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Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index c126dd8f6b..3d3f43d5c6 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -304,6 +304,7 @@ void TileMap::_update_dirty_quadrants() {
}
q.occluder_instances.clear();
Ref<ShaderMaterial> prev_material;
+ int prev_z_index;
RID prev_canvas_item;
RID prev_debug_canvas_item;
@@ -324,11 +325,12 @@ void TileMap::_update_dirty_quadrants() {
continue;
Ref<ShaderMaterial> mat = tile_set->tile_get_material(c.id);
+ int z_index = tile_set->tile_get_z_index(c.id);
RID canvas_item;
RID debug_canvas_item;
- if (prev_canvas_item == RID() || prev_material != mat) {
+ if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) {
canvas_item = vs->canvas_item_create();
if (mat.is_valid())
@@ -339,6 +341,7 @@ void TileMap::_update_dirty_quadrants() {
xform.set_origin(q.pos);
vs->canvas_item_set_transform(canvas_item, xform);
vs->canvas_item_set_light_mask(canvas_item, get_light_mask());
+ vs->canvas_item_set_z_index(canvas_item, z_index);
q.canvas_items.push_back(canvas_item);
@@ -354,6 +357,7 @@ void TileMap::_update_dirty_quadrants() {
prev_canvas_item = canvas_item;
prev_material = mat;
+ prev_z_index = z_index;
} else {
canvas_item = prev_canvas_item;
@@ -1119,6 +1123,10 @@ Rect2 TileMap::_edit_get_rect() const {
return rect_cache;
}
+bool TileMap::_edit_use_rect() const {
+ return true;
+}
+
void TileMap::set_collision_layer(uint32_t p_layer) {
collision_layer = p_layer;