diff options
Diffstat (limited to 'scene/2d/skeleton_2d.cpp')
-rw-r--r-- | scene/2d/skeleton_2d.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 360650c724..8f0bf22617 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -44,7 +44,7 @@ bool Bone2D::_set(const StringName &p_path, const Variant &p_value) { } else if (path.begins_with("length")) { set_length(p_value); } else if (path.begins_with("bone_angle")) { - set_bone_angle(Math::deg2rad(real_t(p_value))); + set_bone_angle(Math::deg_to_rad(real_t(p_value))); } else if (path.begins_with("default_length")) { set_length(p_value); } @@ -66,7 +66,7 @@ bool Bone2D::_get(const StringName &p_path, Variant &r_ret) const { } else if (path.begins_with("length")) { r_ret = get_length(); } else if (path.begins_with("bone_angle")) { - r_ret = Math::rad2deg(get_bone_angle()); + r_ret = Math::rad_to_deg(get_bone_angle()); } else if (path.begins_with("default_length")) { r_ret = get_length(); } @@ -81,14 +81,14 @@ bool Bone2D::_get(const StringName &p_path, Variant &r_ret) const { } void Bone2D::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::BOOL, "auto_calculate_length_and_angle", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); + p_list->push_back(PropertyInfo(Variant::BOOL, PNAME("auto_calculate_length_and_angle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); if (!autocalculate_length_and_angle) { - p_list->push_back(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "1, 1024, 1", PROPERTY_USAGE_DEFAULT)); - p_list->push_back(PropertyInfo(Variant::FLOAT, "bone_angle", PROPERTY_HINT_RANGE, "-360, 360, 0.01", PROPERTY_USAGE_DEFAULT)); + p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("length"), PROPERTY_HINT_RANGE, "1, 1024, 1", PROPERTY_USAGE_DEFAULT)); + p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("bone_angle"), PROPERTY_HINT_RANGE, "-360, 360, 0.01", PROPERTY_USAGE_DEFAULT)); } #ifdef TOOLS_ENABLED - p_list->push_back(PropertyInfo(Variant::BOOL, "editor_settings/show_bone_gizmo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); + p_list->push_back(PropertyInfo(Variant::BOOL, PNAME("editor_settings/show_bone_gizmo"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); #endif // TOOLS_ENABLED } @@ -126,7 +126,7 @@ void Bone2D::_notification(int p_what) { return; } - update(); + queue_redraw(); #endif // TOOLS_ENABLED } break; @@ -143,12 +143,12 @@ void Bone2D::_notification(int p_what) { return; } - update(); + queue_redraw(); if (get_parent()) { Bone2D *parent_bone = Object::cast_to<Bone2D>(get_parent()); if (parent_bone) { - parent_bone->update(); + parent_bone->queue_redraw(); } } #endif // TOOLS_ENABLED @@ -365,7 +365,7 @@ bool Bone2D::_editor_get_bone_shape(Vector<Vector2> *p_shape, Vector<Vector2> *p void Bone2D::_editor_set_show_bone_gizmo(bool p_show_gizmo) { _editor_show_bone_gizmo = p_show_gizmo; - update(); + queue_redraw(); } bool Bone2D::_editor_get_show_bone_gizmo() const { @@ -390,7 +390,7 @@ void Bone2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bone_angle", "angle"), &Bone2D::set_bone_angle); ClassDB::bind_method(D_METHOD("get_bone_angle"), &Bone2D::get_bone_angle); - ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "rest"), "set_rest", "get_rest"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "rest", PROPERTY_HINT_NONE, "suffix:px"), "set_rest", "get_rest"); } void Bone2D::set_rest(const Transform2D &p_rest) { @@ -438,14 +438,14 @@ TypedArray<String> Bone2D::get_configuration_warnings() const { TypedArray<String> warnings = Node::get_configuration_warnings(); if (!skeleton) { if (parent_bone) { - warnings.push_back(TTR("This Bone2D chain should end at a Skeleton2D node.")); + warnings.push_back(RTR("This Bone2D chain should end at a Skeleton2D node.")); } else { - warnings.push_back(TTR("A Bone2D only works with a Skeleton2D or another Bone2D as parent node.")); + warnings.push_back(RTR("A Bone2D only works with a Skeleton2D or another Bone2D as parent node.")); } } if (rest == Transform2D(0, 0, 0, 0, 0, 0)) { - warnings.push_back(TTR("This bone lacks a proper REST pose. Go to the Skeleton2D node and set one.")); + warnings.push_back(RTR("This bone lacks a proper REST pose. Go to the Skeleton2D node and set one.")); } return warnings; @@ -493,7 +493,7 @@ void Bone2D::set_length(real_t p_length) { length = p_length; #ifdef TOOLS_ENABLED - update(); + queue_redraw(); #endif // TOOLS_ENABLED } @@ -505,7 +505,7 @@ void Bone2D::set_bone_angle(real_t p_angle) { bone_angle = p_angle; #ifdef TOOLS_ENABLED - update(); + queue_redraw(); #endif // TOOLS_ENABLED } @@ -560,7 +560,7 @@ bool Skeleton2D::_get(const StringName &p_path, Variant &r_ret) const { void Skeleton2D::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back( - PropertyInfo(Variant::OBJECT, "modification_stack", + PropertyInfo(Variant::OBJECT, PNAME("modification_stack"), PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE)); |