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Diffstat (limited to 'scene/2d/physics_body_2d.h')
-rw-r--r--scene/2d/physics_body_2d.h12
1 files changed, 2 insertions, 10 deletions
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 75f4f778bf..cde4398ad3 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -39,7 +39,6 @@
class KinematicCollision2D;
class PhysicsBody2D : public CollisionObject2D {
-
GDCLASS(PhysicsBody2D, CollisionObject2D);
uint32_t collision_layer;
@@ -75,7 +74,6 @@ public:
};
class StaticBody2D : public PhysicsBody2D {
-
GDCLASS(StaticBody2D, PhysicsBody2D);
Vector2 constant_linear_velocity;
@@ -104,7 +102,6 @@ private:
};
class RigidBody2D : public PhysicsBody2D {
-
GDCLASS(RigidBody2D, PhysicsBody2D);
public:
@@ -143,13 +140,13 @@ private:
CCDMode ccd_mode;
struct ShapePair {
-
int body_shape;
int local_shape;
bool tagged;
bool operator<(const ShapePair &p_sp) const {
- if (body_shape == p_sp.body_shape)
+ if (body_shape == p_sp.body_shape) {
return local_shape < p_sp.local_shape;
+ }
return body_shape < p_sp.body_shape;
}
@@ -161,19 +158,16 @@ private:
}
};
struct RigidBody2D_RemoveAction {
-
ObjectID body_id;
ShapePair pair;
};
struct BodyState {
-
//int rc;
bool in_scene;
VSet<ShapePair> shapes;
};
struct ContactMonitor {
-
bool locked;
Map<ObjectID, BodyState> body_map;
};
@@ -271,7 +265,6 @@ VARIANT_ENUM_CAST(RigidBody2D::Mode);
VARIANT_ENUM_CAST(RigidBody2D::CCDMode);
class KinematicBody2D : public PhysicsBody2D {
-
GDCLASS(KinematicBody2D, PhysicsBody2D);
public:
@@ -344,7 +337,6 @@ public:
};
class KinematicCollision2D : public Reference {
-
GDCLASS(KinematicCollision2D, Reference);
KinematicBody2D *owner;