diff options
Diffstat (limited to 'scene/2d/polygon_2d.h')
-rw-r--r-- | scene/2d/polygon_2d.h | 23 |
1 files changed, 20 insertions, 3 deletions
diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index 07b8828532..4816e2c869 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -51,7 +51,12 @@ class Polygon2D : public Node2D { Vector<Bone> bone_weights; Color color; - Ref<Texture> texture; + Ref<Texture2D> texture; + Ref<Texture2D> normal_map; + Ref<Texture2D> specular_map; + Color specular_color; + float shininess; + Size2 tex_scale; Vector2 tex_ofs; bool tex_tile; @@ -108,8 +113,20 @@ public: void set_vertex_colors(const PoolVector<Color> &p_colors); PoolVector<Color> get_vertex_colors() const; - void set_texture(const Ref<Texture> &p_texture); - Ref<Texture> get_texture() const; + void set_texture(const Ref<Texture2D> &p_texture); + Ref<Texture2D> get_texture() const; + + void set_normal_map(const Ref<Texture2D> &p_normal_map); + Ref<Texture2D> get_normal_map() const; + + void set_specular_map(const Ref<Texture2D> &p_specular_map); + Ref<Texture2D> get_specular_map() const; + + void set_specular_color(const Color &p_specular_color); + Color get_specular_color() const; + + void set_shininess(float p_shininess); + float get_shininess() const; void set_texture_offset(const Vector2 &p_offset); Vector2 get_texture_offset() const; |