diff options
Diffstat (limited to 'scene/2d/particles_2d.cpp')
-rw-r--r-- | scene/2d/particles_2d.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 746feeaa82..d3bc7b6a5a 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -268,22 +268,22 @@ Rect2 Particles2D::capture_rect() const { return r; } -void Particles2D::set_texture(const Ref<Texture> &p_texture) { +void Particles2D::set_texture(const Ref<Texture2D> &p_texture) { texture = p_texture; update(); } -Ref<Texture> Particles2D::get_texture() const { +Ref<Texture2D> Particles2D::get_texture() const { return texture; } -void Particles2D::set_normal_map(const Ref<Texture> &p_normal_map) { +void Particles2D::set_normal_map(const Ref<Texture2D> &p_normal_map) { normal_map = p_normal_map; update(); } -Ref<Texture> Particles2D::get_normal_map() const { +Ref<Texture2D> Particles2D::get_normal_map() const { return normal_map; } @@ -399,8 +399,8 @@ void Particles2D::_bind_methods() { ADD_GROUP("Process Material", "process_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "process_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,ParticlesMaterial"), "set_process_material", "get_process_material"); ADD_GROUP("Textures", ""); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_map", "get_normal_map"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map"); BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX); BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME); |