diff options
Diffstat (limited to 'scene/2d/parallax_background.h')
-rw-r--r-- | scene/2d/parallax_background.h | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index 25ccd910d1..3745c5b587 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,24 +31,21 @@ #ifndef PARALLAX_BACKGROUND_H #define PARALLAX_BACKGROUND_H -#include "scene/2d/camera_2d.h" -#include "scene/2d/node_2d.h" #include "scene/main/canvas_layer.h" class ParallaxBackground : public CanvasLayer { - GDCLASS(ParallaxBackground, CanvasLayer); Point2 offset; - float scale; + real_t scale = 1.0; Point2 base_offset; - Point2 base_scale; + Point2 base_scale = Vector2(1, 1); Point2 screen_offset; String group_name; Point2 limit_begin; Point2 limit_end; Point2 final_offset; - bool ignore_camera_zoom; + bool ignore_camera_zoom = false; void _update_scroll(); @@ -62,8 +59,8 @@ public: void set_scroll_offset(const Point2 &p_ofs); Point2 get_scroll_offset() const; - void set_scroll_scale(float p_scale); - float get_scroll_scale() const; + void set_scroll_scale(real_t p_scale); + real_t get_scroll_scale() const; void set_scroll_base_offset(const Point2 &p_ofs); Point2 get_scroll_base_offset() const; |