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Diffstat (limited to 'scene/2d/parallax_layer.cpp')
-rw-r--r--scene/2d/parallax_layer.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 4ed335dec8..228020d383 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "parallax_layer.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "parallax_background.h"
void ParallaxLayer::set_motion_scale(const Size2 &p_scale) {
@@ -39,7 +39,7 @@ void ParallaxLayer::set_motion_scale(const Size2 &p_scale) {
ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
if (pb && is_inside_tree()) {
Vector2 ofs = pb->get_final_offset();
- float scale = pb->get_scroll_scale();
+ real_t scale = pb->get_scroll_scale();
set_base_offset_and_scale(ofs, scale, screen_offset);
}
}
@@ -54,7 +54,7 @@ void ParallaxLayer::set_motion_offset(const Size2 &p_offset) {
ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
if (pb && is_inside_tree()) {
Vector2 ofs = pb->get_final_offset();
- float scale = pb->get_scroll_scale();
+ real_t scale = pb->get_scroll_scale();
set_base_offset_and_scale(ofs, scale, screen_offset);
}
}
@@ -107,7 +107,7 @@ void ParallaxLayer::_notification(int p_what) {
}
}
-void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_scale, const Point2 &p_screen_offset) {
+void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, real_t p_scale, const Point2 &p_screen_offset) {
screen_offset = p_screen_offset;
if (!is_inside_tree()) {
@@ -135,12 +135,14 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_sc
_update_mirroring();
}
-String ParallaxLayer::get_configuration_warning() const {
+TypedArray<String> ParallaxLayer::get_configuration_warnings() const {
+ TypedArray<String> warnings = Node::get_configuration_warnings();
+
if (!Object::cast_to<ParallaxBackground>(get_parent())) {
- return TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node.");
+ warnings.push_back(TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node."));
}
- return String();
+ return warnings;
}
void ParallaxLayer::_bind_methods() {
@@ -158,5 +160,4 @@ void ParallaxLayer::_bind_methods() {
}
ParallaxLayer::ParallaxLayer() {
- motion_scale = Size2(1, 1);
}