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Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp37
1 files changed, 25 insertions, 12 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 40e8818262..0159e9f313 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1859,11 +1859,13 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
while (q_list_element) {
TileMapQuadrant &q = *q_list_element->self();
- // Clear the scenes.
- for (const KeyValue<Vector2i, String> &E : q.scenes) {
- Node *node = get_node_or_null(E.value);
- if (node) {
- node->queue_free();
+ // Clear the scenes if instance cache was cleared.
+ if (instantiated_scenes.is_empty()) {
+ for (const KeyValue<Vector2i, String> &E : q.scenes) {
+ Node *node = get_node_or_null(E.value);
+ if (node) {
+ node->queue_free();
+ }
}
}
@@ -1871,6 +1873,15 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
// Recreate the scenes.
for (const Vector2i &E_cell : q.cells) {
+ Vector3i cell_coords = Vector3i(q.layer, E_cell.x, E_cell.y);
+ if (instantiated_scenes.has(cell_coords)) {
+ // Skip scene if the instance was cached (to avoid recreating scenes unnecessarily).
+ continue;
+ }
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ instantiated_scenes.insert(cell_coords);
+ }
+
const TileMapCell &c = get_cell(q.layer, E_cell, true);
TileSetSource *source;
@@ -1907,15 +1918,16 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
}
void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
- // Clear the scenes.
- for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
- Node *node = get_node_or_null(E.value);
- if (node) {
- node->queue_free();
+ // Clear the scenes if instance cache was cleared.
+ if (instantiated_scenes.is_empty()) {
+ for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
+ Node *node = get_node_or_null(E.value);
+ if (node) {
+ node->queue_free();
+ }
}
+ p_quadrant->scenes.clear();
}
-
- p_quadrant->scenes.clear();
}
void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
@@ -4037,6 +4049,7 @@ void TileMap::_bind_methods() {
void TileMap::_tile_set_changed() {
emit_signal(SNAME("changed"));
_tile_set_changed_deferred_update_needed = true;
+ instantiated_scenes.clear();
call_deferred(SNAME("_tile_set_changed_deferred_update"));
}