diff options
Diffstat (limited to 'scene/2d/node_2d.cpp')
-rw-r--r-- | scene/2d/node_2d.cpp | 289 |
1 files changed, 128 insertions, 161 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 710f9731c5..1ba6ec46cf 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -28,15 +28,12 @@ /*************************************************************************/ #include "node_2d.h" -#include "servers/visual_server.h" +#include "message_queue.h" #include "scene/gui/control.h" #include "scene/main/viewport.h" -#include "message_queue.h" - - -void Node2D::edit_set_pivot(const Point2& p_pivot) { - +#include "servers/visual_server.h" +void Node2D::edit_set_pivot(const Point2 &p_pivot) { } Point2 Node2D::edit_get_pivot() const { @@ -56,12 +53,11 @@ Variant Node2D::edit_get_state() const { state.push_back(get_scale()); return state; - } -void Node2D::edit_set_state(const Variant& p_state) { +void Node2D::edit_set_state(const Variant &p_state) { Array state = p_state; - ERR_FAIL_COND( state.size() != 3); + ERR_FAIL_COND(state.size() != 3); pos = state[0]; angle = state[1]; @@ -70,89 +66,82 @@ void Node2D::edit_set_state(const Variant& p_state) { _change_notify("transform/rot"); _change_notify("transform/scale"); _change_notify("transform/pos"); - } -void Node2D::edit_set_rect(const Rect2& p_edit_rect) { +void Node2D::edit_set_rect(const Rect2 &p_edit_rect) { Rect2 r = get_item_rect(); Vector2 zero_offset; - if (r.size.x!=0) + if (r.size.x != 0) zero_offset.x = -r.pos.x / r.size.x; - if (r.size.y!=0) + if (r.size.y != 0) zero_offset.y = -r.pos.y / r.size.y; - Size2 new_scale(1,1); + Size2 new_scale(1, 1); - if (r.size.x!=0) + if (r.size.x != 0) new_scale.x = p_edit_rect.size.x / r.size.x; - if (r.size.y!=0) + if (r.size.y != 0) new_scale.y = p_edit_rect.size.y / r.size.y; - Point2 new_pos = p_edit_rect.pos + p_edit_rect.size*zero_offset;//p_edit_rect.pos - r.pos; + Point2 new_pos = p_edit_rect.pos + p_edit_rect.size * zero_offset; //p_edit_rect.pos - r.pos; Transform2D postxf; - postxf.set_rotation_and_scale(angle,_scale); + postxf.set_rotation_and_scale(angle, _scale); new_pos = postxf.xform(new_pos); - pos+=new_pos; - _scale*=new_scale; + pos += new_pos; + _scale *= new_scale; _update_transform(); _change_notify("transform/scale"); _change_notify("transform/pos"); - } - void Node2D::edit_rotate(float p_rot) { - angle+=p_rot; + angle += p_rot; _update_transform(); _change_notify("transform/rot"); } - void Node2D::_update_xform_values() { - pos=_mat.elements[2]; - angle=_mat.get_rotation(); - _scale=_mat.get_scale(); - _xform_dirty=false; + pos = _mat.elements[2]; + angle = _mat.get_rotation(); + _scale = _mat.get_scale(); + _xform_dirty = false; } void Node2D::_update_transform() { - Transform2D mat(angle,pos); - _mat.set_rotation_and_scale(angle,_scale); - _mat.elements[2]=pos; + Transform2D mat(angle, pos); + _mat.set_rotation_and_scale(angle, _scale); + _mat.elements[2] = pos; - VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat); + VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), _mat); if (!is_inside_tree()) return; - _notify_transform(); } -void Node2D::set_position(const Point2& p_pos) { +void Node2D::set_position(const Point2 &p_pos) { if (_xform_dirty) - ((Node2D*)this)->_update_xform_values(); - pos=p_pos; + ((Node2D *)this)->_update_xform_values(); + pos = p_pos; _update_transform(); _change_notify("transform/pos"); - - } void Node2D::set_rotation(float p_radians) { if (_xform_dirty) - ((Node2D*)this)->_update_xform_values(); - angle=p_radians; + ((Node2D *)this)->_update_xform_values(); + angle = p_radians; _update_transform(); _change_notify("transform/rot"); } @@ -170,29 +159,28 @@ void Node2D::_set_rotd(float p_degrees) { set_rotation_in_degrees(p_degrees); } -void Node2D::set_scale(const Size2& p_scale) { +void Node2D::set_scale(const Size2 &p_scale) { if (_xform_dirty) - ((Node2D*)this)->_update_xform_values(); - _scale=p_scale; - if (_scale.x==0) - _scale.x=CMP_EPSILON; - if (_scale.y==0) - _scale.y=CMP_EPSILON; + ((Node2D *)this)->_update_xform_values(); + _scale = p_scale; + if (_scale.x == 0) + _scale.x = CMP_EPSILON; + if (_scale.y == 0) + _scale.y = CMP_EPSILON; _update_transform(); _change_notify("transform/scale"); - } Point2 Node2D::get_position() const { if (_xform_dirty) - ((Node2D*)this)->_update_xform_values(); + ((Node2D *)this)->_update_xform_values(); return pos; } float Node2D::get_rotation() const { if (_xform_dirty) - ((Node2D*)this)->_update_xform_values(); + ((Node2D *)this)->_update_xform_values(); return angle; } @@ -209,16 +197,14 @@ float Node2D::_get_rotd() const { } Size2 Node2D::get_scale() const { if (_xform_dirty) - ((Node2D*)this)->_update_xform_values(); + ((Node2D *)this)->_update_xform_values(); return _scale; } - void Node2D::_notification(int p_what) { - switch(p_what) { - + switch (p_what) { } } @@ -231,59 +217,57 @@ Rect2 Node2D::get_item_rect() const { if (get_script_instance()) { Variant::CallError err; - Rect2 r = get_script_instance()->call("_get_item_rect",NULL,0,err); - if (err.error==Variant::CallError::CALL_OK) + Rect2 r = get_script_instance()->call("_get_item_rect", NULL, 0, err); + if (err.error == Variant::CallError::CALL_OK) return r; } - return Rect2(Point2(-32,-32),Size2(64,64)); + return Rect2(Point2(-32, -32), Size2(64, 64)); } void Node2D::rotate(float p_radians) { - set_rotation( get_rotation() + p_radians); + set_rotation(get_rotation() + p_radians); } -void Node2D::translate(const Vector2& p_amount) { +void Node2D::translate(const Vector2 &p_amount) { - set_position( get_position() + p_amount ); + set_position(get_position() + p_amount); } -void Node2D::global_translate(const Vector2& p_amount) { +void Node2D::global_translate(const Vector2 &p_amount) { - set_global_position( get_global_position() + p_amount ); + set_global_position(get_global_position() + p_amount); } -void Node2D::scale(const Size2& p_amount) { +void Node2D::scale(const Size2 &p_amount) { - set_scale( get_scale() * p_amount ); + set_scale(get_scale() * p_amount); } - -void Node2D::move_x(float p_delta,bool p_scaled){ +void Node2D::move_x(float p_delta, bool p_scaled) { Transform2D t = get_transform(); Vector2 m = t[0]; if (!p_scaled) m.normalize(); - set_position(t[2]+m*p_delta); + set_position(t[2] + m * p_delta); } -void Node2D::move_y(float p_delta,bool p_scaled){ +void Node2D::move_y(float p_delta, bool p_scaled) { Transform2D t = get_transform(); Vector2 m = t[1]; if (!p_scaled) m.normalize(); - set_position(t[2]+m*p_delta); + set_position(t[2] + m * p_delta); } - Point2 Node2D::get_global_position() const { return get_global_transform().get_origin(); } -void Node2D::set_global_position(const Point2& p_pos) { +void Node2D::set_global_position(const Point2 &p_pos) { Transform2D inv; CanvasItem *pi = get_parent_item(); @@ -295,7 +279,6 @@ void Node2D::set_global_position(const Point2& p_pos) { } } - float Node2D::get_global_rotation() const { return get_global_transform().get_rotation(); @@ -312,7 +295,6 @@ void Node2D::set_global_rotation(float p_radians) { } } - float Node2D::get_global_rotation_in_degrees() const { return Math::rad2deg(get_global_rotation()); @@ -323,13 +305,12 @@ void Node2D::set_global_rotation_in_degrees(float p_degrees) { set_global_rotation(Math::deg2rad(p_degrees)); } - Size2 