diff options
Diffstat (limited to 'scene/2d/path_texture.h')
-rw-r--r-- | scene/2d/path_texture.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/2d/path_texture.h b/scene/2d/path_texture.h index 9cfa004cfb..014d0dc959 100644 --- a/scene/2d/path_texture.h +++ b/scene/2d/path_texture.h @@ -36,21 +36,21 @@ class PathTexture : public Node2D { GDCLASS(PathTexture, Node2D); - Ref<Texture> begin; - Ref<Texture> repeat; - Ref<Texture> end; + Ref<Texture2D> begin; + Ref<Texture2D> repeat; + Ref<Texture2D> end; int subdivs; bool overlap; public: - void set_begin_texture(const Ref<Texture> &p_texture); - Ref<Texture> get_begin_texture() const; + void set_begin_texture(const Ref<Texture2D> &p_texture); + Ref<Texture2D> get_begin_texture() const; - void set_repeat_texture(const Ref<Texture> &p_texture); - Ref<Texture> get_repeat_texture() const; + void set_repeat_texture(const Ref<Texture2D> &p_texture); + Ref<Texture2D> get_repeat_texture() const; - void set_end_texture(const Ref<Texture> &p_texture); - Ref<Texture> get_end_texture() const; + void set_end_texture(const Ref<Texture2D> &p_texture); + Ref<Texture2D> get_end_texture() const; void set_subdivisions(int p_amount); int get_subdivisions() const; |