diff options
Diffstat (limited to 'scene/2d/path_texture.h')
-rw-r--r-- | scene/2d/path_texture.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/2d/path_texture.h b/scene/2d/path_texture.h index cc502a2fa4..8d5adc49c8 100644 --- a/scene/2d/path_texture.h +++ b/scene/2d/path_texture.h @@ -32,22 +32,22 @@ #include "scene/2d/node_2d.h" class PathTexture : public Node2D { - GDCLASS( PathTexture, Node2D ); + GDCLASS(PathTexture, Node2D); Ref<Texture> begin; Ref<Texture> repeat; Ref<Texture> end; int subdivs; bool overlap; -public: - void set_begin_texture(const Ref<Texture>& p_texture); +public: + void set_begin_texture(const Ref<Texture> &p_texture); Ref<Texture> get_begin_texture() const; - void set_repeat_texture(const Ref<Texture>& p_texture); + void set_repeat_texture(const Ref<Texture> &p_texture); Ref<Texture> get_repeat_texture() const; - void set_end_texture(const Ref<Texture>& p_texture); + void set_end_texture(const Ref<Texture> &p_texture); Ref<Texture> get_end_texture() const; void set_subdivisions(int p_amount); |