Node2D::get_global_scale() const { return get_global_transform().get_scale(); } -void Node2D::set_global_scale(const Size2& p_scale) { +void Node2D::set_global_scale(const Size2 &p_scale) { CanvasItem *pi = get_parent_item(); if (pi) { @@ -338,16 +319,14 @@ void Node2D::set_global_scale(const Size2& p_scale) { } else { set_scale(p_scale); } - } +void Node2D::set_transform(const Transform2D &p_transform) { -void Node2D::set_transform(const Transform2D& p_transform) { + _mat = p_transform; + _xform_dirty = true; - _mat=p_transform; - _xform_dirty=true; - - VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat); + VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), _mat); if (!is_inside_tree()) return; @@ -355,32 +334,29 @@ void Node2D::set_transform(const Transform2D& p_transform) { _notify_transform(); } -void Node2D::set_global_transform(const Transform2D& p_transform) { +void Node2D::set_global_transform(const Transform2D &p_transform) { CanvasItem *pi = get_parent_item(); if (pi) - set_transform( pi->get_global_transform().affine_inverse() * p_transform); + set_transform(pi->get_global_transform().affine_inverse() * p_transform); else set_transform(p_transform); - - } void Node2D::set_z(int p_z) { - ERR_FAIL_COND(p_z<VS::CANVAS_ITEM_Z_MIN); - ERR_FAIL_COND(p_z>VS::CANVAS_ITEM_Z_MAX); - z=p_z; - VS::get_singleton()->canvas_item_set_z(get_canvas_item(),z); - + ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN); + ERR_FAIL_COND(p_z > VS::CANVAS_ITEM_Z_MAX); + z = p_z; + VS::get_singleton()->canvas_item_set_z(get_canvas_item(), z); } void Node2D::set_z_as_relative(bool p_enabled) { - if (z_relative==p_enabled) + if (z_relative == p_enabled) return; - z_relative=p_enabled; - VS::get_singleton()->canvas_item_set_z_as_relative_to_parent(get_canvas_item(),p_enabled); + z_relative = p_enabled; + VS::get_singleton()->canvas_item_set_z_as_relative_to_parent(get_canvas_item(), p_enabled); } bool Node2D::is_z_relative() const { @@ -388,115 +364,106 @@ bool Node2D::is_z_relative() const { return z_relative; } - -int Node2D::get_z() const{ +int Node2D::get_z() const { return z; } Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const { - if (p_parent==this) + if (p_parent == this) return Transform2D(); Node2D *parent_2d = get_parent()->cast_to<Node2D>(); - ERR_FAIL_COND_V(!parent_2d,Transform2D()); - if (p_parent==parent_2d) + ERR_FAIL_COND_V(!parent_2d, Transform2D()); + if (p_parent == parent_2d) return get_transform(); else return parent_2d->get_relative_transform_to_parent(p_parent) * get_transform(); } - -void Node2D::look_at(const Vector2& p_pos) { +void Node2D::look_at(const Vector2 &p_pos) { rotate(get_angle_to(p_pos)); } -float Node2D::get_angle_to(const Vector2& p_pos) const { +float Node2D::get_angle_to(const Vector2 &p_pos) const { return (get_global_transform().affine_inverse().xform(p_pos)).angle(); } void Node2D::_bind_methods() { - // TODO: Obsolete those two methods (old name) properly (GH-4397) - ClassDB::bind_method(D_METHOD("_get_rotd"),&Node2D::_get_rotd); - ClassDB::bind_method(D_METHOD("_set_rotd","degrees"),&Node2D::_set_rotd); - - ClassDB::bind_method(D_METHOD("set_position","pos"),&Node2D::set_position); - ClassDB::bind_method(D_METHOD("set_rotation","radians"),&Node2D::set_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_in_degrees","degrees"),&Node2D::set_rotation_in_degrees); - ClassDB::bind_method(D_METHOD("set_scale","scale"),&Node2D::set_scale); - - ClassDB::bind_method(D_METHOD("get_position"),&Node2D::get_position); - ClassDB::bind_method(D_METHOD("get_rotation"),&Node2D::get_rotation); - ClassDB::bind_method(D_METHOD("get_rotation_in_degrees"),&Node2D::get_rotation_in_degrees); - ClassDB::bind_method(D_METHOD("get_scale"),&Node2D::get_scale); + ClassDB::bind_method(D_METHOD("_get_rotd"), &Node2D::_get_rotd); + ClassDB::bind_method(D_METHOD("_set_rotd", "degrees"), &Node2D::_set_rotd); - ClassDB::bind_method(D_METHOD("rotate","radians"),&Node2D::rotate); - ClassDB::bind_method(D_METHOD("move_local_x","delta","scaled"),&Node2D::move_x,DEFVAL(false)); - ClassDB::bind_method(D_METHOD("move_local_y","delta","scaled"),&Node2D::move_y,DEFVAL(false)); - ClassDB::bind_method(D_METHOD("translate","offset"),&Node2D::translate); - ClassDB::bind_method(D_METHOD("global_translate","offset"),&Node2D::global_translate); - ClassDB::bind_method(D_METHOD("scale","ratio"),&Node2D::scale); + ClassDB::bind_method(D_METHOD("set_position", "pos"), &Node2D::set_position); + ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation); + ClassDB::bind_method(D_METHOD("set_rotation_in_degrees", "degrees"), &Node2D::set_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale); - ClassDB::bind_method(D_METHOD("set_global_position","pos"),&Node2D::set_global_position); - ClassDB::bind_method(D_METHOD("get_global_position"),&Node2D::get_global_position); - ClassDB::bind_method(D_METHOD("set_global_rotation","radians"),&Node2D::set_global_rotation); - ClassDB::bind_method(D_METHOD("get_global_rotation"),&Node2D::get_global_rotation); - ClassDB::bind_method(D_METHOD("set_global_rotation_in_degrees","degrees"),&Node2D::set_global_rotation_in_degrees); - ClassDB::bind_method(D_METHOD("get_global_rotation_in_degrees"),&Node2D::get_global_rotation_in_degrees); - ClassDB::bind_method(D_METHOD("set_global_scale","scale"),&Node2D::set_global_scale); - ClassDB::bind_method(D_METHOD("get_global_scale"),&Node2D::get_global_scale); + ClassDB::bind_method(D_METHOD("get_position"), &Node2D::get_position); + ClassDB::bind_method(D_METHOD("get_rotation"), &Node2D::get_rotation); + ClassDB::bind_method(D_METHOD("get_rotation_in_degrees"), &Node2D::get_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("get_scale"), &Node2D::get_scale); - ClassDB::bind_method(D_METHOD("set_transform","xform"),&Node2D::set_transform); - ClassDB::bind_method(D_METHOD("set_global_transform","xform"),&Node2D::set_global_transform); + ClassDB::bind_method(D_METHOD("rotate", "radians"), &Node2D::rotate); + ClassDB::bind_method(D_METHOD("move_local_x", "delta", "scaled"), &Node2D::move_x, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("move_local_y", "delta", "scaled"), &Node2D::move_y, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("translate", "offset"), &Node2D::translate); + ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Node2D::global_translate); + ClassDB::bind_method(D_METHOD("scale", "ratio"), &Node2D::scale); - ClassDB::bind_method(D_METHOD("look_at","point"),&Node2D::look_at); - ClassDB::bind_method(D_METHOD("get_angle_to","point"),&Node2D::get_angle_to); + ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Node2D::set_global_position); + ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position); + ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation); + ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation); + ClassDB::bind_method(D_METHOD("set_global_rotation_in_degrees", "degrees"), &Node2D::set_global_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("get_global_rotation_in_degrees"), &Node2D::get_global_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("set_global_scale", "scale"), &Node2D::set_global_scale); + ClassDB::bind_method(D_METHOD("get_global_scale"), &Node2D::get_global_scale); - ClassDB::bind_method(D_METHOD("set_z","z"),&Node2D::set_z); - ClassDB::bind_method(D_METHOD("get_z"),&Node2D::get_z); + ClassDB::bind_method(D_METHOD("set_transform", "xform"), &Node2D::set_transform); + ClassDB::bind_method(D_METHOD("set_global_transform", "xform"), &Node2D::set_global_transform); - ClassDB::bind_method(D_METHOD("set_z_as_relative","enable"),&Node2D::set_z_as_relative); - ClassDB::bind_method(D_METHOD("is_z_relative"),&Node2D::is_z_relative); + ClassDB::bind_method(D_METHOD("look_at", "point"), &Node2D::look_at); + ClassDB::bind_method(D_METHOD("get_angle_to", "point"), &Node2D::get_angle_to); - ClassDB::bind_method(D_METHOD("edit_set_pivot","pivot"),&Node2D::edit_set_pivot); + ClassDB::bind_method(D_METHOD("set_z", "z"), &Node2D::set_z); + ClassDB::bind_method(D_METHOD("get_z"), &Node2D::get_z); - ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent","parent"),&Node2D::get_relative_transform_to_parent); + ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative); + ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative); - ADD_GROUP("Transform",""); - ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"position"),"set_position","get_position"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_rotation","get_rotation"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"rotation_deg",PROPERTY_HINT_RANGE,"-1440,1440,0.1",PROPERTY_USAGE_EDITOR),"set_rotation_in_degrees","get_rotation_in_degrees"); - ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"scale"),"set_scale","get_scale"); - ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D,"transform",PROPERTY_HINT_NONE,"",0),"set_transform","get_transform"); + ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_position",PROPERTY_HINT_NONE,"",0),"set_global_position","get_global_position"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_rotation",PROPERTY_HINT_NONE,"",0),"set_global_rotation","get_global_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_rotation_deg",PROPERTY_HINT_NONE,"",0),"set_global_rotation_in_degrees","get_global_rotation_in_degrees"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_scale",PROPERTY_HINT_NONE,"",0),"set_global_scale","get_global_scale"); - ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D,"global_transform",PROPERTY_HINT_NONE,"",0),"set_global_transform","get_global_transform"); + ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent); - ADD_GROUP("Z",""); - ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),"set_z","get_z"); - ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"z_as_relative"),"set_z_as_relative","is_z_relative"); + ADD_GROUP("Transform", ""); + ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_deg", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_in_degrees", "get_rotation_in_degrees"); + ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_position", PROPERTY_HINT_NONE, "", 0), "set_global_position", "get_global_position"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation_deg", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_in_degrees", "get_global_rotation_in_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_scale", PROPERTY_HINT_NONE, "", 0), "set_global_scale", "get_global_scale"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform"); + ADD_GROUP("Z", ""); + ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "z", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z", "get_z"); + ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative"); } - Node2D::Node2D() { - - angle=0; - _scale=Vector2(1,1); - _xform_dirty=false; - z=0; - z_relative=true; - + angle = 0; + _scale = Vector2(1, 1); + _xform_dirty = false; + z = 0; + z_relative = true; } - |