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Diffstat (limited to 'scene/2d/polygon_2d.h')
-rw-r--r--scene/2d/polygon_2d.h23
1 files changed, 20 insertions, 3 deletions
diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h
index 07b8828532..4816e2c869 100644
--- a/scene/2d/polygon_2d.h
+++ b/scene/2d/polygon_2d.h
@@ -51,7 +51,12 @@ class Polygon2D : public Node2D {
Vector<Bone> bone_weights;
Color color;
- Ref<Texture> texture;
+ Ref<Texture2D> texture;
+ Ref<Texture2D> normal_map;
+ Ref<Texture2D> specular_map;
+ Color specular_color;
+ float shininess;
+
Size2 tex_scale;
Vector2 tex_ofs;
bool tex_tile;
@@ -108,8 +113,20 @@ public:
void set_vertex_colors(const PoolVector<Color> &p_colors);
PoolVector<Color> get_vertex_colors() const;
- void set_texture(const Ref<Texture> &p_texture);
- Ref<Texture> get_texture() const;
+ void set_texture(const Ref<Texture2D> &p_texture);
+ Ref<Texture2D> get_texture() const;
+
+ void set_normal_map(const Ref<Texture2D> &p_normal_map);
+ Ref<Texture2D> get_normal_map() const;
+
+ void set_specular_map(const Ref<Texture2D> &p_specular_map);
+ Ref<Texture2D> get_specular_map() const;
+
+ void set_specular_color(const Color &p_specular_color);
+ Color get_specular_color() const;
+
+ void set_shininess(float p_shininess);
+ float get_shininess() const;
void set_texture_offset(const Vector2 &p_offset);
Vector2 get_texture_offset() const;