDEX(idx, vsize); + indices.push_back(idx); + } + } + } + Transform2D navxform; + navxform.set_origin(offset.floor()); + _fix_cell_transform(navxform, c, npoly_ofs + center_ofs, s); + + vs->canvas_item_set_transform(debug_navigation_item, navxform); + vs->canvas_item_add_triangle_array(debug_navigation_item, indices, vertices, colors); + } + } + } } } Ref<OccluderPolygon2D> occluder; - if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) { + if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) { occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y)); } else { occluder = tile_set->tile_get_light_occluder(c.id); @@ -565,11 +631,7 @@ void TileMap::_recompute_rect_cache() { r_total = r_total.merge(r); } - if (r_total == Rect2()) { - rect_cache = Rect2(-10, -10, 20, 20); - } else { - rect_cache = r_total.grow(MAX(cell_size.x, cell_size.y) * _get_quadrant_size()); - } + rect_cache = r_total; item_rect_changed(); @@ -642,7 +704,7 @@ void TileMap::_erase_quadrant(Map<PosKey, Quadrant>::Element *Q) { rect_cache_dirty = true; } -void TileMap::_make_quadrant_dirty(Map<PosKey, Quadrant>::Element *Q) { +void TileMap::_make_quadrant_dirty(Map<PosKey, Quadrant>::Element *Q, bool update) { Quadrant &q = Q->get(); if (!q.dirty_list.in_list()) @@ -653,7 +715,10 @@ void TileMap::_make_quadrant_dirty(Map<PosKey, Quadrant>::Element *Q) { pending_update = true; if (!is_inside_tree()) return; - call_deferred("_update_dirty_quadrants"); + + if (update) { + call_deferred("update_dirty_quadrants"); + } } void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose) { @@ -661,6 +726,11 @@ void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_ set_cell(p_pos.x, p_pos.y, p_tile, p_flip_x, p_flip_y, p_transpose); } +void TileMap::set_celld(const Vector2 &p_pos, const Dictionary &p_data) { + + set_cell(p_pos.x, p_pos.y, p_data["id"], p_data["flip_h"], p_data["flip_y"], p_data["transpose"], p_data["auto_coord"]); +} + void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose, Vector2 p_autotile_coord) { PosKey pk(p_x, p_y); @@ -766,7 +836,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) { Map<PosKey, Cell>::Element *E = tile_map.find(p); if (E != NULL) { int id = get_cell(p_x, p_y); - if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE) { + if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(id) == TileSet::ATLAS_TILE) { uint16_t mask = 0; if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) { if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) { @@ -781,16 +851,37 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) { if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) { mask |= TileSet::BIND_BOTTOMRIGHT; } - } else if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_3X3) { - if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) { - mask |= TileSet::BIND_TOPLEFT; + } else { + if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_3X3_MINIMAL) { + if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) { + mask |= TileSet::BIND_TOPLEFT; + } + if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) { + mask |= TileSet::BIND_TOPRIGHT; + } + if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) { + mask |= TileSet::BIND_BOTTOMLEFT; + } + if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) { + mask |= TileSet::BIND_BOTTOMRIGHT; + } + } else { + if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1))) { + mask |= TileSet::BIND_TOPLEFT; + } + if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1))) { + mask |= TileSet::BIND_TOPRIGHT; + } + if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1))) { + mask |= TileSet::BIND_BOTTOMLEFT; + } + if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1))) { + mask |= TileSet::BIND_BOTTOMRIGHT; + } } if (tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1))) { mask |= TileSet::BIND_TOP; } - if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) { - mask |= TileSet::BIND_TOPRIGHT; - } if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) { mask |= TileSet::BIND_LEFT; } @@ -798,15 +889,9 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) { if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) { mask |= TileSet::BIND_RIGHT; } - if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) { - mask |= TileSet::BIND_BOTTOMLEFT; - } if (tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1))) { mask |= TileSet::BIND_BOTTOM; } - if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) { - mask |= TileSet::BIND_BOTTOMRIGHT; - } } Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y)); E->get().autotile_coord_x = (int)coord.x; @@ -830,6 +915,16 @@ void TileMap::update_dirty_bitmask() { } } +void TileMap::fix_invalid_tiles() { + + for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) { + + if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) { + set_cell(E->key().x, E->key().y, INVALID_CELL); + } + } +} + int TileMap::get_cell(int p_x, int p_y) const { PosKey pk(p_x, p_y); @@ -888,6 +983,14 @@ void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord) c.autotile_coord_x = p_coord.x; c.autotile_coord_y = p_coord.y; tile_map[pk] = c; + + PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size()); + Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk); + + if (!Q) + return; + + _make_quadrant_dirty(Q); } Vector2 TileMap::get_cell_autotile_coord(int p_x, int p_y) const { @@ -917,8 +1020,9 @@ void TileMap::_recreate_quadrants() { } Q->get().cells.insert(E->key()); - _make_quadrant_dirty(Q); + _make_quadrant_dirty(Q, false); } + update_dirty_quadrants(); } void TileMap::_clear_quadrants() { @@ -1045,8 +1149,7 @@ PoolVector<int> TileMap::_get_tile_data() const { } Rect2 TileMap::_edit_get_rect() const { - - const_cast<TileMap *>(this)->_update_dirty_quadrants(); + const_cast<TileMap *>(this)->update_dirty_quadrants(); return rect_cache; } @@ -1509,12 +1612,14 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose", "autotile_coord"), &TileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_celld", "position", "data"), &TileMap::set_celld); ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &TileMap::get_cell); ClassDB::bind_method(D_METHOD("get_cellv", "position"), &TileMap::get_cellv); ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &TileMap::is_cell_x_flipped); ClassDB::bind_method(D_METHOD("is_cell_y_flipped", "x", "y"), &TileMap::is_cell_y_flipped); ClassDB::bind_method(D_METHOD("is_cell_transposed", "x", "y"), &TileMap::is_cell_transposed); + ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &TileMap::fix_invalid_tiles); ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear); ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMap::get_used_cells); @@ -1526,7 +1631,7 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("_clear_quadrants"), &TileMap::_clear_quadrants); ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &TileMap::_recreate_quadrants); - ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants); + ClassDB::bind_method(D_METHOD("update_dirty_quadrants"), &TileMap::update_dirty_quadrants); ClassDB::bind_method(D_METHOD("update_bitmask_area", "position"), &TileMap::update_bitmask_area); ClassDB::bind_method(D_METHOD("update_bitmask_region", "start", "end"), &TileMap::update_bitmask_region, DEFVAL(Vector2()), DEFVAL(Vector2())); @@ -1573,6 +1678,12 @@ void TileMap::_bind_methods() { BIND_ENUM_CONSTANT(TILE_ORIGIN_BOTTOM_LEFT); } +void TileMap::_changed_callback(Object *p_changed, const char *p_prop) { + if (tile_set.is_valid() && tile_set.ptr() == p_changed) { + emit_signal("settings_changed"); + } +} + TileMap::TileMap() { rect_cache_dirty = true; @@ -1601,5 +1712,8 @@ TileMap::TileMap() { TileMap::~TileMap() { + if (tile_set.is_valid()) + tile_set->remove_change_receptor(this); + clear(); } |