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Diffstat (limited to 'scene/2d/path_texture.h')
-rw-r--r--scene/2d/path_texture.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/2d/path_texture.h b/scene/2d/path_texture.h
index cc502a2fa4..8d5adc49c8 100644
--- a/scene/2d/path_texture.h
+++ b/scene/2d/path_texture.h
@@ -32,22 +32,22 @@
#include "scene/2d/node_2d.h"
class PathTexture : public Node2D {
- GDCLASS( PathTexture, Node2D );
+ GDCLASS(PathTexture, Node2D);
Ref<Texture> begin;
Ref<Texture> repeat;
Ref<Texture> end;
int subdivs;
bool overlap;
-public:
- void set_begin_texture(const Ref<Texture>& p_texture);
+public:
+ void set_begin_texture(const Ref<Texture> &p_texture);
Ref<Texture> get_begin_texture() const;
- void set_repeat_texture(const Ref<Texture>& p_texture);
+ void set_repeat_texture(const Ref<Texture> &p_texture);
Ref<Texture> get_repeat_texture() const;
- void set_end_texture(const Ref<Texture>& p_texture);
+ void set_end_texture(const Ref<Texture> &p_texture);
Ref<Texture> get_end_texture() const;
void set_subdivisions(int p_amount);