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Diffstat (limited to 'scene/2d/remote_transform_2d.h')
-rw-r--r--scene/2d/remote_transform_2d.h15
1 files changed, 7 insertions, 8 deletions
diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h
index f5b949d10b..36fddb58c7 100644
--- a/scene/2d/remote_transform_2d.h
+++ b/scene/2d/remote_transform_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,17 +34,16 @@
#include "scene/2d/node_2d.h"
class RemoteTransform2D : public Node2D {
-
GDCLASS(RemoteTransform2D, Node2D);
NodePath remote_node;
ObjectID cache;
- bool use_global_coordinates;
- bool update_remote_position;
- bool update_remote_rotation;
- bool update_remote_scale;
+ bool use_global_coordinates = true;
+ bool update_remote_position = true;
+ bool update_remote_rotation = true;
+ bool update_remote_scale = true;
void _update_remote();
void _update_cache();
@@ -71,7 +70,7 @@ public:
void force_update_cache();
- virtual String get_configuration_warning() const;
+ TypedArray<String> get_configuration_warnings() const override;
RemoteTransform2D();
};