diff options
Diffstat (limited to 'scene/2d/ray_cast_2d.cpp')
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 48 |
1 files changed, 27 insertions, 21 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index b5d62adfb4..bd7f4faae5 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -187,39 +187,44 @@ void RayCast2D::_notification(int p_what) { if (!enabled) break; + _update_raycast_state(); - Ref<World2D> w2d = get_world_2d(); - ERR_BREAK( w2d.is_null() ); - - Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(w2d->get_space()); - ERR_BREAK( !dss ); - - Matrix32 gt = get_global_transform(); + } break; + } +} - Vector2 to = cast_to; - if (to==Vector2()) - to=Vector2(0,0.01); +void RayCast2D::_update_raycast_state() { + Ref<World2D> w2d = get_world_2d(); + ERR_FAIL_COND( w2d.is_null() ); - Physics2DDirectSpaceState::RayResult rr; + Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(w2d->get_space()); + ERR_FAIL_COND( !dss ); - if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask,type_mask)) { + Matrix32 gt = get_global_transform(); - collided=true; - against=rr.collider_id; - collision_point=rr.position; - collision_normal=rr.normal; - against_shape=rr.shape; - } else { - collided=false; - } + Vector2 to = cast_to; + if (to==Vector2()) + to=Vector2(0,0.01); + Physics2DDirectSpaceState::RayResult rr; + if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask,type_mask)) { - } break; + collided=true; + against=rr.collider_id; + collision_point=rr.position; + collision_normal=rr.normal; + against_shape=rr.shape; + } else { + collided=false; } } +void RayCast2D::force_raycast_update() { + _update_raycast_state(); +} + void RayCast2D::add_exception_rid(const RID& p_rid) { exclude.insert(p_rid); @@ -265,6 +270,7 @@ void RayCast2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_cast_to"),&RayCast2D::get_cast_to); ObjectTypeDB::bind_method(_MD("is_colliding"),&RayCast2D::is_colliding); + ObjectTypeDB::bind_method(_MD("force_raycast_update"),&RayCast2D::force_raycast_update); ObjectTypeDB::bind_method(_MD("get_collider"),&RayCast2D::get_collider); ObjectTypeDB::bind_method(_MD("get_collider_shape"),&RayCast2D::get_collider_shape); |