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Diffstat (limited to 'scene/2d/particles_2d.cpp')
-rw-r--r--scene/2d/particles_2d.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 746feeaa82..d3bc7b6a5a 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -268,22 +268,22 @@ Rect2 Particles2D::capture_rect() const {
return r;
}
-void Particles2D::set_texture(const Ref<Texture> &p_texture) {
+void Particles2D::set_texture(const Ref<Texture2D> &p_texture) {
texture = p_texture;
update();
}
-Ref<Texture> Particles2D::get_texture() const {
+Ref<Texture2D> Particles2D::get_texture() const {
return texture;
}
-void Particles2D::set_normal_map(const Ref<Texture> &p_normal_map) {
+void Particles2D::set_normal_map(const Ref<Texture2D> &p_normal_map) {
normal_map = p_normal_map;
update();
}
-Ref<Texture> Particles2D::get_normal_map() const {
+Ref<Texture2D> Particles2D::get_normal_map() const {
return normal_map;
}
@@ -399,8 +399,8 @@ void Particles2D::_bind_methods() {
ADD_GROUP("Process Material", "process_");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "process_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,ParticlesMaterial"), "set_process_material", "get_process_material");
ADD_GROUP("Textures", "");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_map", "get_normal_map");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map");
BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX);
BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME);