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Diffstat (limited to 'scene/2d/skeleton_2d.h')
-rw-r--r--scene/2d/skeleton_2d.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/scene/2d/skeleton_2d.h b/scene/2d/skeleton_2d.h
index 9d0a061457..0f48b44387 100644
--- a/scene/2d/skeleton_2d.h
+++ b/scene/2d/skeleton_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,9 +36,12 @@
class Skeleton2D;
class Bone2D : public Node2D {
- GDCLASS(Bone2D, Node2D)
+ GDCLASS(Bone2D, Node2D);
friend class Skeleton2D;
+#ifdef TOOLS_ENABLED
+ friend class AnimatedValuesBackup;
+#endif
Bone2D *parent_bone;
Skeleton2D *skeleton;
@@ -71,6 +74,9 @@ class Skeleton2D : public Node2D {
GDCLASS(Skeleton2D, Node2D);
friend class Bone2D;
+#ifdef TOOLS_ENABLED
+ friend class AnimatedValuesBackup;
+#endif
struct Bone {
bool operator<(const Bone &p_bone) const {