diff options
Diffstat (limited to 'scene/2d/ray_cast_2d.cpp')
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 21 |
1 files changed, 17 insertions, 4 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 7af91f3a8d..f9830a8743 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -200,6 +200,7 @@ void RayCast2D::_update_raycast_state() { ray_params.collision_mask = collision_mask; ray_params.collide_with_bodies = collide_with_bodies; ray_params.collide_with_areas = collide_with_areas; + ray_params.hit_from_inside = hit_from_inside; if (dss->intersect_ray(ray_params, rr)) { collided = true; @@ -290,22 +291,30 @@ void RayCast2D::clear_exceptions() { exclude.clear(); } -void RayCast2D::set_collide_with_areas(bool p_clip) { - collide_with_areas = p_clip; +void RayCast2D::set_collide_with_areas(bool p_enabled) { + collide_with_areas = p_enabled; } bool RayCast2D::is_collide_with_areas_enabled() const { return collide_with_areas; } -void RayCast2D::set_collide_with_bodies(bool p_clip) { - collide_with_bodies = p_clip; +void RayCast2D::set_collide_with_bodies(bool p_enabled) { + collide_with_bodies = p_enabled; } bool RayCast2D::is_collide_with_bodies_enabled() const { return collide_with_bodies; } +void RayCast2D::set_hit_from_inside(bool p_enabled) { + hit_from_inside = p_enabled; +} + +bool RayCast2D::is_hit_from_inside_enabled() const { + return hit_from_inside; +} + void RayCast2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast2D::set_enabled); ClassDB::bind_method(D_METHOD("is_enabled"), &RayCast2D::is_enabled); @@ -344,10 +353,14 @@ void RayCast2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &RayCast2D::set_collide_with_bodies); ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &RayCast2D::is_collide_with_bodies_enabled); + ClassDB::bind_method(D_METHOD("set_hit_from_inside", "enable"), &RayCast2D::set_hit_from_inside); + ClassDB::bind_method(D_METHOD("is_hit_from_inside_enabled"), &RayCast2D::is_hit_from_inside_enabled); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position"), "set_target_position", "get_target_position"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hit_from_inside"), "set_hit_from_inside", "is_hit_from_inside_enabled"); ADD_GROUP("Collide With", "collide_with"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled"); |