diff options
Diffstat (limited to 'scene/2d/ray_cast_2d.cpp')
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 95 |
1 files changed, 41 insertions, 54 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 9d6c7304ce..5020940c5c 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -36,134 +36,129 @@ #include "servers/physics_server_2d.h" void RayCast2D::set_cast_to(const Vector2 &p_point) { - cast_to = p_point; - if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint())) + if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint())) { update(); + } } Vector2 RayCast2D::get_cast_to() const { - return cast_to; } void RayCast2D::set_collision_mask(uint32_t p_mask) { - collision_mask = p_mask; } uint32_t RayCast2D::get_collision_mask() const { - return collision_mask; } void RayCast2D::set_collision_mask_bit(int p_bit, bool p_value) { - uint32_t mask = get_collision_mask(); - if (p_value) + if (p_value) { mask |= 1 << p_bit; - else + } else { mask &= ~(1 << p_bit); + } set_collision_mask(mask); } bool RayCast2D::get_collision_mask_bit(int p_bit) const { - return get_collision_mask() & (1 << p_bit); } bool RayCast2D::is_colliding() const { - return collided; } -Object *RayCast2D::get_collider() const { - if (against.is_null()) +Object *RayCast2D::get_collider() const { + if (against.is_null()) { return nullptr; + } return ObjectDB::get_instance(against); } int RayCast2D::get_collider_shape() const { - return against_shape; } -Vector2 RayCast2D::get_collision_point() const { +Vector2 RayCast2D::get_collision_point() const { return collision_point; } -Vector2 RayCast2D::get_collision_normal() const { +Vector2 RayCast2D::get_collision_normal() const { return collision_normal; } void RayCast2D::set_enabled(bool p_enabled) { - enabled = p_enabled; update(); - if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) + if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) { set_physics_process_internal(p_enabled); - if (!p_enabled) + } + if (!p_enabled) { collided = false; + } } bool RayCast2D::is_enabled() const { - return enabled; } void RayCast2D::set_exclude_parent_body(bool p_exclude_parent_body) { - - if (exclude_parent_body == p_exclude_parent_body) + if (exclude_parent_body == p_exclude_parent_body) { return; + } exclude_parent_body = p_exclude_parent_body; - if (!is_inside_tree()) + if (!is_inside_tree()) { return; + } if (Object::cast_to<CollisionObject2D>(get_parent())) { - if (exclude_parent_body) + if (exclude_parent_body) { exclude.insert(Object::cast_to<CollisionObject2D>(get_parent())->get_rid()); - else + } else { exclude.erase(Object::cast_to<CollisionObject2D>(get_parent())->get_rid()); + } } } bool RayCast2D::get_exclude_parent_body() const { - return exclude_parent_body; } void RayCast2D::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_ENTER_TREE: { - - if (enabled && !Engine::get_singleton()->is_editor_hint()) + if (enabled && !Engine::get_singleton()->is_editor_hint()) { set_physics_process_internal(true); - else + } else { set_physics_process_internal(false); + } if (Object::cast_to<CollisionObject2D>(get_parent())) { - if (exclude_parent_body) + if (exclude_parent_body) { exclude.insert(Object::cast_to<CollisionObject2D>(get_parent())->get_rid()); - else + } else { exclude.erase(Object::cast_to<CollisionObject2D>(get_parent())->get_rid()); + } } } break; case NOTIFICATION_EXIT_TREE: { - - if (enabled) + if (enabled) { set_physics_process_internal(false); + } } break; case NOTIFICATION_DRAW: { - - if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) + if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { break; + } Transform2D xf; xf.rotate(cast_to.angle()); xf.translate(Vector2(cast_to.length(), 0)); @@ -183,17 +178,18 @@ void RayCast2D::_notification(int p_what) { pts.push_back(xf.xform(Vector2(0, Math_SQRT12 * tsize))); pts.push_back(xf.xform(Vector2(0, -Math_SQRT12 * tsize))); Vector<Color> cols; - for (int i = 0; i < 3; i++) + for (int i = 0; i < 3; i++) { cols.push_back(draw_col); + } draw_primitive(pts, cols, Vector<Vector2>()); } break; case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { - - if (!enabled) + if (!enabled) { break; + } _update_raycast_state(); @@ -211,13 +207,13 @@ void RayCast2D::_update_raycast_state() { Transform2D gt = get_global_transform(); Vector2 to = cast_to; - if (to == Vector2()) + if (to == Vector2()) { to = Vector2(0, 0.01); + } PhysicsDirectSpaceState2D::RayResult rr; if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, collide_with_bodies, collide_with_areas)) { - collided = true; against = rr.collider_id; collision_point = rr.position; @@ -235,60 +231,52 @@ void RayCast2D::force_raycast_update() { } void RayCast2D::add_exception_rid(const RID &p_rid) { - exclude.insert(p_rid); } void RayCast2D::add_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object); - if (!co) + if (!co) { return; + } add_exception_rid(co->get_rid()); } void RayCast2D::remove_exception_rid(const RID &p_rid) { - exclude.erase(p_rid); } void RayCast2D::remove_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object); - if (!co) + if (!co) { return; + } remove_exception_rid(co->get_rid()); } void RayCast2D::clear_exceptions() { - exclude.clear(); } void RayCast2D::set_collide_with_areas(bool p_clip) { - collide_with_areas = p_clip; } bool RayCast2D::is_collide_with_areas_enabled() const { - return collide_with_areas; } void RayCast2D::set_collide_with_bodies(bool p_clip) { - collide_with_bodies = p_clip; } bool RayCast2D::is_collide_with_bodies_enabled() const { - return collide_with_bodies; } void RayCast2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast2D::set_enabled); ClassDB::bind_method(D_METHOD("is_enabled"), &RayCast2D::is_enabled); @@ -337,7 +325,6 @@ void RayCast2D::_bind_methods() { } RayCast2D::RayCast2D() { - enabled = false; collided = false; |