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path: root/scene/2d/particles_2d.cpp
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Diffstat (limited to 'scene/2d/particles_2d.cpp')
-rw-r--r--scene/2d/particles_2d.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 572195b570..4aa841131a 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -327,7 +327,7 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles2D::set_use_local_coordinates);
ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles2D::set_fixed_fps);
ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles2D::set_fractional_delta);
- ClassDB::bind_method(D_METHOD("set_process_material", "material:Material"), &Particles2D::set_process_material);
+ ClassDB::bind_method(D_METHOD("set_process_material", "material"), &Particles2D::set_process_material);
ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &Particles2D::set_speed_scale);
ClassDB::bind_method(D_METHOD("is_emitting"), &Particles2D::is_emitting);
@@ -341,17 +341,17 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &Particles2D::get_use_local_coordinates);
ClassDB::bind_method(D_METHOD("get_fixed_fps"), &Particles2D::get_fixed_fps);
ClassDB::bind_method(D_METHOD("get_fractional_delta"), &Particles2D::get_fractional_delta);
- ClassDB::bind_method(D_METHOD("get_process_material:Material"), &Particles2D::get_process_material);
+ ClassDB::bind_method(D_METHOD("get_process_material"), &Particles2D::get_process_material);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &Particles2D::get_speed_scale);
ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &Particles2D::set_draw_order);
ClassDB::bind_method(D_METHOD("get_draw_order"), &Particles2D::get_draw_order);
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Particles2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Particles2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Particles2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Particles2D::get_texture);
- ClassDB::bind_method(D_METHOD("set_normal_map", "texture:Texture"), &Particles2D::set_normal_map);
- ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &Particles2D::get_normal_map);
+ ClassDB::bind_method(D_METHOD("set_normal_map", "texture"), &Particles2D::set_normal_map);
+ ClassDB::bind_method(D_METHOD("get_normal_map"), &Particles2D::get_normal_map);
ClassDB::bind_method(D_METHOD("capture_rect"), &Particles2D::capture_rect);