diff options
Diffstat (limited to 'scene/2d/physics_body_2d.h')
-rw-r--r-- | scene/2d/physics_body_2d.h | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 5af65bff33..ea29d873bd 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -302,6 +302,12 @@ class KinematicBody2D : public PhysicsBody2D { Variant collider_metadata; Vector2 travel; + Vector2 move_and_slide_floor_velocity; + bool move_and_slide_on_floor; + bool move_and_slide_on_ceiling; + bool move_and_slide_on_wall; + Array move_and_slide_colliders; + Variant _get_collider() const; _FORCE_INLINE_ bool _ignores_mode(Physics2DServer::BodyMode) const; @@ -313,7 +319,7 @@ public: Vector2 move(const Vector2& p_motion); Vector2 move_to(const Vector2& p_position); - bool test_move(const Vector2& p_motion); + bool test_move(const Matrix32 &p_from, const Vector2& p_motion); bool is_colliding() const; Vector2 get_travel() const; @@ -329,6 +335,13 @@ public: void set_collision_margin(float p_margin); float get_collision_margin() const; + Vector2 move_and_slide(const Vector2& p_linear_velocity, const Vector2& p_floor_direction=Vector2(0,0), float p_slope_stop_min_velocity=5, int p_max_bounces=4); + bool is_move_and_slide_on_floor() const; + bool is_move_and_slide_on_wall() const; + bool is_move_and_slide_on_ceiling() const; + Array get_move_and_slide_colliders() const; + + KinematicBody2D(); ~KinematicBody2D(); |