diff options
Diffstat (limited to 'scene/2d/sprite.cpp')
-rw-r--r-- | scene/2d/sprite.cpp | 52 |
1 files changed, 50 insertions, 2 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 0dd02a982c..67f016ae79 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -121,7 +121,15 @@ void Sprite::set_texture(const Ref<Texture> &p_texture) { if (p_texture == texture) return; + + if (texture.is_valid()) + texture->remove_change_receptor(this); + texture = p_texture; + + if (texture.is_valid()) + texture->add_change_receptor(this); + update(); emit_signal("texture_changed"); item_rect_changed(); @@ -281,13 +289,39 @@ bool Sprite::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc Rect2 src_rect, dst_rect; bool filter_clip; _get_rects(src_rect, dst_rect, filter_clip); + dst_rect.size = dst_rect.size.abs(); if (!dst_rect.has_point(p_point)) return false; - Vector2 q = ((p_point - dst_rect.position) / dst_rect.size) * src_rect.size + src_rect.position; + Vector2 q = (p_point - dst_rect.position) / dst_rect.size; + if (hflip) + q.x = 1.0f - q.x; + if (vflip) + q.y = 1.0f - q.y; + q = q * src_rect.size + src_rect.position; + + Ref<Image> image; + Ref<AtlasTexture> atlasTexture = texture; + if (atlasTexture.is_null()) { + image = texture->get_data(); + } else { + ERR_FAIL_COND_V(atlasTexture->get_atlas().is_null(), false); + + image = atlasTexture->get_atlas()->get_data(); + + Rect2 region = atlasTexture->get_region(); + Rect2 margin = atlasTexture->get_margin(); + + q -= margin.position; + + if ((q.x > region.size.width) || (q.y > region.size.height)) { + return false; + } + + q += region.position; + } - Ref<Image> image = texture->get_data(); ERR_FAIL_COND_V(image.is_null(), false); image->lock(); @@ -336,6 +370,15 @@ void Sprite::_validate_property(PropertyInfo &property) const { } } +void Sprite::_changed_callback(Object *p_changed, const char *p_prop) { + + // Changes to the texture need to trigger an update to make + // the editor redraw the sprite with the updated texture. + if (texture.is_valid() && texture.ptr() == p_changed) { + update(); + } +} + void Sprite::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite::set_texture); @@ -410,3 +453,8 @@ Sprite::Sprite() { vframes = 1; hframes = 1; } + +Sprite::~Sprite() { + if (texture.is_valid()) + texture->remove_change_receptor(this); +} |