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Diffstat (limited to 'scene/2d/path_2d.h')
-rw-r--r--scene/2d/path_2d.h27
1 files changed, 14 insertions, 13 deletions
diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h
index a748817555..bc55f84831 100644
--- a/scene/2d/path_2d.h
+++ b/scene/2d/path_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,6 +38,7 @@ class Path2D : public Node2D {
GDCLASS(Path2D, Node2D);
Ref<Curve2D> curve;
+ Vector<Vector2> _cached_draw_pts;
void _curve_changed();
@@ -81,20 +82,20 @@ protected:
static void _bind_methods();
public:
- void set_offset(float p_offset);
- float get_offset() const;
+ void set_offset(real_t p_offset);
+ real_t get_offset() const;
- void set_h_offset(float p_h_offset);
- float get_h_offset() const;
+ void set_h_offset(real_t p_h_offset);
+ real_t get_h_offset() const;
- void set_v_offset(float p_v_offset);
- float get_v_offset() const;
+ void set_v_offset(real_t p_v_offset);
+ real_t get_v_offset() const;
- void set_unit_offset(float p_unit_offset);
- float get_unit_offset() const;
+ void set_unit_offset(real_t p_unit_offset);
+ real_t get_unit_offset() const;
- void set_lookahead(float p_lookahead);
- float get_lookahead() const;
+ void set_lookahead(real_t p_lookahead);
+ real_t get_lookahead() const;
void set_loop(bool p_loop);
bool has_loop() const;
@@ -105,7 +106,7 @@ public:
void set_cubic_interpolation(bool p_enable);
bool get_cubic_interpolation() const;
- String get_configuration_warning() const override;
+ TypedArray<String> get_configuration_warnings() const override;
PathFollow2D() {}
};