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Diffstat (limited to 'scene/2d/particles_2d.h')
-rw-r--r--scene/2d/particles_2d.h13
1 files changed, 6 insertions, 7 deletions
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h
index b1ae1f5bc1..91f42c5222 100644
--- a/scene/2d/particles_2d.h
+++ b/scene/2d/particles_2d.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,7 +36,7 @@
class Particles2D;
class ParticleAttractor2D : public Node2D {
- OBJ_TYPE(ParticleAttractor2D,Node2D);
+ GDCLASS(ParticleAttractor2D,Node2D);
friend class Particles2D;
@@ -84,7 +84,7 @@ public:
class Particles2D : public Node2D {
- OBJ_TYPE(Particles2D, Node2D);
+ GDCLASS(Particles2D, Node2D);
public:
enum Parameter {
@@ -117,7 +117,6 @@ private:
float randomness[PARAM_MAX];
struct Particle {
-
bool active;
Point2 pos;
Vector2 velocity;
@@ -152,7 +151,7 @@ private:
Point2 emissor_offset;
Vector2 initial_velocity;
Vector2 extents;
- DVector<Vector2> emission_points;
+ PoolVector<Vector2> emission_points;
float time;
int active_count;
@@ -246,8 +245,8 @@ public:
void set_initial_velocity(const Vector2& p_velocity);
Vector2 get_initial_velocity() const;
- void set_emission_points(const DVector<Vector2>& p_points);
- DVector<Vector2> get_emission_points() const;
+ void set_emission_points(const PoolVector<Vector2>& p_points);
+ PoolVector<Vector2> get_emission_points() const;
void pre_process(float p_delta);
void reset();