diff options
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 5d246e331f..d41db1dce5 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -50,12 +50,12 @@ void TileMap::_notification(int p_what) { Node2D *c = this; while (c) { - navigation = c->cast_to<Navigation2D>(); + navigation = Object::cast_to<Navigation2D>(c); if (navigation) { break; } - c = c->get_parent()->cast_to<Node2D>(); + c = Object::cast_to<Node2D>(c->get_parent()); } pending_update = true; @@ -370,15 +370,13 @@ void TileMap::_update_dirty_quadrants() { s = tex->get_size(); else { s = r.size; - r.position.x += fp_adjust; - r.position.y += fp_adjust; - r.size.x -= fp_adjust * 2.0; - r.size.y -= fp_adjust * 2.0; } Rect2 rect; rect.position = offset.floor(); rect.size = s; + rect.size.x += fp_adjust; + rect.size.y += fp_adjust; if (rect.size.y > rect.size.x) { if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose)) |